Blake Posted September 17, 2015 Report Share Posted September 17, 2015 Chasing WingsContinuous Trap CardTarget 1 Synchro Monster you control; (1) it cannot be destroyed by battle or by your opponent’s card effects. (2) At the start of the Damage Step, if that monster battles an opponent’s Level 5 or higher monster: Destroy the opponent’s monster, [and if you do?], your monster gains ATK equal to the original ATK of the monster destroyed by this effect until the end of this turn. (3) If that monster leaves the field, destroy this card. Link to comment Share on other sites More sharing options...
Pchi Posted September 17, 2015 Report Share Posted September 17, 2015 The fact it only supports a variety of monster exclusive to the Extra Deck and its second effect doesn't work against Xyz monsters hinders its viability, but the fact it's sorta generic otherwise and Xyz' hegemony has gone down since the ZeXal era helps a bit. I don't see it as a Meta card right now, but it's certainly better designed than a lot of 5D's era Synchro support. Link to comment Share on other sites More sharing options...
Toffee. Posted September 17, 2015 Report Share Posted September 17, 2015 This is cute, for what it's getting at. Link to comment Share on other sites More sharing options...
~Faytl~ Posted September 17, 2015 Report Share Posted September 17, 2015 Just like Dragon's Bind this is very good woth Stardust Spark. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 17, 2015 Report Share Posted September 17, 2015 Quasar Link to comment Share on other sites More sharing options...
Blake Posted September 17, 2015 Author Report Share Posted September 17, 2015 The problem here is that, for the most part, it's a more narrow safe zone for a little bit more safety. And it's for the one mechanic that would have the hardest time making it consistently live. Link to comment Share on other sites More sharing options...
Miror B Posted September 17, 2015 Report Share Posted September 17, 2015 The problem here is that, for the most part, it's a more narrow safe zone for a little bit more safety.Not to mention it doesn't hold the same MST weakness Safe Zone does. Link to comment Share on other sites More sharing options...
Blake Posted September 17, 2015 Author Report Share Posted September 17, 2015 Not to mention it doesn't hold the same MST weakness Safe Zone does.That is the more safety I mentioned, yes. I don't really count the level 5+ effect because it won't die from the battle anyways. Link to comment Share on other sites More sharing options...
玄魔の王 Posted September 17, 2015 Report Share Posted September 17, 2015 I will say this, it did get massively buffed from the anime, apart from needing a Synchro Monster as a target. I actually think this'd be funny with Stardust Spark since he can just protect this thing, and also keep the opponent's field under control. Link to comment Share on other sites More sharing options...
goodfusion Posted September 18, 2015 Report Share Posted September 18, 2015 Looks cool with Hi-Speedroid Chanbarider so you can make use of the extra ATK if it gets it, or on Yazi, Evil of the Yang Zing to prevent both targeting and destruction. I can't see too many decks running it but it definitely seems like a nice way to protect important Synchros. Link to comment Share on other sites More sharing options...
Timeline15 Posted September 27, 2015 Report Share Posted September 27, 2015 Hmm, seems like a nice way to protect chanbarider before it buffs itself up properly, and my relatively low-atk dragunity synchros always need a little more love too ;) (especially is you atk, have the synchro gain the atk of the opponents monster, then use brandistock to attack a second time) God, I really should fire up ygopro again sometime. Link to comment Share on other sites More sharing options...
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