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[BfZ] Daily Spoilers, 09/17


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You know, I'm not entirely sure on the Eldrazi goals of this campaign. What are they trying to accomplish, besides devour all mana on Zendikar and possibly escape?
Also, has anyone else noticed that we have not seen hide nor...tentacle...or Emrakul, nor any of its progeny?

As for the cards, Waterveil is insane.

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You know, I'm not entirely sure on the Eldrazi goals of this campaign. What are they trying to accomplish, besides devour all mana on Zendikar and possibly escape?

Also, has anyone else noticed that we have not seen hide nor...tentacle...or Emrakul, nor any of its progeny?

As for the cards, Waterveil is insane.

They don't have goals in the traditional sense. They just like to eat a lot fairly mindlessly.

 

There have been hints to them being a planar immune system of sorts. In the new Drana Uncharted Realms, we get a peek into the closest you can call an Eldrazi's thinking. Lots of references to consuming, but also to fixing what is broken. Admittedly, their version of 'not broken' is pure chaos.

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en_TcJSPnETZH.png

 

YOOOOOOOOOOOOOO

 

Well this is quite a reanimator target, Jesus funk.

 

 

The renaming blight lands, I couldn't find pictures of them

 

Blighted Gorge

Land

T: Add 1 to your mana pool

4R, T, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.

 

Blighted Steppe

Land

T: Add 1 to your mana pool

3W, T, Sacrifice Blighted Steppe: Gain 2 life for each creature you control.

 

 Blighted Woodland

Land

T: Add 1 to your mana pool

3G, T, Sacrifice Blighted Woodland: Search your library for two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

 

Blighted Fen

Land

T: Add 1 to your mana pool.

4B, T, Sacrifice {card name}: Target opponent sacrifices a creature.

From MTG Salvation

 

 

The green and black ones are incredibly strong. Red is good but uninteresting. White is boring AF

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I said this when the first Blighted land was spoiled, but I think it worth repeating. One of the things thats going to be really interesting with new standard is how greedy decks end up being with their mana base.

 

Converge, Khans, and Fetch+BFZ Duels really pushes people to play as many colors as possible.

The Blighted lands however are very powerful free effects to have and are only really playable in a 1 or 2 color deck.

 

I think the Blighted Lands will lose out because having access to so many powerful cards is better than a couple free cards in your lands (especially since man lands give the multi-color decks free cards) but I'm certain people will cut colors to have freed up slots for the Blighted Lands. Also sure some people will play 3 colors along with the Blighted lands.

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