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[OCG] October 1st 2015 List


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Banned

Elder Entity Norden
Tellarknight Ptolmaeus

 

Limited

Elemental HERO Shadow Mist
Glow-Up Bulb

Deep Sea Diva
Shurit, Strategist of the Nekroz

Insight Magician

 

Semi-Limited

Kuribandit
Mermail Abyssteus
Evigishki Gustkraken

Mind Control
Book of Moon
Charge of the Light Brigade
Gold Sarcophagus
Allure of Darkness
Dragon Shrine
Gateway of the Six

Sinister Shadow Games
Crush Card Virus

 

Unlimited

Elemental HERO Bubbleman
Honest
Chaos Emperor Dragon – Envoy of the End
Dark Magician of Chaos
Blackwing – Gale the Whirlwind
Manju of the Ten Thousand Hands

Formula Synchron
Wind-Up Zenmaity
Instant Fusion
Magical Stones Excavation
Transmigration Prophecy

Bottomless Trap Hole

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Holy crap. OCG just went ape on almost every deck (except Clowns) in one fashion or another. A bunch of decks are shut out from Infinity as it's supposed to be, Nekroz also get the Shrit hit over there, CHAOS EMP TO 3, Double Insight being the master play is (kinda sorta thankfully) dead.

 

Prepare for 3 more months of clowns, with the occasional BA or Majespecter

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Nah, BA is running 3 Ghost Oger. Hate to say it, but Gateway has been powercreeped.

 

Pissed about no Goyo (2800 still too op for Japan) or construct or MoF

 

Three DMoC makes Magician Pendulum broken.

 

I made a prediction a while back that Nekroz, Mermail, and Atlantean would merge post list. Time to see if it holds

 

Sigh, Ravine Still limited

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Isn't DMOC not pendulumable?

Under normal cases, yes, considering it's Level 8 and Dragonpit (I think this is the Level 7 / Scale 8 one) isn't high enough of a Scale to do so.

I would assume TEW means that they use the scales to generate Tribute fodder or something to summon this.

 

However, I don't play OCG, so I don't know.

 

---------

As for the list, well Noden/Ptolemaeus got the hit they deserved.

Latter enabled more CyDra Infinity plays than it should've, and Noden made Rank 4s like mad.

 

Won't say much on rest of list, although 3 Bottomless is somewhat concerning (but it means more removal though).

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Banned

Elder Entity Norden

Tellarknight Ptolmaeus

 

Limited

Elemental HERO Shadow Mist

Glow-Up Bulb

Deep Sea Diva

Shurit, Strategist of the Nekroz

Insight Magician

 

 

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Semi-Limited

Evigishki Gustkraken

Mind Control

Book of Moon

Gateway of the Six

 

Unlimited

Bottomless Trap Hole

 

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Unlimited

Wind-Up Zenmaity

 

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giphy.gif

 

In other news Evilgishki Gustkraken is a Ritual Monster,

"Formual Synchron" is not a card

and the Transmigration Prophecy is a trap.

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Limiting Dark Law would do pretty much nothing to change the Shadow Mist abuse. Considering there are other avenues to summon Dark Law, I'm positive that Konami is deciding that Dark Law is not the problem, but more-so the problem is the most advantageous way to summon Dark Law.

Oh its not like Dark Law can be spammed in Any Deck running DARK monsters with Mask Change Second when most of the time Shadow Mist abuse will mostly cost you half your life when using it with A HERO Lives.

 

I just hope the Shadow Mist limit doesn't hit us in the TCG.

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Noden was a f***ing awful ban. They pretty much invalidated the superpoly option and made the Lovecraftian part of the extra pack bad

Super poly -> Norden was BS anyway.

 

"Here lemme remove your two xyzes uncounterably just for summoning two level 4s from my hand."

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Oh its not like Dark Law can be spammed in Any Deck running DARK monsters with Mask Change Second when most of the time Shadow Mist abuse will mostly cost you half your life when using it with A HERO Lives.

 

I just hope the Shadow Mist limit doesn't hit us in the TCG.

 

Except who, besides HEROs, really runs Dark Law consistently? Don't let your salt blind you; Dark Law as a tech isn't a game-winner and hardly a problem card. Most decks will find it more annoying on its own than anything. You kill the teched law, and that's that. any DARK deck with Mask Change Second can't "Spam" Dark Law; that's a gross exaggeration. The only way to really "spam" Dark Law is to use it on Shadow Mist and get your value back by more searches in a +0 play; not to mention that Shadow Mist was the most effective way of making Dark Law really consistent. Now with Shadow Mist limited, HEROs won't be able to spam Dark Law like before; at best it would be a power play to put pressure on the opponent, but it won't be the primary strategy of the deck anymore.

 

And if the pre-hit Shadow Mist decks have anything to say, it's that HEROs don't give a wooden nickle about paying half your lifepoints; no deck does if the effect is worth it. Why do you think Solemn Judgment is banned here?

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Except who, besides HEROs, really runs Dark Law consistently? Don't let your salt blind you; Dark Law as a tech isn't a game-winner and hardly a problem card. Most decks will find it more annoying on its own than anything. You kill the teched law, and that's that. any DARK deck with Mask Change Second can't "Spam" Dark Law; that's a gross exaggeration. The only way to really "spam" Dark Law is to use it on Shadow Mist and get your value back by more searches in a +0 play; not to mention that Shadow Mist was the most effective way of making Dark Law really consistent. Now with Shadow Mist limited, HEROs won't be able to spam Dark Law like before; at best it would be a power play to put pressure on the opponent, but it won't be the primary strategy of the deck anymore.

 

And if the pre-hit Shadow Mist decks have anything to say, it's that HEROs don't give a wooden nickle about paying half your lifepoints; no deck does if the effect is worth it. Why do you think Solemn Judgment is banned here?

Well....BA...arguably the best deck of the October format

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