TF2_The_Scout Posted September 14, 2015 Report Share Posted September 14, 2015 2 Level 4 monstersUnaffected by Trap effects while it has Xyz Material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects, and cannot be targeted by an opponent's card effects. Once per turn, during either player’s turn, when the activation timing of a "Hole" Normal Trap Card in your Deck is correct: You can detach 1 Xyz Material from this card and send an appropriate "Hole" Normal Trap Card from your Deck to the Graveyard; apply this effect as the sent Trap Card's effect. So, at any time, you can activate Bottomless Trap Hole from your deck. Also, it can be ran in any deck. Seems perfectly balanced to me. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 14, 2015 Report Share Posted September 14, 2015 Treacherous what they got.Bottomless or void the counterattack. Link to comment Share on other sites More sharing options...
Blake Posted September 14, 2015 Report Share Posted September 14, 2015 BTH sees minimal play, iirc, with Space-Time and TTHN taking the lead for extra trap holes after TTH. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 14, 2015 Report Share Posted September 14, 2015 Not true actully black. BTH sees a lot more play then time space. TTH, THTN, and BTH are the common ones. Space is often too risky to use http://ygodr.blog.jp/archives/1039949717.html- No TSTH http://ygodr.blog.jp/archives/1039595633.html -No TSTH http://ygodr.blog.jp/archives/1039595330.html -No TSTH http://ygodr.blog.jp/archives/1039651163.html- 1 TSTH, greatly outnumbered by BTH potentially paying 5K for a single pendulum summon is awful considering that BTH can remove most threats just as well or solemn can do the same thing without having an easy counter Regardless, the DDV engine is seeing more play than Rafflesia anyway. Link to comment Share on other sites More sharing options...
BlackBeartic Posted September 15, 2015 Report Share Posted September 15, 2015 This card is the reason I feel like running Raigeki and double Hole now. Honestly the ability to pretty much stop any summon on command is.... very stupid. Although my experience with this went as follows. >Someone makes this after partner's turn in tag duel> I draw raigeki> Nuked field. So i haven't experienced this fully yet, but idk if I want to. Someone else can let me know how good the card is (or how annoying it is). Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 15, 2015 Report Share Posted September 15, 2015 This card is the reason I feel like running Raigeki and double Hole now.Did you not run raigeki before..? Link to comment Share on other sites More sharing options...
BlackBeartic Posted September 15, 2015 Report Share Posted September 15, 2015 Did you not run raigeki before..?Of course I did. Just not dark hole Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 15, 2015 Report Share Posted September 15, 2015 Based on the OCG BA vs OCG m&m match up, neither this card nor shock can hold a finger to the might of farfy the sexy I honestly think TCG is over worrying about cards like this and CDI Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 15, 2015 Author Report Share Posted September 15, 2015 CDI? What's that? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 15, 2015 Report Share Posted September 15, 2015 CDI? What's that?Cyber Dragon Infinity http://yugioh.wikia.com/wiki/Cyber_Dragon_Infinity Link to comment Share on other sites More sharing options...
Progenitor Posted September 15, 2015 Report Share Posted September 15, 2015 CDI? What's that? Cyber Dragon Infinity http://yugioh.wikia.com/wiki/Cyber_Dragon_Infinity Ur both wrong https://en.wikipedia.org/wiki/Philips_CD-icue generic laugh trackI'll take my grammy now naw but srrsly this card is scurry. At the very least your opponent plays super cautious while you are free to go ham. Inspiring that mentality in your opponent can sometimes single handedly take games or make comebacks if played in the right situations. Link to comment Share on other sites More sharing options...
Tinkerer Posted September 15, 2015 Report Share Posted September 15, 2015 I tend to see this more on the first turn than anything... Of course, seeing as R4 is a toolbox of answers, I find it quite amusing that you go into this, an Extra Deck monster (a R4 of all things!), in order to turn your Main Deck into a toolbox of answers as well. Link to comment Share on other sites More sharing options...
vla1ne Posted September 15, 2015 Report Share Posted September 15, 2015 As a person that runs a nearly pure traptrix deck, i love this card But as far as strategy goes, while this card's pretty strong, i don't think it's all that good outside of traptrix. It's biggest effect is being a shield for traptrix and toolboxing your trap holes, but i don't really know of too many decks that have more than one trap hole variant in them. As a first turn play it seems like it's be too obvious, it might bait out a dark hole/raigeki, but that seems like it'd be a waste of a summon. it's battle/effect/target protection doesn't exist outside it's intended deck. Unlike CDI, Raffelsia doesn't seem to do enough on it's own to warrant a spot outside of very specified decks. Link to comment Share on other sites More sharing options...
Progenitor Posted September 15, 2015 Report Share Posted September 15, 2015 As a person that runs a nearly pure traptrix deck, i love this card But as far as strategy goes, while this card's pretty strong, i don't think it's all that good outside of traptrix. It's biggest effect is being a shield for traptrix and toolboxing your trap holes, but i don't really know of too many decks that have more than one trap hole variant in them. As a first turn play it seems like it's be too obvious, it might bait out a dark hole/raigeki, but that seems like it'd be a waste of a summon. it's battle/effect/target protection doesn't exist outside it's intended deck. Unlike CDI, Raffelsia doesn't seem to do enough on it's own to warrant a spot outside of very specified decks. Tell that to OCG clownblade. It's not hard to squeeze in 1-2 of every good trap hole in a super fast mill heavy deck. Even if you have no targets left it makes your still makes your opponent think you have copies left, and so they are gonna play super careful to compensate. In that time they are worrying about getting hit with a trap hole out of nowhere and burning their resources to get Rafflesia off the field, you can easily establish a board and win the game. Link to comment Share on other sites More sharing options...
vla1ne Posted September 15, 2015 Report Share Posted September 15, 2015 Tell that to OCG clownblade. It's not hard to squeeze in 1-2 of every good trap hole in a super fast mill heavy deck. Even if you have no targets left it makes your still makes your opponent think you have copies left, and so they are gonna play super careful to compensate. In that time they are worrying about getting hit with a trap hole out of nowhere and burning their resources to get Rafflesia off the field, you can easily establish a board and win the game.I completely forgot about the mindgames things like this can play. but what else does this have going for it? Link to comment Share on other sites More sharing options...
Progenitor Posted September 15, 2015 Report Share Posted September 15, 2015 Literally nothing else. But that alone is pretty solid justification if you can run at least 3-4 different holes in your R4 Spam build. Link to comment Share on other sites More sharing options...
ihop Posted September 15, 2015 Report Share Posted September 15, 2015 I'm sure I'll be terrified of this in 2017. Link to comment Share on other sites More sharing options...
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