Jump to content

New YuGiOh Series Cards


Recommended Posts

Yu-Gi-Oh is based loosely off of Egyptian Mythology and the Egyptian God Cards (none of which are actual Egyptian Gods).

 

So, here is the second edition to YuGiOh, based loosely off the Greek Gods.

 

 

Name: Ares

Level: 12

Attribute: God

Type: Divine Spirit

ATK: ???

DEF: ???

"The Greek God of War, an entity that is worshipped before each Greek battle."

Effects:

This card gains 1000 ATK and DEF for each monster in your graveyard.

This card is unaffected by opponent's Spell and Trap cards.

This card is unaffected by effects of other monster cards.

 

Name: Aphrodite

Level: 12

Attribute: God

Type: Divine Spirit

ATK: ???

DEF: ???

"The Greek Goddess of Love, Aphrodite brings peace where there is discord."

Effects:

Tribute lifepoints to increase this cards ATK and DEF by the amount of lifepoints tributed.

This card is unaffected by Spell and Trap cards.

This card is unaffected by Effects of other monster cards.

 

Name: Hercules

Level: 12

Attribute: God

Type: Divine Spirit

ATK: 4000

DEF: 4000

"Hercules, son of Zeus, a hero amongst mortals that risked his very life in heroic deeds to return to Mt. Olympus."

Effects:

Tribute 2 monsters on your side of the field to inflict 4000 points of direct damage to your opponent's lifepoints.

This card cannot be destroyed as a result of battle. All battle damage this card takes becomes 0.

This card is not affected by spell cards, trap cards, or monster effects.

 

*More coming soon*

Keep an eye out for the Elder Gods!

To include:

Chornos

Rhea

Zeus

Hera

Poseidon

Hades

Link to comment

how did the egyptian gods have the disadvantage?

none of them were affected by monster effects.

None of them were affected by trap cards

and only spell cards such as monster reborn and things that could not be equipped to them worked on the gods (not the destruction spells of course).

slifer gained 1000 atk and def for every card in the player's hand, plus his second head ability destroyed anything with less than 2000 atk and/or 2000 def (depending on its position).

Obelisk has the same effect as hercules.

and Ra had the most devastating effects.

 

The effects are the same, the atks and def are the same.

Pretty much I copied the egyptian god cards and put them on the greek god cards.

The Elder God Cards are going to take a little enginuity but I'm sure I can think of something for them ;)

Link to comment

how did the egyptian gods have the disadvantage?

none of them were affected by monster effects.

None of them were affected by trap cards

and only spell cards such as monster reborn and things that could not be equipped to them worked on the gods (not the destruction spells of course).

slifer gained 1000 atk and def for every card in the player's hand' date=' plus his second head ability destroyed anything with less than 2000 atk and/or 2000 def (depending on its position).

Obelisk has the same effect as hercules.

and Ra had the most devastating effects.

 

The effects are the same, the atks and def are the same.

Pretty much I copied the egyptian god cards and put them on the greek god cards.

The Elder God Cards are going to take a little enginuity but I'm sure I can think of something for them ;)

[/quote']

 

yeah but if you finished reading my post i mention numbers

E. gods: 3

G. gods: <300 total (20-30 major gods/goddeses)

 

so this turns into mass beat down

Link to comment

Yeah' date=' but I'm not going to do all the Greek gods.

I figured Zeus's Children would be good enough. Just something to equal the Egyptian Gods.

Besides, there are just as many egyptian gods as there are greek gods, its just the show is so loosely based off egyptian mythology that they never really made the real egyptian gods.

[/quote']

 

ok 10-15 but that still out numbers the E. gods 3-5 times

Link to comment
  • 2 weeks later...

Elysian Fields

Field Spell

Tribute 3 monsters from your side of the field to activate this card. While this card is active on the playing field, each player picks 3 monsters from their respective graveyards. Both players then remove all monsters on the field from play and Special Summon the 3 monsters from their graveyard, to the field. No other monsters may be summoned or Special Summoned while this card is active. When this card is destroyed, remove the 3 monsters selected from each respective players graveyard, from play. Return all other monsters that were on the field before activation of this card, back to the playing field.

 

Hammer of Hephaestus

Equip Spell Card

Pay 1000 lifepoints to activate this card. As long as this card is equipped to a monster, increase its attack by 2000 during each player's battle phase. Once per turn you may remove 1 card from your hand from play in order to search your deck for 1 equip spell card and bring it to your hand.

 

Sword of Ares

Equip Spell Card

A monster equipped with this card cannot be destroyed as a result of battle. All damage taken by a monster equipped with this card is reduced to 0. When this card is destroyed, remove the equipped monster and this card from play. When the equipped monster is destroyed, remove this card from play.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...