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Performance Issues (Performage & Pals Discussion)


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But doesn't it get boring if 90% of the players use the same deck, just with minute alterations?

Isn't that bad for the game?

Not necessarily.

 

Also, you are confused. OCG played HERO when Rulers  were just better.

 

And to be honest, I don't want to be in a competitive environment hinging on everyone intentionally avoiding using the best deck. That would just be stupid. 

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Not necessarily.

 

Also, you are confused. OCG played HERO when Rulers  were just better.

 

And to be honest, I don't want to be in a competitive environment hinging on everyone intentionally avoiding using the best deck. That would just be stupid. 

So you're saying almost everyone using the same deck is a good thing?

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Yeah, it's not gonna happen in TCG.

 

Purepal performs better than Mage and Pals when you omit the R4 pool the OCG has.

 

Performagician has more locking capability, with Mist Valley Apex Avian, Majespecter Unicorn, potential Majespecter engine, and general versatility.

 

Clownblade doesn't really exist anymore, in its complete form, but Clowns still have a lot of general potential. You could still see the engine being played in places, even mixed with Pals or Magician, considering the edge Damage Juggler gives you in a few matches and the pendulum mirror. But the full shebang won't.

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Yeah, it's not gonna happen in TCG.

 

Purepal performs better than Mage and Pals when you omit the R4 pool the OCG has.

 

Performagician has more locking capability, with Mist Valley Apex Avian, Majespecter Unicorn, potential Majespecter engine, and general versatility.

 

Clownblade doesn't really exist anymore, in its complete form, but Clowns still have a lot of general potential. You could still see the engine being played in places, even mixed with Pals or Magician, considering the edge Damage Juggler gives you in a few matches and the pendulum mirror. But the full shebang won't.

What do you mean by "Clownblade doesn't really exist anymore"? The cards are still there. The engine is still there. What's the problem?

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What do you mean by "Clownblade doesn't really exist anymore"? The cards are still there. The engine is still there. What's the problem?

Have you read the banlist?

 

Lavalval Chain is banned. The thing that made the engine work is gone, and Thousand Blades is usually ass without it. Minerva is the closest replacement, and this makes the deck much less consistent, which lowers power. It's not totally dead ,but it's very, very weak compared to what it once was... Well, as a tricklown/hatricker engine. It has smaller uses, though, and Flame Mascot is strong af.

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I'm just worried that the game, especially online play where OCG cards can be played with a TCG banlist, will be dominated by this.

I don't like running into the same decks over and over again online, and I feel like this will be even worse.

 

You're playing online against randoms. Deal with it.

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I'm just worried that the game, especially online play where OCG cards can be played with a TCG banlist, will be dominated by this.

I don't like running into the same decks over and over again online, and I feel like this will be even worse.

Lack of Shock and Chain hurts the deck a lot. If you play against it online, you'll have not a lot of issues unless they nuthand.

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