Βyakuya Posted September 8, 2015 Report Share Posted September 8, 2015 x1 Bujin Arasudax2 Bujingi Cranex3 Performage Damage Jugglerx2 Performage Trick Clownx1 Rescue Rabbitx3 Star Seraph Stickx3 Star Seraph Chairx2 Summoner Monkx3 Bujin Hirukox3 Flash Knight x2 Black Gardenx3 Chicken Gamex3 Tenkix2 Forbidden Lancex3 Galaxy Cyclonex2 Painful Decisionx2 Terraforming ================== x1 Bujinki Amaterasux1 Bujintei Kagutsuchix2 Bujintei Susanowox1 Bujintei Tsukuyomix1 Castelx1 CyDra Infinityx1 CyDra Novax1 Emeralx1 Utopiax1 Utopia Lightningx1 Starliege Paladynamox1 Tellarknight Delterosx1 Tellarknight Ptolemaeusx1 Wind-Up Zenmaioh After seeing the latest shitfest that was not usually in Singles discussion, it has inspired me to look back at Hiruko. Kogarashi did make an interesting concept, but introducing 5 engines altogether seemed like complete diabetes. So I modded the deck in my favor, with the better inspiration of Roxzen from DNF: http://forum.duelingnetwork.com/index.php?/topic/162874-july-2015-rabbit-garden-susa-otk-ft-seraph-pendulum/?hl=bujinIn all, you may call this the far better OTK version with Hiruko that only needs the Seraph and Mage engine to pull off an instant win without cloggy stuff. The OTK focuses on Crane's ability to double Susanowo's original ATK, repelling it from Black Garden and dealing multiple damage on Rose Tokens. Since you summon on average 3 monsters under Garden, Susanowo, that's at least 4000 damage plus 3200 more since Susanowo's ATK is returned to normal after that damage step. Attacking another weaker monster makes it a full OTK, but even though it doesn't beat it all completely, I should have put Cowboy in. Rabbit -> Hiruko -> Susanowo is the simplest way, but you can do shenanigans with the Seraphs too since they get Amaterasu. The Mages also provide for the LIGHT side of the Bujin support and is fodder under Kagutsuchi mills. Arasuda is in testing for now since he triggers off of Hiruko is just fodder for Bujintei Xyzs. Everythign else is either draw power, setup, or protection. Thoughts? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted September 8, 2015 Report Share Posted September 8, 2015 Looks pretty awesome, and Flash Knight is a good opposite Scale for Hiruko. What does Garden do for the Deck, though? It doesn't really have any Plants. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 8, 2015 Report Share Posted September 8, 2015 Looks pretty awesome, and Flash Knight is a good opposite Scale for Hiruko. What does Garden do for the Deck, though? It doesn't really have any Plants.Oh it only halves the attacks of monsters summoned and makes 800 atk point tokens on the opponent's field for you to ram your sheet into. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted September 8, 2015 Report Share Posted September 8, 2015 Oh it only halves the attacks of monsters summoned and makes 800 atk point tokens on the opponent's field for you to ram your sheet into.I get that, but doesn't that also halve the ATK of your monsters as well? Link to comment Share on other sites More sharing options...
Forest Fire Posted September 8, 2015 Report Share Posted September 8, 2015 I get that, but doesn't that also halve the ATK of your monsters as well?Hence Crane? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted September 8, 2015 Report Share Posted September 8, 2015 Hence Crane?So Crane brings Susanoo back up to 2400. That gives you 1600 damage on one attack.Black Garden just doesn't seem very helpful here. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 8, 2015 Report Share Posted September 8, 2015 So Crane brings Susanoo back up to 2400. That gives you 1600 damage on one attack.Black Garden just doesn't seem very helpful here.1600 damage.5 times. Mind multiplying that for me, then reminding me how much life points each player starts with? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted September 8, 2015 Report Share Posted September 8, 2015 1600 damage.5 times. Mind multiplying that for me, then reminding me how much life points each player starts with?During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only. It only does damage calculation for one attack. Link to comment Share on other sites More sharing options...
Blake Posted September 8, 2015 Report Share Posted September 8, 2015 During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only. It only does damage calculation for one attack.Read crane. It becomes double its original ATK during that calculation. This means it becomes 4800. After that, it reverts to 2400, as both modifying effects where off. So 4800 - 800 = 4000 damage. Kill 3 more, and you win. Link to comment Share on other sites More sharing options...
Forest Fire Posted September 8, 2015 Report Share Posted September 8, 2015 Read crane. It becomes double its original ATK during that calculation. This means it becomes 4800. After that, it reverts to 2400, as both modifying effects where off. So 4800 - 800 = 4000 damage. Kill 3 more, and you win.i'm confused now. why does the it not revert to 1200? ... oh because crane reverts it to original and since it's not being summoned, garden doesn't effect it? something like that, yeah? Link to comment Share on other sites More sharing options...
Blake Posted September 8, 2015 Report Share Posted September 8, 2015 i'm confused now. why does the it not revert to 1200? ... oh because crane reverts it to original and since it's not being summoned, garden doesn't effect it? something like that, yeah?Just the way ATK modification like that works. Its ATK BECOMES double original, so it reverts back to original afterwords, as the gamestate doesn't remember the 1200 value. Link to comment Share on other sites More sharing options...
Toffee. Posted September 8, 2015 Report Share Posted September 8, 2015 Garden, technically, only Halves stuff upon it being Summoned. So anything after that is fair game. .... At least, if I remember correctly. Link to comment Share on other sites More sharing options...
werewolfjedi Posted September 13, 2015 Report Share Posted September 13, 2015 I love this idea, it reminds me of the old ben kei otks. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.