bury the year Posted August 30, 2015 Report Share Posted August 30, 2015 Oh hey, Hero's Downfall, back to Standard so soon? And yes, I know it's a sorcery. Link to comment Share on other sites More sharing options...
heraldry_lord Posted August 30, 2015 Report Share Posted August 30, 2015 Oh hey, Hero's Downfall, back to Standard so soon? And yes, I know it's a sorcery. Eh, any cheap planeswalker removal that can also hit creatures for versatility is OK in my book (but yeah, I'd have preferred it was an instant, even with the Awaken ability tacked on). Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 30, 2015 Report Share Posted August 30, 2015 I wonder how much worse this is as a sorcery. Should still see play, but I'm curious how much worse it is since I don't think the Awaken ability is going to make up the difference. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted August 30, 2015 Report Share Posted August 30, 2015 When you think about it, the Awaken ability is still sufficiently efficient - you're paying for this card's cost and a 4/4 for 4. Granted you'd probably need an extra land on top to swing with to make its mana's worth. Link to comment Share on other sites More sharing options...
Flame Dragon Posted August 30, 2015 Report Share Posted August 30, 2015 Granted you'd probably need an extra land on top to swing with to make its mana's worth. Its funny, thats a pretty obvious catch to awaken but I never really thought about it until you brought it up. Going to be very interesting to see how it ends up playing. Link to comment Share on other sites More sharing options...
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