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Pierrot of the Star-Spangled Banner ~ Clowned Moon (TCG Performage Shaddoll)


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Monsters (26):

3x Shaddoll Beast
1x Shaddoll Dragon
2x Shaddoll Falco
2x Shaddoll Hedgehog
2x Shaddoll Squamata
3x Mathematician
3x Performage Damage Juggler
2x Performage Hat Tricker
2x Performage Trick Clown
1x Black Luster Soldier - Envoy of the Beginning
2x Effect Veiler

2x Jigabyte

 

Spells (9):
3 Shaddoll Fusion
3 El Shaddoll Fusion
1 Foolish Burial

1 Soul Charge
1 Raigeki
 

Traps (7):

2x Sinister Shadow Games

3x Mind Crush
1x Vanity's Emptiness
1x Shaddoll Core
 
Extra Deck (15):
3x El Shaddoll Construct
1x El Shaddoll Winda
1x El Shaddoll Shekhinaga
1x El Shaddoll Anoyatyllis
1x Performage Trapeze Magician
1x Castel the Skyblaster Musketeer
1x Evilswarm Exciton Knight
1x Abyss Dweller
1x Artifact Durandal

1x Number 80: Rhapsody in Berserk

1x King of the Feral Imps

1x Tellarknight Ptolemaeus

1x Constellar Stellarknight Diamond

Side Deck (15):
3x Retaliating "C"
2x Artifact Lancea
2x Ghost Ogre & Snow Rabbit
2x Maxx "C"
3x Mystical Space Typhoon
1x Mind Control
2x Debunk

 

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No images just yet since I'm in my office and DN is blocked here.

 

Still playing around with the ratios and techs, but this is probably my main IRL deck for this format.

 

Soo,,,suggestions/critics?

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I think your extra is a bit off. Trapeze, Castel, Exciton and Dweller are the only rank 4s you need, Rhapsody is really only good in Nekroz because you can Valk it off and Tellars because it's sooo free. You need at least an Arcanite, and Armades, a Star Eater (Towers out) and a Leo, and 2 Winda is essential because 1 probably won't let you win against Tellars and BA.

 

tl;dr

-1 Rhapsody

-1 Ptolemaeus

-1 Durendal (you're not even playing Droll and Lock Bird)

-1 Diamond

-1 King Feral Imp (it's meh)

+1 Armades

+1 Arcanite

+1 Star Eater

+1 Leo

+1 Winda.

 

Main deck looks fine.

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I think your extra is a bit off. Trapeze, Castel, Exciton and Dweller are the only rank 4s you need, Rhapsody is really only good in Nekroz because you can Valk it off and Tellars because it's sooo free. You need at least an Arcanite, and Armades, a Star Eater (Towers out) and a Leo, and 2 Winda is essential because 1 probably won't let you win against Tellars and BA.

 

tl;dr

-1 Rhapsody

-1 Ptolemaeus

-1 Durendal (you're not even playing Droll and Lock Bird)

-1 Diamond

-1 King Feral Imp (it's meh)

+1 Armades

+1 Arcanite

+1 Star Eater

+1 Leo

+1 Winda.

 

Main deck looks fine.

 

Huh? Isn't Feral Imp's one of the reason why Jigabyte is good too here? Also was thinking Rhapsody would be useful in nailing unattended Shurits in grave, but after thinking about it more, the deck don't spit R4s that much and Nekroz these days always find a way to recycling shurits anyway.

 

I guess I'll do those changes.

 

Also opinion on 1 vs 2 dragons and Soul Charge?

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Oh, if I'm honest I didn't really clock the Soul Charge. That should probably go, probably for a Book of Moon. 1 Dragon is matchup-dependent, it's only really bad against Nekroz and the mirror so depending on how relevant they are it's your call. It's hard to find something to cut, maybe test 2 Dragon 2 Beast, I know that's what a friend of mine is running to good effect. You should probably side the second Dragon too, cut Debunks for one and like, a third Lancea or something.

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I'd find a place for 1 Glow up bulb, 1 Naturia Beast and 1 Trishula

Theyre so easy to summon, yet so deadly. Naturia Beast wins against nekroz or even qli most of the times.

 

I personally dont like to run other Level 5 synchros or the Rank 5's. Its better to just sit on the fusions or do bigger synchros.

 

Side Deck needs some work too. I feel like Imperial Iron Wall is better than Lancea here. I dont know what Decks Mind Control can counter, but if you re intending to use on the mirror i think its not that good because they can just chain El Shaddoll Fusion. Mistake is probably better than Debunk too. Also, reasons to not play DenkoIts weird because almost all shadd players run it. 

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I'll still probably test King more over Armades but I'll go test the other changes, thanks! Soul Charge's not really doing good lately so Moon does sound like a nice change. I'll go test 2-2 on that too, though might shift to 3-1 again if I end up seeing more Nekroz than I expected.

 

Mind Control's a really good card to clear the way for Construct-Trapeze, and allows you to use your opp's stuff for making fusions in the deck's most important matchups.

 

Lancea's a LIGHT fodder, big thing.

 

Not a fan of GUB from testing since mathman usually end up yarding other more important stuffs most of the time and you only run Hatricker as a valid way to go to Beast. Felt like it'd be better if I run Thousand Blades here, but I kinda hate the card's deaddraw potential and it'll force me to run a second sheki so I'll pass on that.

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