TF2_The_Scout Posted September 18, 2016 Report Share Posted September 18, 2016 Unless Masumi somehow reappears in ARC-V, you're not getting any Gem-Knight stuff for a while.I meant Gravekeeper. Link to comment Share on other sites More sharing options...
Draconus297 Posted September 18, 2016 Author Report Share Posted September 18, 2016 Well, apparently she (along with hundreds of other competent Duelists) has been receiving Lancer training in Standard. Kachidoki returning opens the door for Masumi, Mieru, Strong . . . You never know. And regarding Gravekeeper, we randomly got Gladiator Beasts. We don't know what in hell we'll get. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 18, 2016 Report Share Posted September 18, 2016 They stopped supporting Gravekeeper's back in the late ZEXAL era with the support S/T, but yeah they would be nice for screwing over common Grave triggers.Mieru got shafted after her debut, so very little chance of more stuff for her. Strong got Battleguards but same thing; little chance. We shall see though, but more/less interested in the new zodiac theme, even if I can't test them right away b/c YGOPro decided to be an ass and not support 32-bit for Linux anymore. Link to comment Share on other sites More sharing options...
Draconus297 Posted September 18, 2016 Author Report Share Posted September 18, 2016 You do realize that GBs were entirely contained to the GX era. We expected the Spanish Inquisition more than we expected them. Literally any Fusion Deck could show up, because Academia. Just about any Deck we've already seen in Arc-V could show up, because backup Lancers in Standard and the slow weaponization of Synchro, on top of Xyz possibly sending an offensive force. We might even get DM-era nostalgia for shiggles at this point, the writers have jumped off the deep end in the most entertaining way possible. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 18, 2016 Report Share Posted September 18, 2016 Actually, they released more of them in the 5Ds/ZEXAL eras (first couple packs in 5Ds, Extreme Victory [late 5Ds] and Primal Origin [ZEXAL]), but yeah the bulk of their stuff was GX-era. We'll probably see GB stuff in the Fusion Enforcer pack or something, but let's deal with what's coming in RATE. ----Still need to look up a new project now that RI-ON is finally posted (well, I also need to make a Level 7 for them to Synchro into), make Numerix-092 and finish up some other things. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 18, 2016 Report Share Posted September 18, 2016 HighlanderA Synchro Turbo Fiend archetype, which, like Crystal Beasts, head to the Spell and Trap Zones after being destroyed- but, unlike CBs, jump into your OPPONENT'S Zones, as Equip Spell Cards for your opponent's monsters that make it harder for your opponent to get the equipped monster off the field. Interestingly, you can still use them as Synchro Material in this state. Teaser of the archetype [spoiler=Show] When this card is Normal Summoned: You can Special Summon 1 Fiend-Type monster from your hand. If this card is destroyed (either by battle or by card effect): You can target 1 monster your controls; equip this card from your hand or Graveyard to that target as an Equip Spell Card. Monsters equipped with this card lose 500 ATK and DEF. You can Synchro Summon using "Highlander" monsters in your opponent's Spell & Trap Card Zones. More to come soon. Link to comment Share on other sites More sharing options...
Draconus297 Posted September 19, 2016 Author Report Share Posted September 19, 2016 To give the AGM's limited Gemini a bit more power, I've added Supervise and Superalloy Beast Raptinus to our card pool. Also, Champion- Numerix Hunters seems to be having some trouble getting off the ground. Do you need help? Link to comment Share on other sites More sharing options...
ChampionZero Posted September 19, 2016 Report Share Posted September 19, 2016 Oh, no, everything's fine. Catman and I are just plotting out his Duel, and the others are waiting on that, it would seem. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 21, 2016 Report Share Posted September 21, 2016 Well, I've kind of written myself into a corner with my character. He pretty much has no way to get involved during the duel. Link to comment Share on other sites More sharing options...
ChampionZero Posted September 22, 2016 Report Share Posted September 22, 2016 He'll be relevant again as soon as Catman messages me back! Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 22, 2016 Report Share Posted September 22, 2016 Wonder how Nyx is doing with the rest of the Sclera Guild stuff (think he just has the ED to work with and we're fine). Oh right, and I need to make Numerix-092, then the set is complete. (I've been kind of lazy as of late, due to coursework and other things). Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 22, 2016 Report Share Posted September 22, 2016 Wonder how Nyx is doing with the rest of the Sclera Guild stuff (think he just has the ED to work with and we're fine). Oh right, and I need to make Numerix-092, then the set is complete. (I've been kind of lazy as of late, due to coursework and other things).Other than the Extra Deck monsters, there is one other card to generate; the one you made in Games. I'll let you know on any progress this weekend. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 22, 2016 Report Share Posted September 22, 2016 I only gave the name; Draconus did the rest of the design (and really, that was left to anyone to design, whether or not they knew what the Archetype was to begin with). Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 22, 2016 Report Share Posted September 22, 2016 I only gave the name; Draconus did the rest of the design (and really, that was left to anyone to design, whether or not they knew what the Archetype was to begin with).Regardless, you said that it was still part of the club. And unless I can add anpther card, that's really the only card outside of Extra Deck monsters to generate. Link to comment Share on other sites More sharing options...
Draconus297 Posted September 22, 2016 Author Report Share Posted September 22, 2016 I kinda noticed that we don't have many Fusion archetypes, so I've been working on things you can approve if you want. I'm going to try to think of Fusions for "Vigilizard" if you think you guys would appreciate that, "Syodet" is already pretty fun even if we're lacking a few Fusions, and I'm going to make a Fusion-based archetype known as "Spiritrinket" which should be up by the end of the week. Also, because literally everyone else went over budget, Nyx, you can add an extra card- although I would suggest it either be an ED monster or backrow, because our Main Deck looks like a Duel Terminal archetype. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 22, 2016 Report Share Posted September 22, 2016 Also, because literally everyone else went over budget, Nyx, you can add an extra card- although I would suggest it either be an ED monster or backrow, because our Main Deck looks like a Duel Terminal archetype.That's perfectly fine by me; I don't have any intentions for a Main Deck monster anyways (especially with the myriad we have now). Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 22, 2016 Report Share Posted September 22, 2016 (I only contributed 2 Main Deck, mind you, and those were added Tuners. Most of the stuff was ED.) If I had a Fusion archetype, I'd probably let you guys play around with it, but all of my stuff is either mostly Synchro / Xyz-based (there are SOME Fusions in there, but not very much). Unless you guys want a Sarugetchu/Ape Escape themed one that is pretty much Masked HERO 2.0 in terms of playstyle (spam Mask Change equivalent to do stuff). Wonder if there are some unused Fusion ones in the Archetype game... EDIT: Here's a couple Aurora Australis http://forum.yugiohcardmaker.net/topic/334071-archetype-game/page-12?p=6695060&do=findComment&comment=6695060 Archetype of WATER Winged-Beast-Type monsters (Finally! An arxhetype Ryo can use!). Unlike Blackwings that focus on Synchro Summoning and RaidRaptors that focus on Xyz Summoning, Aurora Australis focuses on Fusion Summoning, with their effects ranging from adding "Aurora Australis" monsters to being treated as Fusion Materials. -stranheimhttp://forum.yugiohcardmaker.net/topic/334071-archetype-game/page-14?p=6697346&do=findComment&comment=6697346 Archetype of WATER Fiend-Type monsters. They activate their effects by sending the top card of your Deck. However, the monsters prevent you from activating card effects in the Graveyard. Their Extra Deck monsters are Fairy-Type Fusion Monsters, which activate their effects by shuffling "-stranheim" monsters from your Graveyard. Trans-Humanhttp://forum.yugiohcardmaker.net/topic/334071-archetype-game/page-15?p=6698209&do=findComment&comment=6698209 Trans-Human is a fusion archetype. They contact fuse into machine monsters, then gain search effects that add spell and trap cards to hand that allow them to OTK quickly. The fusion monsters have effects that allow them to defuse and bring their materials back. Unlike other decks, the materials are shuffled however. That's why they rely on spell and trap protection and effects that allow them to swarm. ----First two prompts are Nyx's, last one is ego's. Link to comment Share on other sites More sharing options...
Draconus297 Posted September 22, 2016 Author Report Share Posted September 22, 2016 Recently, we have Heroic Crest on page 57, Guardian Angel on page 58, and . . . this. All-SpliceGX's wet dream. I'm not kidding- 4 different LV series of different Types, each focusing on a different classic-flavor ability: One nukes, one burns, one boosts, and one heals. However, what really sells them is the fact that they contact-fuse in a style reminiscent of GB: Shuffle into the Deck to Summon, and if they would go to the Graveyard they return to the ED and Summon applicable mats from your hand or Deck. So why the LV mechanic, if you can use any monster in the evolution line to bring out the Fusions? Because the Fusion's stats are dependent on the Levels of its mats, and it becomes the same Level as its higher-Level Material . . . and when it goes away, the monsters it replaces itself with can be any Level up to its own. That way, if you used a LV 8 and a LV 3, you get a 7 to replace that 3 when your big bad Fusion goes poof. In other words, this archetype is ham in a can . . . and something a GX lover would die for. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 22, 2016 Report Share Posted September 22, 2016 Found three more from the earlier pages, but yeah. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 22, 2016 Report Share Posted September 22, 2016 (I only contributed 2 Main Deck, mind you, and those were added Tuners. Most of the stuff was ED.) What do you mean "mind you"? I went for one of each initially; one Main Deck monster, one Spell or Trap Card, and one Extra Deck monster. Link to comment Share on other sites More sharing options...
Tojin Posted September 23, 2016 Report Share Posted September 23, 2016 AztechAre you familiar with Monarchs? How about Qli? This is both of those things. Aztech is EARTH Beast-Warrior Normal Pendulums for the most part, with Pendulum Effects that seal off the effects of Effect Monsters and gift large stat boosts and extra effects to one another (eg-- "Aztech" monsters you control gain the following effect: If this monster battles an Effect Monster, increase this monster's ATK by half the opposing monster's ATK). But of course, that's not all. They have several massive Psychic bosses based on the Aztec pantheon that all have a Dogma-esque Summoning condition, which is treated as a Tribute Summon: Tribute 3 monsters, at least one of which is an archetype member. Unfortunately, they have a rather weaksauce weakness in the form of dying if there isn't a Pendulum card on the field, but given that they have effects similar to Towers, Quasar, and Sifr in their arsenal, you won't often be hurting for ways to get them going. Where is the Monarch influence, you ask? Imagine Stormforth in Field Spell form- you can always Tribute your opponent's monsters, so long as you use one of your own. The unfortunate thing is their lack of support cards, relying almost entirely on monster presence, but . . . does that make them bad? Dibs! These guys look and sound really super fun. Plus I might actually finish them this time. =P Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 23, 2016 Report Share Posted September 23, 2016 No objections to you taking them. I still need to find a suitable Archetype to make (well, I did save three of them but we'll see). Then again, no one bothered to add on to the game (and no, it does not have to be themed on SoulCalibur itself). Link to comment Share on other sites More sharing options...
ChampionZero Posted September 23, 2016 Report Share Posted September 23, 2016 I had an idea, but it's TOO LATE, TO APOLOGIZE~ Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted September 24, 2016 Report Share Posted September 24, 2016 The Highlanders! http://forum.yugiohcardmaker.net/topic/357191-agm-highlander/ Link to comment Share on other sites More sharing options...
ChampionZero Posted October 9, 2016 Report Share Posted October 9, 2016 Before I forget to mention it, my little brother made an Archetype that he wants me to put up for adoption into the AGM. S' called "Comfy Dragons" Link to comment Share on other sites More sharing options...
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