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Draconus297

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Safe to assume Konami stops caring after a while with certain names (or bad foresight on their part); hell, Lunalight's only good revival card is not a card for them because for whatever reason, Konami printed the furigana in Japanese phonetics instead of katakana "moonlight". Then again, Upper Deck didn't take stuff into account either. 

 

But anyway, I'll give my vote on Champion later; gotta leave after this post. 

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Alright, that's approval from everyone important. I'll update the OP later, but you're in, Champion. Don't disappoint.

 

Since I mentioned GameChilldren, I took a stroll down memory lane, and . . .

http://forum.yugiohcardmaker.net/topic/322991-gamechildren-rpg-heroes-and-villains/

They're kinda meh. But they do have potential, so I plan on reposting them with a few updates and fixes ("When" to "if" is gonna be a big one, as well as "may" to "can", and Skeleton and Orc will have their effects changed entirely). What can I say? I'm sentimental about my first big project.

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My big project on here was Psychic Dragons [for the most part, they should be fine; bar for a bit of OCG changes and addition of new support that I made afterwards]. I eventually need to put it on YGOPro for my testing purposes, but I still don't have pics for all of them. Suppose I can draw a few, but that'll take a while; ED is fine.

 

That, and coding is legitimately a jabroni. 

 

(I have Skateboards partially coded; now to actually put in their effects in Lua.)

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You can take them; a lot of the Archetypes in that thread are currently unused. 

 

 

Sunbeast is an Archetype focused on LIGHT Beast-Type monsters that have a sun motif somewhere on their bodies. They focus on suppression tactics, although most of their members are Level 5 and 6, so Stormforth support is necessary.

 

I technically already started on this a while back (but never bothered to add too much on); unless people still want me to do Night's Watch or some other ideas before I get on to RI-ON.

 

Night's Watch

 

 

DARK Fairy monsters that can summon themselves in reaction to monster effects of the opponent being activated. They focus heavily on walling opponent efforts to break through, while draining their hand until they can summon enough monsters to attack and win.

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Night's Watch is named after that Halloween group some members had for 2014 (which Winter and Giga now have as an official group). But yeah, it'd be a cool Deck; praise Lord Night. 

 

(I think there was a prompt for Sakura's/Sapphire Guard [which is my personal usergroup, should I retire], but I didn't like it being Plant-based)

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I still need to do my Numerix; now to go look at the gift thread and see what I actually need to give them. Otherwise, I might as well design something for my other Archetypes or purely generic.

 

(Reminds me, I haven't made a single Numerix yet, either my boss or general stuff in the first 100. Suppose I can convert some of my old Number ideas into those)

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