Draconus297 Posted August 26, 2015 Author Report Share Posted August 26, 2015 I'll give it a review tomorrow. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 26, 2015 Report Share Posted August 26, 2015 As a sidenote, I did do the Sunbeasts as an alternate project (I forget what page those were on).If I can't post the Phoenix Guardian stuff, I'll just do those. Just need to remember that those are semi-floodgates for the opponent. Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted August 26, 2015 Report Share Posted August 26, 2015 Strength(s): willing to invest time in drawing original card art... Weakness: not too up-to-date with the current meta and not really willing to be. Trivia: like to put (monstly irrelevant) trivia into my cards. offending people is what i do, mostly unintentionally I'd like to take Night Cry (page 11), if it's still available.[spoiler=description given]Night Cry - a group a of Dark Beast-type monsters that focus on negating the summoning of extra deck monster and being special summoned instead. Link to comment Share on other sites More sharing options...
Sander Posted August 26, 2015 Report Share Posted August 26, 2015 [spoiler=Exponential Racer (2/?)]Exponential Racer SpeedsterLevel 4 / EARTHMachine / EffectIf you control another face-up "Exponential Racer" monster, you can Special Summon this card (from your hand). During either players' turn: You can Tribute this card and another face-up "Exponential Racer" monster you control; Special Summon 1 "Exponential Racer" Fusion monster from your Extra Deck. A monster that was Summoned by using this cards effect gains this effect.● You can halve this card's ATK, until the End Phase; it can attack your opponent directly during this turn, and if it does, your opponent cannot activate cards of effects until the end of the Damage Step. 1500 / 800 Exponential Racer RepairerLevel 4 / EARTHMachine / EffectIf you control another face-up "Exponential Racer" monster, you can Special Summon this card (from your hand). During either players' turn: You can Tribute this card and another face-up "Exponential Racer" monster you control; Special Summon 1 "Exponential Racer" Fusion monster from your Extra Deck. A monster that was Summoned by using this cards effect gains this effect. ● If it is Special Summoned: You can return 1 "Exponential Racer" card from your Graveyard to your hand, then discard 1 card.1700 / 800 Development of the "Exponential Racer" so far. It's only 2 cards at the moment because I just made these 2 cards, lel. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 27, 2015 Report Share Posted August 27, 2015 I've came up with 2 playstyles for Gargoyles 1. They special summon in defense position. They then proceed to to have on-summon trigger effects that temporarily banish a monster your opponent controls in exchange for banishing a Gargoyle from your deck. While in the graveyard, they can return from the grave when an attack is declared on you directly, like a reverse Battle Fader. 2. Flip effects that search out other members. They can then set themselves. The higher level monsters then have effects that allow them to gain attack power and immunity to things like Honest at the cost of milling a card. All I know is that I have 1 card made. Gargoyle RevengeTrapSpecial summon as many "Gargoyle" monsters from your graveyard as possible that were destroyed this turn by your opponent(by battle or by card effect),then destroy monsters your opponent controls, up to the number of "Gargoyle" monsters summoned by this effect. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 27, 2015 Report Share Posted August 27, 2015 [spoiler=Phoenix Guardian (5/?)]Phoenix Guardian - Assault StrikerLevel 4 | FIRE | Winged-Beast(1) When a "Phoenix Guardian" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.1700/1300Phoenix Guardian - Assault ExploderLevel 4 | FIRE | Winged-Beast(1) If a "Phoenix Guardian" monster you control destroys an opponent's monster by battle: You can Tribute this card and target 1 card your opponent controls; destroy it.1600/1400Phoenix Guardian - Double WingLevel 4 | FIRE | Winged-BeastYou can only use the effect of "Phoenix Guardian - Double Wing" once per turn.(1) You can target 1 "Phoenix Guardian" monster you control; it can make a second attack during each Battle Phase this turn.1800/1200Phoenix Guardian - Defender KoukaLevel 4 | FIRE | Winged-Beast(1) If a "Phoenix Guardian" monster you control would be destroyed by a card effect: You can destroy this card instead.1300/1700Phoenix Guardian - Defender SentouLevel 4 | FIRE | Winged-Beast(1) If a "Phoenix Guardian" monster you control would be destroyed by battle: You can destroy this card instead.1100/1900 Level 4s should have a common 3000 combined ATK/DEF.Level 5/6 will likely be 4000. Support cards might be added, although very minimal. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted August 29, 2015 Report Share Posted August 29, 2015 Interested in picking up the Sworm idea on page 16. Link to comment Share on other sites More sharing options...
Tinkerer Posted August 29, 2015 Report Share Posted August 29, 2015 I forgot to post the link here for the "Reforged Golem" monsters: http://forum.yugiohcardmaker.net/topic/339901-agm-reforged-golem-written/?do=findComment&comment=6699218 I should finish the set tonight (I'm on the letter "X" now) and post it. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 29, 2015 Report Share Posted August 29, 2015 I'll finish up the Phoenix Guardian stuff later on (hopefully by tonight, or if schoolwork is going to piss me off, Monday at latest). Just need some more Level 4s and the upper ones. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 29, 2015 Report Share Posted August 29, 2015 I'm going to go with with flip effects for Gargoyles, along with borrowing from Shaddolls and giving them effects when destroyed. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 30, 2015 Report Share Posted August 30, 2015 I should probably review some of the stuff you all have posted thus far in CC (or at least look at them).Likely will do my set tomorrow. Still working out the kinks and stuff in it. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 30, 2015 Author Report Share Posted August 30, 2015 It's all available in the "Archetype Pages" section on page 1. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted August 30, 2015 Report Share Posted August 30, 2015 Part of the Sworms is ready for review. http://forum.yugiohcardmaker.net/topic/340088-agm-sworm-written/ Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 31, 2015 Report Share Posted August 31, 2015 Hey Gadjiltron, would you mind helping me with card wording? Link to comment Share on other sites More sharing options...
Trebuchet MS Posted August 31, 2015 Report Share Posted August 31, 2015 Certainly. We'll handle this over PM. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted August 31, 2015 Report Share Posted August 31, 2015 http://forum.yugiohcardmaker.net/topic/340141-agmgargoyle-set/ Gargoyles Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 1, 2015 Report Share Posted September 1, 2015 http://forum.yugiohcardmaker.net/topic/340176-sakura-agm-phoenix-guardian/(Phoenix Guardian) Should be playable on its own, but yeah I forgot about Fire King stuff while designing them.Probably wouldn't be an issue if not for the Continuous Spell; burn damage should've been reduced. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 1, 2015 Report Share Posted September 1, 2015 Hey, I posted my Gargoyles, though I would like se suggestions for spell/trap cards. I'm not too keen on extra deck monsters for them. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 2, 2015 Report Share Posted September 2, 2015 You don't have to make Extra Deck if you don't want to.Looking at your cards thus far, you should be fine with the S/T cards you have now. One thing I'd probably be wary of is Ledsig's non-targeting monster destruction. I'd recommend changing it to targeting though.Otherwise, you should be okay. In the meantime guys, go ahead and CnC Gadjiltron's and my stuff if you guys get time for it.(Hopefully I didn't already CnC myself with the explanations and all...) ----For next project, I'll go have a look.Maybe I might do Night's Watch (hey, I get to make a reference to Night-sama in there) or some of the other things in there. DARK Fairy monsters that can summon themselves in reaction to monster effects of the opponent being activated. They focus heavily on walling opponent efforts to break through, while draining their hand until they can summon enough monsters to attack and win. Time permitting, I might add Phoenix Guardians as a YGOPro thing (for test usage). Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 2, 2015 Report Share Posted September 2, 2015 You don't have to make Extra Deck if you don't want to.Looking at your cards thus far, you should be fine with the S/T cards you have now. One thing I'd probably be wary of is Ledsig's non-targeting monster destruction. I'd recommend changing it to targeting though.Otherwise, you should be okay. In the meantime guys, go ahead and CnC Gadjiltron's and my stuff if you guys get time for it.(Hopefully I didn't already CnC myself with the explanations and all...) ----For next project, I'll go have a look.Maybe I might do Night's Watch (hey, I get to make a reference to Night-sama in there) or some of the other things in there. Time permitting, I might add Phoenix Guardians as a YGOPro thing (for test usage).If you could, please add Gargoyles to. I'd love to see these in action. I don't know what to do next. Someone, give me my orders. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 2, 2015 Report Share Posted September 2, 2015 Keep in mind that YGOPro coding is very hard; adding them to DP is a lot simpler. As for future projects, what kind of stuff would you like to do? Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 2, 2015 Report Share Posted September 2, 2015 Keep in mind that YGOPro coding is very hard; adding them to DP is a lot simpler. As for future projects, what kind of stuff would you like to do?I'm into things that have a banishing playstyle such as Malefics, Kozmo, and Necrovalley Lockdown. I also like Harpies. Something like those would be easy for me to do. Link to comment Share on other sites More sharing options...
Tinkerer Posted September 3, 2015 Report Share Posted September 3, 2015 I'm going to try to tackle the "Irontown" Archetype on page 11. Archetype of FIRE Rock-Type monsters. Most activate their effects when they're Normal Summoned, and unlike most Rock-Type monsters, these have ATK that's higher than their DEF. Their Extra Deck monsters are Fusion-Type monsters.@Ego, give me a random whole number under 1000 Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted September 3, 2015 Report Share Posted September 3, 2015 @Tink 242 Link to comment Share on other sites More sharing options...
Tinkerer Posted September 3, 2015 Report Share Posted September 3, 2015 Cool. Any of these sound interdasting? Fatal DesRogue stall deck revolving around flip effs and all sorts of floating. Wincon is either Destiny Countdown or some broken ED boss. Type is probs DARK/Beast with levels around 2-4. EradicatorsArchetype of Fiend and Insect-Type monsters with effects revolving around destroying and banishing cards on your opponent's side of the field. XeroA series of DARK monsters of differing types who specialize in utilizing ranks 5+ XYZ monsters. They also combo with Aliens as they have a continuous ability that every A-counter on the field increases their levels. LeviaterrorAn archetype of WATER Sea Serpent-Type monsters that activate their effects when they're banished. Some of them can even recover banished WATER monsters. Link to comment Share on other sites More sharing options...
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