Flash Flyer - Sakura Posted July 25, 2017 Report Share Posted July 25, 2017 That's fine; it's unlikely anyone else would've taken it, either in this club or some random user who decided to make stuff from there. ====Note to self, make the FIRE Synchro for HRC, then I can start working on that offsite fanfic / an actual VRAINS archetype or something that isn't tied to this club. Link to comment Share on other sites More sharing options...
ChampionZero Posted July 25, 2017 Report Share Posted July 25, 2017 Hey! Sorry for my inactivity here in particular. We're doing some renovations out of doors and it's taking up a lot of time, so my schedule's a little tight. Still here, still working on Archaevil. Also, I'd like to vouch for Cyber Dragons. Though I've used them and it's possible to crank out some serious damage with them, a little removal goes a long way, so they aren't TOO powerful. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 25, 2017 Author Report Share Posted July 25, 2017 Alright, that leaves Gusto and Laval as our only partially-approved archetypes. Specifically- Gusto (2/3 - Sakura, Draconus)Laval, bar Chain (2/3 - Draconus, Tinkerer) Champion, it's fine. I completely understand life getting the better of you. Link to comment Share on other sites More sharing options...
ChampionZero Posted July 26, 2017 Report Share Posted July 26, 2017 Thanks mate. You don't know for sure how much that means to me, but you could probably guess. And you'd probably be right, too. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 27, 2017 Author Report Share Posted July 27, 2017 Okay, so I'd like to give a brief reminder of what Konami cards are actually here, so we all remember (when I get to individual stuff, I'll only name the important ones:Venom (both the snakes and Yuri's dragons)Destruction SwordToons AromasMaleficsCBsDragunitiesFabledWormsPhotonsCyberdarksPredaplantsShadollsGBsNoble Knights CipherShiranuiCyDrasBatterymenLavalsThe Dragon RulersThe Jars (Morphing, Fiber, Cyber, Dice), as well as their big daddy, Pot of the Forbidden.Goyo SolemnsBooks (Eclipse, Moon, Taiyo, Life)Holes (but not the Traptrix)All 7 Mirror ForcesDM supportThe 3 Legendary DragonsHandshundersElements (but only with their original boss, the Doriado Ritual)Charmer supportMost of the Spell Counter Magicians (we lack Breaker, Abductor, RML, and Arcanite /Assault Mode, to name the important ones)Ice Counter support 3 of the Planets (Mercury, Mars, and Neptune)Both Foolish cardsEvery Stardust monster, except Sifr and Spark (no Quasar or SSD, tho)Clear Wing and DRXDSwing of Memories A bunch of random Level 1 Normals for Party LordA bunch of Normal beatsticksA bunch of random CyberseJoey's dice stuff, except Skull DiceRekindlingScarlightMiracle Synchro FusionSuper PolyThe Train coreDADLava Golem Chemistry Dinos, but none of the Bonding cards or Water DragonsBasic ZombiesBasic WyrmsBasic Insects, but ironically not Basic InsectMacro Cosmos, which is searchable(!) thanks to the Cosmo archetype Cosmic Blazar Dragon Sacred Sword of Seven Stars and Trade-InBlue-Eyes, Kaibaman, and its Fusions, but not its archetypal support Remember, it takes the same amount of votes to remove a card as it does to add one- an individual card takes one vote, a series takes 2, an archetype takes 3. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 27, 2017 Report Share Posted July 27, 2017 I'll probably throw MPBs in for consideration because more WIND stuff (only major threat you have to deal with is Draco, but it's kinda neutered to an extent nowadays). Then again, the ED members are bleh anyway (in Raiten's case, just assume that the Link restriction doesn't exist / is non-applicable for our purposes). Link to comment Share on other sites More sharing options...
Draconus297 Posted July 27, 2017 Author Report Share Posted July 27, 2017 Jesus, all we need to bring full-power Dragon Rulers to the AGM at this point are Dr. Red and Super Rejuvenation. Sacred Sword, cheap ways to banish, EZPZ draw power . . . and now Dracossack. Couple that with Agony Fusion basically being an instant Future Fusion that requires you to take 2000 or more Battle Damage as a trigger, and you even have good Graveyard dumping. Gusto (2/3 - Sakura, Draconus)Laval, bar Chain (2/3 - Draconus, Sakura)Inzektor (2/3 - Sakura, Draconus)Mecha Phantom Beast, bar Raiten (1/3 - Sakura)Prediction Princess (1/3 - Draconus)Subterror, bar Apparition (1/3 - Draconus) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 27, 2017 Report Share Posted July 27, 2017 I did say for Raiten that we can just treat its summon restriction as limiting you to Fusion/Synchro/Xyz Summons only (and forget that it even has Link Summon written in its text; besides that, Konami could've released it in ARC-V and it would be functionally the same). But yeah, what do the rest of you say about it? ====Rest of the D-Rulers are staying out of here, as are True Kings. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 27, 2017 Report Share Posted July 27, 2017 I just wanna preface this by saying the cards aren't broken, they simply have amusing interactions with the D-Rulers (since they were brought up). Also, this is only from the spell/trap lineup, there's probably monsters that help 'em out too that I didn't look at. [spoiler AGM D-Ruler Cards?] Blank Spell SlipNormal SpellBanish 1 Normal or Quick-Play Spell Card from the Graveyard: This card's effect becomes the effect of the banished card. You can only activate 1 "Blank Spell Slip" pet turn. Entropic DrawNormal SpellBanish 1 FIRE monster, 1 WATER monster, 1 WIND monster, and 1 EARTH monster from your hand, field, or Graveyard; draw 2 cards. You can only activate 1 "Entropic Draw" per turn. Lonely MelodyNormal Spell Banish 1 monster from your Graveyard; Special Summon 1 monster from your Graveyard. You can only activate 1 "Lonely Melody" per turn. Forgotten One's DenialQuick-Play SpellBanish 1 monster from your Graveyard, then target 1 face-up card in your opponent's Spell/Trap Zone; Negate it's effects until the end of the turn. You can only activate one "Forgotten One's" card per turn. Fireburst CemeteryQuick-Play SpellIf you control a face-up FIRE or Dragon-Type monster, you can Tribute 1 monster you control: Send all face-up cards your opponent controls to the Graveyard, and inflict 200 damage to your opponent for every card sent to the Graveyard by this effect. Cards and effects cannot activate in response to this effect. Your opponent cannot take damage the turn you activate this effect, except by this effect. Awakening from the DreamQuick-Play Spell Banish 2 cards from your Graveyard; draw 1 card. You can only activate this effect of "Awakening from the Dream" once per turn. Rank-Conversion-Magic: Heroic ForceNormal SpellReturn 1 face-up Xyz monster you control to your Extra Deck, and banish all attached Materials. Special Summon 1 Fusion monster of the same Attribute of the returned monster from your Extra Deck up to 2 Levels higher than the Rank of the returned monster (This is treated as a Fusion Summon). You can only activate 1 "Rank-Conversion-Magic" per turn. Rank-Conversion-Magic: Resonant ForceNormal SpellReturn 1 face-up Xyz monster you control to your Extra Deck, and banish all attached Materials. Special Summon 1 Synchro monster of the same Attribute as the returned monster from your Extra Deck up to 2 Levels higher than the Rank of the returned monster (This is treated as a Synchro Summon). You can only activate 1 "Rank-Conversion- Magic" per turn. Dimensional DoubleNormal TrapTarget 1 monster you control; banish it, and if you do, Special Summon 1 monster with the same name as that monster from your hand, Deck or GY, and if you do that, equip this card to that monster. If this face-up card leaves the field, Special Summon the monster banished by this card's first effect. Rewritten Sacred TomeContinuous TrapUnaffected by the effects of Spell and Trap Cards. During either player's turn, you can banish 1 card from your Graveyard: Add 1 Normal or Continuous Spell or Trap Card from your Graveyard to your hand. You can only activate this effect of "Rewritten Sacred Tome" once per turn. Sacred Tome of ExilesContinuous Trap When this card is activated: Add 1 Normal or Continuous Spell/Trap Card from your Deck to your hand, except "Sacred Tome of Exiles". Once per turn, you can return 1 card from the Banished Zone to the Graveyard, except "Sacred Tome of Exiles": Add 1 Normal or Continuous Spell or Trap Card from your Graveyard to your hand. If there are no cards in your Banished Zone, banish this card. Dance with the DragonsNormal SpellYou can only activate 1 "Dance with the Dragons" per turn. If you control 2 or more Dragon-Type monsters: Target 1 of them; until the end of this turn, the targeted monster gains ATK equal to the combined ATK of other Dragon-Type monsters you currently control, also it gains 1 additional attack for every other Dragon-Type monster you currently control. Other monsters you control cannot attack the turn you activate this card. I think the Rank-Conversion-Magics are particularly amusing since it lets them hit up pretty much any Fusion/Synchro as long as they have the appropriate Attribute R7. They can even go into Archetype specific ones! Anyways... Probably gonna submit something for the deck challenge tonight. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 27, 2017 Author Report Share Posted July 27, 2017 Well . . . yes and no. Note that it says "up to 2 Levels higher than the Rank of the returned monster". That means that, by returning a R7, they can only get a Level 8/9 Fusion (for Heroic Force) or Synchro (Resonant Force). I made the wording that tricky for a reason- I foresaw abuse. So, for example, you can convert Dracossack into Stardust Dragon, but not Stardust Charge Warrior. Also, no matter what you do, Heroic Force cannot Summon a Level 1 Fusion, Sacred Force can't bring out Party Lord, Worn Force can't make Relinquished, and any other examples, because all Rank 0 Xyz are treated as a different Rank on the field. I think this might be the first time that the Sacred Tomes are being called into question, and good old Dame has been ignored outside a few Fusions I had to put up a while back. Entropic Draw is basically "Pot of Dragon Ruler" lol Blank Spell Slip has come under a bit of fire before, but given that you still need to fulfill a card's conditions (ie, if you banished Pot of Duality, you would still be robbed of Special Summons), and you can't use it to subvert HOPT clauses, it basically got a shrug and we moved on. Yeah, Fireburst Cemetery is probably going to need an edit. Dammit, Rulers. I just remembered that Dance was supposed to be a present for me, and I find it funny the way that it enables Rulers to OTK pretty easily. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 27, 2017 Report Share Posted July 27, 2017 Actually Dance was just a literal generic I made in the CaC thread, and not necessarily a gift (well, explicit anyway). But yeah, even though we aren't adding the actual Rulers or True Kings, Fireburst is still a pain. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 27, 2017 Author Report Share Posted July 27, 2017 Um . . . yeah, we did. Someone suggested Rulers, probably as a joke, and then Nyx blanket-approved everything up for review at the time, including the Rulers. The actual Dragon Ruler series is in the AGM. Also, the only True King that can trigger Fireburst Cemetery is Agnimazud- remember, they're Wyrms. Also, is the fact that we have Reasoning of any concern? Link to comment Share on other sites More sharing options...
R.Surraco Posted July 27, 2017 Report Share Posted July 27, 2017 So... what's nexxt challenge, if there's any. Also, appologizes for my lack of updates, but I kind of left myself out of the gaming picture for several reasons. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 27, 2017 Author Report Share Posted July 27, 2017 July's challenge ends with the month, but August's challenge is FIRE- making a Deck that meets the following criteria:●40-60 card Main Deck●At least 20 of your cards must be FIRE-Attribute monsters●Your Extra Deck, if you elect to have one, must be at least 2/3 FIRE (rounded up). I also intend on there being some kind of August event, for 2 reasons: My 21st birthday (25th), and the AGM's 2nd (19th). Not sure yet what it should be, but I do appreciate suggestions. Link to comment Share on other sites More sharing options...
R.Surraco Posted July 28, 2017 Report Share Posted July 28, 2017 Mmm... AGM DUEL ONLINE!! I mean, I'm sure there's a way to work it out, right? Link to comment Share on other sites More sharing options...
Tinkerer Posted July 28, 2017 Report Share Posted July 28, 2017 Um . . . yeah, we did. Someone suggested Rulers, probably as a joke, Didn't you suggest Rulers? XD Also, is the fact that we have Reasoning of any concern? We really don't have anything that abuses Reasoning... Really, the danger in Reasoning lies in the amount of Spells/Traps with powerful grave effects, as it is an unknown mill value for them. Also Infernoids, because of how they operate, but we don't have them anyway so w/e. It also happens to be a card that doesn't have much in the way of "skill" as they say, but really, that shouldn't exactly contribute to whether or not we should keep it in the pool. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 28, 2017 Author Report Share Posted July 28, 2017 Surraco- working on it. I'm basically waiting on Konami to shrug in my direction, so that I don't get sued. I don't have much for them to sue for. Tinkerer- so, basically, quite a few AGM archetypes. Graveyard effects are rather common among a few archetypes, especially given that you can just use it to put Hell Stinger backrow in the Graveyard, which has floating effects almost across the board (including an Insect-Type Icarus Attack/Offering to the Snake Deity that recoups itself if you have 2 or more Hell Stinger cards in the backrow). Link to comment Share on other sites More sharing options...
Tinkerer Posted July 28, 2017 Report Share Posted July 28, 2017 Tinkerer- so, basically, quite a few AGM archetypes. Graveyard effects are rather common among a few archetypes, especially given that you can just use it to put Hell Stinger backrow in the Graveyard, which has floating effects almost across the board (including an Insect-Type Icarus Attack/Offering to the Snake Deity that recoups itself if you have 2 or more Hell Stinger cards in the backrow).I'll admit I haven't reached Hell Stingers for my support thread (which is my main means of really getting to know the AGM archetypes) and only gave 'em a cursory glance because of the contest. I did note that we do have quite a few more grave effects on Spell/Traps [than Konami], but even so, most seem to be locked to a specific deck and the more generic ones aren't overwhelming either. Suffice to say, I believe there are cards that are more dangerous than Reasoning right now. ...but I'm biased since Reasoning happens to be one of my all-time favorite cards. Anyways, in answer to your All-Splice fix question, I think putting on the extra Normal Summon clause ("you can only gain this effect once per turn") could work. It acts as an OPT for specific events, so you would only be able to level up something once in that way. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 28, 2017 Author Report Share Posted July 28, 2017 Made the recommended edit. Also, I forgot to ask this earlier, but what is Hyath an anagram of? I had told you that the naming shtick of Fallen Champions is that all their names were anagrams of the names of companies that either no longer exist or defaulted hard enough to get absorbed (Gaes, for example, is Sega), and I haven't been able to puzzle it out. I get that it's an "Unfallen" Champion, but that implies that the company its name is a reference to still exists, which only makes it more confusing. Link to comment Share on other sites More sharing options...
Tojin Posted July 28, 2017 Report Share Posted July 28, 2017 After my customary long absence (sorry about that, by the way!!), I've decided to start working on the "chacha" archetype, found here. I've already got a few of the monsters made, so hopefully this archetype will be done soon! Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted July 28, 2017 Report Share Posted July 28, 2017 Apologies for my sudden disappearance in this club, and even the site. Technical difficulties. But I'm back now and I should be posting regularly again this Sunday. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 28, 2017 Report Share Posted July 28, 2017 You didn't miss much, outside of some kid bumping our last group project and saying it's too much. That, and some stuff pertaining to Archetype contests / new generics and stuff. ====Speaking of which, I still need to make that FIRE Synchro. Link to comment Share on other sites More sharing options...
Draconus297 Posted July 29, 2017 Author Report Share Posted July 29, 2017 So, I personally am not sure on this being a thing in the AGM, given the amount of Graveyard revival we have already, so before I add it to the Generics thread I'd like to know what you guys think of it, at least in the context of AGM archetypes/Decks. https://forum.yugiohcardmaker.net/topic/365627-evasion-reborn-written-agm/ Link to comment Share on other sites More sharing options...
Tojin Posted July 29, 2017 Report Share Posted July 29, 2017 Finished with chacha! Now time for me to disappear for a month or so, then return to churn out another archetype. :p Link to comment Share on other sites More sharing options...
Draconus297 Posted July 30, 2017 Author Report Share Posted July 30, 2017 Alright, now that AGM Contest 1 is over, Octosquid has become our newest member . . . that is, once they actually post their info/put up the Arachne Pirate archetype as a thread. Be nice, dudes/dudettes. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.