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Igknights


ihop

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Heat wave is good, but I don't want to have too many copies of stuff like that and Throes and then not actually be able to make a play. I'll look into it.

Yeah. Honestly as many options as this deck has, striking a good balance of card draw and other plays is pretty tough. I'm currently playing it instead of 1 Bunny and 2 Archfiends since those are pretty reactive cards anyways.

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I wasn't gonna play Archfiend at all but then I saw someone pop their own Throes with it in order to Xyz. I can definitely cut an Ogre, though.

Yeah that's a great thing to do, though I found that you can kill your opponent with Igknight swarm often enough that it's not really needed.

 

TBH I wouldn't maindeck Ogres really unless you're playing Horus in your extra deck since it's a really great card and Bunny is a perfect level for it, but I don't see this deck needing hand traps as a defense line really.

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Oh, yeah, Horus, there's something I forgot. funk Goyo, yes I'd play that over it.

Yeah Horus is amazing. Only reason why I'm still playing the level 3s in a non-TCG build.

 

I don't really like eccentric because it can't be used to search more scales and its level is less than ideal. But w/e its probably just me being weird again.

Nah, it's fine, you usually drop it AFTER you do all the searching shizz, especially since after Xyz'ing a bunch you should already be popping your scales once more as a Wavering Eyes protection, so you will always be able to put Eccentrick down. Especially since it's a scale 7, so it's great.

 

Also if you DO run Horus, it's an EFFECT Level 3 Pendulum, so you can access all of Horus's effects in your deck.

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