Maeriberii Haan Posted August 13, 2015 Report Share Posted August 13, 2015 Grade 0: 171x Machining Little Bee4x Machining Bombyx8x Machining Critical4x Machining Draw Grade 1: 144x Megacolony PG-G2x Machining Slater4x Machining Black Soldier4x Stride Enabler Grade 2: 114x Machining Mosquito Mk.II4x Machining Hornet Mk.II3x Fascinated Mutant, Sweet CocktailGrade 3: 84x Machining Tarantula Mk.II4x Machining Scorpion Mk.II Grade 4: 84x Carapace Strange Deity, Machining Destroyer2x Raging Spear Mutant Deity, Stun Beetle2x Poisonous Spear Mutant Deity, Paraspear This deck's looking to be quite good~Suggestions, etc? Link to comment Share on other sites More sharing options...
Love of Ghibli Posted August 13, 2015 Report Share Posted August 13, 2015 Papillo is better than sweet cocktail in my opinion. Sure its 8k but its a free "no stand" and its got the key word of machining in its name. You almost don't need stun beetle at all since Carspace does its job easier. Link to comment Share on other sites More sharing options...
Althemia Posted August 13, 2015 Report Share Posted August 13, 2015 -1 Tarantula MkII +1 G2 space Trust me, you're going to need this a lot more than your 8th G3. -3 Tarantula MkII +2 Machining Stag Beetle +1 Darkface Stag Beetle helps to set up for easy board presence in conjunction with cards like Little Bee and fulfils the condition of Destroyer almost immediately. Also Stag Beetle isn't affected by your opponent sitting on Grade 2 all game and so it creates a dynamic that makes it so that you don't just lose to G2 rush decks. You also definitely want Darkface in a deck like this, just because being able to ride Darkface after accumulating 6+ Soul for no good reason will kill people just because. He's also good to search off of your Stride fodder cards for additional G3s to pitch. -2 Paraspear +1 Stun Beetle +1 Madew You should almost definitely be playing 3+ Stag Beetle in any Megacolony deck just because it is Vanguard's first "hit and you lose" card. Stag Beetle gives the deck access to Madew, which is much appreciated when it gets back a card like Stag Beetle for even more board creation. -2 Slater +2 Caucastag Caucastag creates more pressure and Slater is unnecessary in the heavier Legion variants of the deck due to how Legions inherently create 2 Soul just by their gimmick. -2 Hornet MkII +3 Tarantula Tarantula is a key component to combating a lot of early game aggro to ensure that you're able to get into stronger cards. It also gives you a much stronger match-up against early aggro decks by disabling swings and forcing advantage out that they literally cannot afford to use. Hornet MkII is also incredibly subpar even though it is a "better" Papi, but even then that's not that great. Link to comment Share on other sites More sharing options...
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