goodfusion Posted August 12, 2015 Report Share Posted August 12, 2015 I decided to make a deck focusing on using Helpoemer.[spoiler=Version 1] Version 2: [spoiler=Deck List]1x BLS - EotB1x Chaos Sorcerer3x Effect Veiler3x Ghost Ogre3x Helpoemer2x Scarm3x Stygian Street Patrol1x Tour Guide1x Book of Moon1x Foolish Burial1x Forbidden Lance3x Magic Planter2x Duality1x Raigeki3x Upstart Goblin1x Bottomless Trap Hole1x Call of the Haunted1x Compulsory Evacuation Device2x Fiend Griefing3x Fiendish Chain2x Lose 1 Turn1x Nightmare Wheel1x Ring of Destruction1x Vanity's Emptiness15x Extra Deck monsters Really, half of this is just random stuff that I found amusing, and I wouldn't mind changing it completely, as long as the deck still focused on getting Helpoemer(s) destroyed by battle, quickly. Extinction on Schedule and Ferret Flames are only in there because they are the coolest cards from Clash of Rebellions and I thought they would fit (Extinction on Shedule works with Helpoemer to make my opponent want to not attack, and Ferret Flames is easier to use with the 2000 LP cost from it.). The same goes for Nightmare Wheel. So the deck is pretty rubbish currently so any help I would strongly appreciate help. Link to comment Share on other sites More sharing options...
Toffee. Posted August 13, 2015 Report Share Posted August 13, 2015 IMO, you should run Forbidden Lance.Keeps Helpoemer on the field so he can safely run into things/etc. Assuming you want to do that, of course. Link to comment Share on other sites More sharing options...
goodfusion Posted August 13, 2015 Author Report Share Posted August 13, 2015 That seems like a good idea, making it able to avoid Mirror Force etc while making it easier to get destroyed by battle... thanks, I will add that. I'm going to completely re-work this deck, remove a lot of the unnecessary stuff and replace with more draw power. Link to comment Share on other sites More sharing options...
goodfusion Posted August 14, 2015 Author Report Share Posted August 14, 2015 Updated decklist and image. Removed some of the random stuff, and replaced with more Continuous Traps and Magic Planters. Link to comment Share on other sites More sharing options...
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