Jump to content

[Soon TCG] Gemblade


Recommended Posts

3 Gem-Knight Garnet

3 Effect Veiler

3 Heroic Challenger - Assault Halberd

3 Performage Hat Tricker

2 Performage Damage Juggler

2 Performage Trick Clown

1 Heroic Challenger - Thousand Blades

1 Inari Fire

1 Jigabyte

 

3 Brilliant Fusion

2 Mystical Space Typhoon

1 Book of Moon

1 Foolish Burial

1 Raigeki

1 Reinforcement of the Army

1 Unexpected Dai

 

3 Call of the Haunted

3 Fiendish Chain

2 Dimensional Prison

1 Bottomless Trap Hole

1 Solemn Warning

1 Vanity's Emptiness

 

2 Gem-Knight Seraphinite

1 Trishula, Dragon of the Ice Barrier

1 Abyss Dweller

1 Bujinki Amaterasu

1 Castel, the Skyblaster Musketeer

1 Daigusto Emeral

1 Diamond Dire Wolf

1 Evilswarm Exciton Knight

1 Gagaga Samurai

1 Number 80: Rhapsody in Berserk

1 Performage Trapeze Magician

1 Stellarknight Constellar Diamond

1 Stellarknight Delteros

1 Tellarknight Ptolemaeus

Link to comment
Share on other sites

the use of jigobyte?

 

The Performages are Spellcasters. It's basically a Kagetokage for the deck without a lot of the restrictions of Kagetokage. It's also searchable by King Feral Imp (Even though this list isn't running it), floats when it dies by battle, although I'm not too privy on the Monster stats in this deck so I'm not sure if it actually has a target. 

Link to comment
Share on other sites

I wasnt talking about kagetokage, im talking about those monsters who are similar jigabyte but whose effects you might actually use

I cant remember their names atm

Edit: Inari fire and Nefarious

Inari Fire I will probably never get off, and Nefarious sounds kinda ok with Tricklown, but Jigabyte has a better typing overally (WATER for Dweller and Reptile in case I decide to run King of Feral Imps).

Link to comment
Share on other sites

But isn't RotA also another copy? I suppose that once on board, Halberd and Garnet are pretty much the same thing, so the deck thinning is worth it. I will probably drop a RotA in my build to try it out.

Yeah, but exactly for the reason you mentioned, I feel like 1 Dai 1 RotA is a much better split to run than 2-0 of one of them because it just allows flexibility, and one can work independently of the other. So for example, even if one game you run out of Halbers, you can still have another copy of it in Dai.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...