ENMaker Posted July 30, 2015 Report Share Posted July 30, 2015 If Fuzzy didn't limit plays I'd have him in in place of Crane. Other than that, I love Raidraptors. Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted July 31, 2015 Report Share Posted July 31, 2015 Wait... the previous RR topic (which offered a pretty legit deck) was deleted for this? Fuzzy limits plays, but Crane doesn't? The summon limit only kicks in if you decide to search for another one... it's a free swarm that can be searched with most of the RRs and you willingly chose to swap it with a Sacred Crane... that can do as much as justify the no-card-loss when summoning it with Swallow's Nest? How about normal summoning it, or using Raptor's Gust with it when needed :D Zephyros is exceptionally useful because? You basically have 3x "Raidraptor - Nest" (which has limited activations). All the other valid costs are monsters, meaning it doesn't bring any valid field advantage,.. not even a Mind Control in the deck to bounce your opponent's non-destroyable monster. Readiness over Return? It's a decent Waboku wannabe, but x3 is a bit much. It goes as far as protecting them from battle destruction, something that non-Xyz RRs arent really intended to do that often. Even if Icarus Attack can service the cram-full of Winged Beast you put into this, Swallow's Nest is far more limited, taking only Levels into account, while the deck is centered around Xyz. Potential d®ead draw at 3. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted July 31, 2015 Report Share Posted July 31, 2015 Wait... the previous RR topic (which offered a pretty legit deck) was deleted for this? Fuzzy limits plays, but Crane doesn't? The summon limit only kicks in if you decide to search for another one... it's a free swarm that can be searched with most of the RRs and you willingly chose to swap it with a Sacred Crane... that can do as much as justify the no-card-loss when summoning it with Swallow's Nest? How about normal summoning it, or using Raptor's Gust with it when needed :D Zephyros is exceptionally useful because? You basically have 3x "Raidraptor - Nest" (which has limited activations). All the other valid costs are monsters, meaning it doesn't bring any valid field advantage,.. not even a Mind Control in the deck to bounce your opponent's non-destroyable monster. Readiness over Return? It's a decent Waboku wannabe, but x3 is a bit much. It goes as far as protecting them from battle destruction, something that non-Xyz RRs arent really intended to do that often. Even if Icarus Attack can service the cram-full of Winged Beast you put into this, Swallow's Nest is far more limited, taking only Levels into account, while the deck is centered around Xyz. Potential d®ead draw at 3. I have to agree here, but Sacred Crane is only really good with Swallow's Nest. However, it does allow you to use an expended RR that has used its effect already and swap it out for Crane, who gives you a card.Also, Zephyros is good because you can only use the effect of Nest OPT. There's nothing saying you can't return it and activate it as a Continuous Spell Card, not using the effect. It's basically 400LP for a free Level 4 from the Grave once per Duel.Plus, Readiness is useful for setting up Xyz plays. You can bait your opponent into attacking a Blaze Falcon in order to have Raptor's Force go off while you take no damage.They aren't the most optimal uses of the cards, but they are still effective strategies. Link to comment Share on other sites More sharing options...
Blake Posted July 31, 2015 Report Share Posted July 31, 2015 Wait... the previous RR topic (which offered a pretty legit deck) was deleted for this? Fuzzy limits plays, but Crane doesn't? The summon limit only kicks in if you decide to search for another one... it's a free swarm that can be searched with most of the RRs and you willingly chose to swap it with a Sacred Crane... that can do as much as justify the no-card-loss when summoning it with Swallow's Nest? How about normal summoning it, or using Raptor's Gust with it when needed :D Zephyros is exceptionally useful because? You basically have 3x "Raidraptor - Nest" (which has limited activations). All the other valid costs are monsters, meaning it doesn't bring any valid field advantage,.. not even a Mind Control in the deck to bounce your opponent's non-destroyable monster. Readiness over Return? It's a decent Waboku wannabe, but x3 is a bit much. It goes as far as protecting them from battle destruction, something that non-Xyz RRs arent really intended to do that often. Even if Icarus Attack can service the cram-full of Winged Beast you put into this, Swallow's Nest is far more limited, taking only Levels into account, while the deck is centered around Xyz. Potential d®ead draw at 3. First off, read Fuzzy again. Any time you use either effect, you're limited for the turn. That said, Fuzzy is far better than shitty ass crane, it gives you more consistent t1 Stryx and strong combos to put you ahead. Return is just awful. At least Readiness serves a purpose, though you really only run 1. You run Swallow's Nest because it turns any RR into Vanishing and increases consistency. Being n Xyz deck makes Swallow's Nest more consistent, not worse. Mind control zephyros is bad because zephyros bounces as a cost That said, Zephyros is ass in RR. A stupidly dead draw that lacks a good name, and only helps you when you're winning anyways. Don't run it, at all. Gale/Gust is pretty bad, needs more standard back row, the RUMs are actually sheet beyond like 1 each of the OG Quickplay and Raid, with Raid being the best iirc, You only run 1-2 singing, heavily leaning to 1 just for early double Stryx, And so on. Link to comment Share on other sites More sharing options...
ENMaker Posted August 2, 2015 Author Report Share Posted August 2, 2015 Alright so I've changed it a bit. Took out the 3 Cranes because they were doing nothing and added 3 Harpists. Also took out Zephyros and put in Dark Simorgh because why not. And added a Zerofrayne to the extra deck because it's an amazing card and I somehow forgot it first time around. I'm not taking out or reducing the amount of Readiness or Gust because Readiness can stall for 3 to 6 turns and Gust is basically costless negation. I like having a load of rank-ups in there as well just because it opens up a lot of things. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted August 2, 2015 Report Share Posted August 2, 2015 I disagree with Robin. Having a Counter Trap to any Spell or Trap your opponent might have in store, and the only requirement is a Raidraptor on the field, is a funking steal.People have been debating the feasibility of Harpist. True, it doesn't entirely mesh well in the deck because Raidraptors are a fairly insular archetype, but it isn't bad to have a card that can search most of your monsters.As for Singing, it's best to put him at 2, along with Tribute and Sharp. Instead, include the Fuzzies. Trust me on this. Early in, you need the searching. Raidraptors are all about searching. Link to comment Share on other sites More sharing options...
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