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[Leaderboard] Striker vs Forest Fire


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Rules:
All Leaderboard rules apply.
PM the card to me.
Cards due 8:20pm PDT on 7/29.
First to 3 votes or most by 9:20pm PDT on 7/29 wins.
If there are no votes after the deadline, next vote wins.
All voters must elaborate on their votes.
My opponent and I have the right to refuse votes, but must explain why we don't accept it.
Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable)
Create a Level 6 Synchro Monster with a banishing effect.

Rewards:
The winner gets a rep from the loser.
All voters get a rep for voting.

Card A
QEJuK1p.png
1 Tuner + 1 or more non-Tuner Monsters
If this card is Summoned: You can target one card your opponet controls, note that target's name; banish this card, shuffle that target into it's owner's Deck. If your opponent would activate or Summon a card with the same name as the name noted: Return this banished card to the field in face-up Defense Position.

Card B
Rapid Tiger Shark
WIND
******
Fish/Synchro/Effect
2400/1600
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster in your hand or field; shuffle 1 banished Fish, Sea Serpent, or Aqua-Type monster into your Deck, then draw 1 card. You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand or field, until your next Standby Phase, to target 1 monster your opponent controls; banish that target, until your next Standby Phase. You can only use this effect of "Rapid Tiger Shark" once per turn.

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Card A can declare a card name from whatever's available and banish itself. If the opponent triggers another copy, you can SS this card and chain it again.

To be fair, I don't see this getting used often.

 

While yes, it does bounce the card back to the Deck; unless your opponent plays duplicates of whatever card you bounced (which is likely going to be a monster card), you've essentially banished this card for nothing. That, and the opponent can again trigger on-activation/summon effects.

 

Multiple copies of cards exist in certain Deck builds, yes, but it is still reliant on your opponent using another copy or looping the one that you just bounced.

 

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Card B would work nicely in Generation Sharks and stuff, if not for the fact that Level 6 isn't exactly accessible in the Deck; outside of using Birdman or some other Level 3 Tuner in there.

Technically speaking, they CAN make this (I've seen a few builds that tech Controller/Birdman for Hydro Genex and things).

 

Like another card I graded for an earlier 1v1, card appears to be made for them.

 

Its second effect is essentially a Future Visions/Different Dimension Gate-esque thing, although you can still recur whatever you banished with Leviair if you don't want to wait a turn.

That being said, I would like this card better if it didn't have the ability to banish from the hand, especially given the fact Leviair still exists + recurs stuff.

 

There are some other Decks that can run this, but given the Type support, it appears to be themed more for that particular one.

Actresses could run this, but they don't banish stuff (or have a lot of options for recurring banished things).

 

Although it can recycle one of your banished monsters + net a new card (provided you banish another Aqua, Fish, etc from your field/hand).

In this case, I wouldn't mind it banishing from the hand; the other one, I have some issues with.

 

Thematically, this feels more of a Synchro to benefit that particular Deck, but theme is just Level 6 banishing Synchro.

 

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Well, I suppose I'm giving this vote to card B for being useful in more situations than not + thematically fitting into the Generation Shark/Fish theme.

I have some issues about the D.D. Gate thing with banishing from the hand, but otherwise nothing else.

 

Card A can recur/bounce, but otherwise is reliant on the opponent running multiples for the most part (or recurring the other card you bounced).

That, and it does nothing to stop them from chaining them again and whatnot.

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