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Sad Machine [Symphonic Deskbots]


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[spoiler=Deck List]


Blacking - Zephyros the Elite (for getting back guitaars for a normal summon and synchro fuel)


2x 001 (Beater and recuring tuner? Cool!)


3x 002 (Search and buff all in one!)


3x 003 (Search and Buff some more!)


2x Basses (a variable level tuner is always good)


2x Drumss (Access to Haustorr and Meteorburst is always nice)


2x Piaano (best natural leveled tuner)


3x Sizerrs (Searching and Reviving and abusing Amp, oh my!)


2x 005 (recurring MSTs! Yay!)


3x Guitaars (Swarming Swarming Swarming)


3x Miccs (Recycling and synchroing woohoo!)


 


2x Amplifire (Banishing 1-7 cards is always a plus)


2x Machine Duplication (I thought it was from hand but it's from deck so this is great for gettin deskbots out)


2x MST (For when 005 just won't cut it)


Raigeki


2x Terraforming (gets the amps and becomes guitaar fuel if needed)


 


BTH


CED


2x Mirror Force


2x Storming Mirror Force


 


Armades (no S/Ts for me thanks)


Clear Wing Synchro Dragon (negation and buffing buffing buffing!)


Deskbot Jet (Tower out)


Dewlorn (Can bounce pends for a nice buff!)


HTS Psymuth (For when I need to get rid of something problematic)


Ignister Prominence, the Blasting Dracoslayer (destroying a pend for non-destruction? Sure)


Metaphys Horus (either effect negation or snagging a monster is cool)


Meteorburst (can get out a miccs from pend zone for an extra normal and a nice beater)


Old Entity Hastorr (locking down and snagging an opponent's monster is always nice)


RDAS-R (Field wipe for decent damage and a good beater)


Samsara, Dragon of Rebirth (a floating wall is pretty good when it floats a monster reborn)


Star Eater (a nice beater that can't be stopped)


Stardust Spark (Protection for anything is pretty choice)


Hyper Librarian (I can synch a lot in a turn so hand advantage is always good)


Trishula (banishment for all!)


 


[spoiler=Old Deck]hniKnO3.png


[spoiler=Deck List]


2x 001 (Beater and recuring tuner? Cool!)


3x 002 (Search and buff all in one!)


3x 003 (Search and Buff some more!)


2x Basses (a variable level tuner is always good)


2x Drumss (Access to Beelze is always nice)


2x Piaano (best natural leveled tuner)


3x Sizerrs (Searching and Reviving and abusing Amp, oh my!)


2x 005 (recurring MSTs! Yay!)


3x Guitaars (Swarming Swarming Swarming)


3x Miccs (Recycling and synchroing woohoo!)


 


2x Amplifire (Banishing 1-7 cards is always a plus)


2x MST (For when 005 just won't cut it)


Raigeki


2x Terraforming (gets the amps and becomes guitaar fuel if needed)


 


BTH


CED


2x Cyber Summon Blaster (damage stacks fast)


2x Mirror Force


2x Storming Mirror Force


 


Armades (no S/Ts for me thanks)


Beelze (Indestructable and buffs are great)


Clear Wing Synchro Dragon (negation and buffing buffing buffing!)


Deskbot Jet (Tower out)


Dewlorn (Can bounce pends for a nice buff!)


HTS Psymuth (For when I need to get rid of something problematic)


Leo (anti targeting is always nice)


Meteorburst (can get out a miccs from pend zone for an extra normal and a nice beater)


Old Entity Hastorr (locking down and snagging an opponent's monster is always nice)


RDAS-R (Field wipe for decent damage and a good beater)


Samsara, Dragon of Rebirth (a floating wall is pretty good when it floats a monster reborn)


Star Eater (a nice beater that can't be stopped)


Stardust Spark (Protection for anything is pretty choice)


Hyper Librarian (I can synch a lot in a turn so hand advantage is always good)


Trishula (banishment for all!)


 


 


So I've tested this a bit, and it works out pretty well, albeit a bit long winded. CnC?


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You're playing Drums just for Beelze?

Just play Ignister. Mics or Deskbot 5 + Piaano.

You can also play Metaphys Horus

 

Machine Duplication has got to be better than the field and the trap I don't even know what it is, if you're using Deskbots.

 

You also need Zephyros. Guitaars is too good to not put in the Pendulum Zone, but it's also a godly Normal Summon.

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As soemthing not strictly leaning to one side I'd do the following things;

Drop Dumms, and Amplifire. Drumms is great in pure Symphonics, but here? I don't see it. Also, drop Cyber Summoning Unit, sicne It's absolute trash.

Add in 3 Unwavering eyes and a Trampolynx. Since All but Guitaars limit what you can Pendulum summon, a way to clear out your zones is kind of needed.

 

Above guy's advise is also good.

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You're playing Drums just for Beelze?

Just play Ignister. Mics or Deskbot 5 + Piaano.

You can also play Metaphys Horus

 

Machine Duplication has got to be better than the field and the trap I don't even know what it is, if you're using Deskbots.

 

You also need Zephyros. Guitaars is too good to not put in the Pendulum Zone, but it's also a godly Normal Summon.

As soemthing not strictly leaning to one side I'd do the following things;

Drop Dumms, and Amplifire. Drumms is great in pure Symphonics, but here? I don't see it. Also, drop Cyber Summoning Unit, sicne It's absolute trash.

Add in 3 Unwavering eyes and a Trampolynx. Since All but Guitaars limit what you can Pendulum summon, a way to clear out your zones is kind of needed.

 

Above guy's advise is also good.

zeph and horus are good ideas, yeah. My pends aren't really that problematic, though, since nearly all my main decks are in the scales of the symphonics. But the field is actually really good mid-late because it takes no time at all to build up 7+ counters. Updated op~

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Cyber Dragon Infinity. I built this Deck a long time ago, updated it recently. It's such an amazing card and so easy to make. As the people above are saying, drop the field spell stuff unless you want to add Sky Arc + Odd-eyes Fusion, etc. and add Inferno Reckless for dem OTKs.

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