(GigaDrillBreaker) Posted July 23, 2015 Report Share Posted July 23, 2015 Too bad it is OCG exclusive, eh? Link to comment Share on other sites More sharing options...
VampireofDarkness Posted July 23, 2015 Report Share Posted July 23, 2015 Too bad it is OCG exclusive, eh?Every time man Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted July 23, 2015 Report Share Posted July 23, 2015 This and Hiroko are both super cool. The rest are kinda eh, but THIS AND HIROKO, MAN. Link to comment Share on other sites More sharing options...
Zauls Posted July 23, 2015 Report Share Posted July 23, 2015 OK, so I think the best use I've thought of for this card is an alternative turn 1 play for Tellars rather than Tsukuyomi. You'd obviously have to play TTHN but its a pretty good card anyway so that's not too much of an issue. It would also allow side-decking of other good Trap Holes and it allows you to defend against Denko. Overall, it actually seems pretty solid. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted July 24, 2015 Report Share Posted July 24, 2015 OK, so I think the best use I've thought of for this card is an alternative turn 1 play for Tellars rather than Tsukuyomi. You'd obviously have to play TTHN but its a pretty good card anyway so that's not too much of an issue. It would also allow side-decking of other good Trap Holes and it allows you to defend against Denko. Overall, it actually seems pretty solid. Ripping out chaos trap hole (or even bottomless, now that I think about it) seems really good. I can see this being a staple in things such as DNCG for this reason. How this affects TCG is really all up for speculation, as that will be long enough for a completely different metagame. Link to comment Share on other sites More sharing options...
Slinky Posted July 24, 2015 Report Share Posted July 24, 2015 At least this makes Treacherous Trap Hole hilariously playable for a change. Link to comment Share on other sites More sharing options...
Blake Posted July 24, 2015 Report Share Posted July 24, 2015 Ripping out chaos trap hole (or even bottomless, now that I think about it) seems really good. I can see this being a staple in things such as DNCG for this reason. How this affects TCG is really all up for speculation, as that will be long enough for a completely different metagame.chaos is a no it's a counter trap Link to comment Share on other sites More sharing options...
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