ÆƵ– Posted July 14, 2015 Report Share Posted July 14, 2015 [spoiler=Deck List]2x Abyss Warrior (gets off atlantean effs for a bounce)3x Atlantean Attack Squad (a 2200 beater is great)Atlantean Dragoons (gets just about everything to a direct attack status, searches when used for eff fodder)3x Atleantean Heavy Infantry (extra normals and pops a face up when used as fodder)2x Codarus (non-destruction removal for an umi is pretty good)2x Divine Dragon Aquabizarre (gets back ocean for atlantean effs)3x Mother Grizzly (gets out just about everything)2x Rage of the Deep Sea (potentially monstrous card surmounable by grizzly)3x Spined Gillman (Boost boost boost) 3x A Legendary Ocean (200 boost and makes things lower lvl for dragoons or easy summons)2x Moray of Greed (Brick hand protection.png)MST (Just in case)2x Salvage (recyle those useful infantrys)2x Terraforming (gotta get ocean somehow) 2x Aquamirror Cycle (put back a useless grizzly for some in hand atlanteans)3x Eisbahn (Delaying attacks is fun while I top deck)2x Forgotten Temple of the Deep (an extra Umi and quick protection)2x Mirror Force (for when I need to stop things)Storming Mirror Force (for when I need to stop things differently)Torrential Reborn (in case I get Mirror Force'd or something) [spoiler=Old Deck][spoiler=Deck List]2x Abyss Warrior (gets off atlantean effs for a bounce)3x Atlantean Attack Squad (a 2200 beater is great)Atlantean Dragoons (gets just about everything to a direct attack status, searches when used for eff fodder)3x Atleantean Heavy Infantry (extra normals and pops a face up when used as fodder)2x Codarus (non-destruction removal for an umi is pretty good)2x Divine Dragon Aquabizarre (gets back ocean for atlantean effs)2x Imairuka (drawing and possible atlantean effs)3x Mother Grizzly (gets out just about everything)2x Rage of the Deep Sea (potentially monstrous card surmounable by grizzly)3x Spined Gillman (Boost boost boost) 3x A Legendary Ocean (200 boost and makes things lower lvl for dragoons or easy summons)2x Moray of Greed (Brick hand protection.png)2x Salvage (recyle those useful infantrys)2x Terraforming (gotta get ocean somehow) 2x Aquamirror Cycle (put back a useless grizzly for some in hand atlanteans)3x Forgotten Temple of the Deep (an extra Umi and quick protection)2x Mirror Force (for when I need to stop things)2x Storming Mirror Force (for when I need to stop things differently)3x Torrential Reborn (in case I get Mirror Force'd or something) So, I'm the Sea Serpent Gym Leader for this thing and I've made a deck accordingly. My restrictions are: 1. only 1 Banlist card 2. only 5 Extra Deck3. No Archetype Specific cards4. No Levels higher than 5 So, I might need some help with this, both testing and construction wise. Anyone got any suggestions? Link to comment Share on other sites More sharing options...
Queen of the Abyss Posted July 14, 2015 Report Share Posted July 14, 2015 Nightmare Shark in the ED doesn't sound bad. Also in case you don't have A Legendary Ocean, teching F0 as the rest of your ED doesn't sound bad. So:2 Nightmare Shark1 Bahamut Shark1 Full Armored Black Ray Lancer1 Number F0: Future HopeBasic combo is summon Bahamut, detach to fetch Nightmare, overlay Nightmare into Lancer, overlay the 2 for F0. F0 is amazing in this sort of format, so having it to combat several Deck types that won't have Castel or 101 is amazing. Main Deck wise, my only reccomendation is Eisbahn. Trust me when I say changing the Battle Position of a monster is huge, especially when that frequent. Take out 2 Reborn and one of your Mirror Forces for this. Another thing is maybe Genex Undine to trigger stuff. It generally is a staple for WATER really. The rest looks solid. A more original idea than I was thinking, and really interesting take on a frighteningly powerful type in this sort of environment. Link to comment Share on other sites More sharing options...
ÆƵ– Posted July 14, 2015 Author Report Share Posted July 14, 2015 Nightmare Shark in the ED doesn't sound bad. Also in case you don't have A Legendary Ocean, teching F0 as the rest of your ED doesn't sound bad. So:2 Nightmare Shark1 Bahamut Shark1 Full Armored Black Ray Lancer1 Number F0: Future HopeBasic combo is summon Bahamut, detach to fetch Nightmare, overlay Nightmare into Lancer, overlay the 2 for F0. F0 is amazing in this sort of format, so having it to combat several Deck types that won't have Castel or 101 is amazing. Main Deck wise, my only reccomendation is Eisbahn. Trust me when I say changing the Battle Position of a monster is huge, especially when that frequent. Take out 2 Reborn and one of your Mirror Forces for this. Another thing is maybe Genex Undine to trigger stuff. It generally is a staple for WATER really. The rest looks solid. A more original idea than I was thinking, and really interesting take on a frighteningly powerful type in this sort of environment.Thank you for the ED it works pretty well (though w/ ocean it can be difficult)! Also thank you for eisbahn it is a lifesaver. OP updated~ Link to comment Share on other sites More sharing options...
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