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Number 38: Hope Harbinger Dragon Titanic Galaxy [Manga]


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200px-Number38HopeHarbingerDragonTitanic

 

? Level 8 monsters

 

Cannot be destroyed by battle except with "Numbermonsters. During either player's turn, when your opponent activates the effect of a Spell Card: You can negate that effect, then banish that Spell Card and this card. If this card banished by this effect is Special SummonedAttachthe Spell Card banished by this card's effect to this card as an Xyz Material. When an opponent's monster declares an attack: You candetach 1 Xyz Material from this card; change the attack target to this card. When an Xyz Monster you control is destroyed: This card gainsATK equal to the destroyed monster's original ATK. When this card isdestroyedTarget 1 Xyz Monster you control; it gains ATK equal to the ATK this card had on the field.

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So...it banishes itself to negative a spell, but if you do it has no way back on its own. However if you do somehow bring it back, it gets back a material. Ok then.

 

Then it can either boost itself or boost your other guys, and can redirect an attack to itself to boost your other guys.

 

Seems very situational and dumb.

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So...it banishes itself to negative a spell, but if you do it has no way back on its own. However if you do somehow bring it back, it gets back a material. Ok then.

 

Then it can either boost itself or boost your other guys, and can redirect an attack to itself to boost your other guys.

 

Seems very situational and dumb.

 

The Numbers are plot devices, and in the manga, they were literally molded to suit the current situation.

 

I'm sure that this effect will be improved if/when Harbinger is released IRL.

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I always hated the idea of this card. It was a blank Number molded by a character. Then it was remolded by a different character into a completely different Number. With a different numeral. Cool...so now there is a single card that contained two different Numbers. That's...nonsensical in terms of the plot involving gathering the Numbers.

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It's needlessly complex, has way more effects than an OCG card will get, and it cannot resummo itself. My predictions for the OCG:

 

-Ability to Xyz Change on a Galaxy-Eyes

-Making the Spell effect work like Evilswarm Thunderbird

-Keeping the effect to boost itself

-Losing the other effects.

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What if the TCG/OCG spell-negating effect didn't involve banishing at all, and went straight to gaining a Material? Something to the effect of...

 

"During either player's turn, when your opponent activates a Spell Card: You can negate the activation, and if you do, attach it to this card as an Xyz Material."

 

None of the other effects seem particularly wonderful though, so I'm not sure what the point of building up Material would be.

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What if the TCG/OCG spell-negating effect didn't involve banishing at all, and went straight to gaining a Material? Something to the effect of...

 

"During either player's turn, when your opponent activates a Spell Card: You can negate the activation, and if you do, attach it to this card as an Xyz Material."

 

None of the other effects seem particularly wonderful though, so I'm not sure what the point of building up Material would be.

Presumably at least one effect would require a Detach in the OCG, likely the ATK boost.

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Hard to say what they'll do with it. Given the buff Lightning got, this guy may be able to dodge ANY effect, not just Spells.

Do you think if they buff it that much, they'll keep the banishing part of the effect, probably making it like Thunderbird, OR will they make it "negate and attach"? I feel like a hard OPT clause would be needed with the latter. And I hope he gets another buff or revision of any kind, because gaining ATK is a tired effect to give a "big" monster.

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