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Trainee Sage, Minette


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273px-FC02-026EN.png

 

Card Effect(s)

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Choose one of your rear-guards, that unit gets [Power]+4000 until end of turn, at the end of that turn, draw a card, and retire that unit.

[AUTO](VC):During your end phase, when your rear-guard is put into your drop zone, choose a card from your damage zone, and turn it face up.

 

So, I really love great nature but moreso this card's art-*shot*

In all seriousness though, I really do like the concept of the deck and this card. Although, I don't know how viable this card actually is. Discuss!

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Yeah, the countercharge is what makes him really good with marmoset/that telescoper rabbit thing, means they have to counterblast 1 less which means you can consistently be aggressive.

Quick question though. When does stride wear off? Because I was wondering if you could stride into phoenix , pop 2, and then during the EP, countercharge 2? Idk about timing though.

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