BatMed Posted June 26, 2015 Author Report Share Posted June 26, 2015 bump Link to comment Share on other sites More sharing options...
VampireofDarkness Posted June 29, 2015 Report Share Posted June 29, 2015 Bumping because entries will be cut in about 24 hours. Last minute change and entries are both welcome, but otherwise scores will be ready by the day after tomorrow. Thanks to all who entered and those who enter at last minute I thank you for entering, and I'm sure Bat does the same! Link to comment Share on other sites More sharing options...
BatMed Posted July 4, 2015 Author Report Share Posted July 4, 2015 Entries are closedJudging phase has started Link to comment Share on other sites More sharing options...
VampireofDarkness Posted July 11, 2015 Report Share Posted July 11, 2015 Bat is currently under personal issues rn, so will be posting scores later today. Apologies on the waiting Link to comment Share on other sites More sharing options...
GarlandChaos Posted July 18, 2015 Report Share Posted July 18, 2015 Is this still live? Link to comment Share on other sites More sharing options...
VampireofDarkness Posted July 18, 2015 Report Share Posted July 18, 2015 Is this still live?Yes, it's justA) Bat is still gone, so it's only me gradingB) I had to regrade everything because 3 days ago when I was gonna post, I lost my notes due to a reboot of laptop Results should be up tomorrow for sure though Link to comment Share on other sites More sharing options...
GarlandChaos Posted July 18, 2015 Report Share Posted July 18, 2015 Yes, it's justA) Bat is still gone, so it's only me gradingB) I had to regrade everything because 3 days ago when I was gonna post, I lost my notes due to a reboot of laptop Results should be up tomorrow for sure thoughAlright, thank you for clarifying, Dark. ^^ Link to comment Share on other sites More sharing options...
VampireofDarkness Posted July 18, 2015 Report Share Posted July 18, 2015 Alright, thank you for clarifying, Dark. ^^No problem mate! Apologies to everyone for the delays. No one was expecting this of the least bit, but hey, it's life man Link to comment Share on other sites More sharing options...
VampireofDarkness Posted July 19, 2015 Report Share Posted July 19, 2015 Apologies for the delay, but it is set! Scores are in, and the Rankings are:Next TuesdayWildflame GarlandChaos Forest FireI'll attempt to leave Bat to distributing reps and points, but I can do so myself if he ends up being out of it for too long, PM me for such I will say. For now, here are scores. These are my own, so any conflicts or questions should be directed over to me. Otherwise, thanks to everyone for entering! [spoiler Forest Fire]Forest Fire: (Hyperion DeVille)Score: 30Originality: 5Balance: 6Usability: 10Flavor: 9So I didn't find this one to be particularly original, but it did some things here and there so I gave points where they were due. I gave full usability points because of the use with First Lord of Horror and the flavor was on point. Balance wise, it becomes redundant and a bit in your face when paired with the First Lord of Horror, practically assuring the Archfiend player to have a Hyperion esque card every turn by the time you get Horror, which is kinda huge. Its existence sort of makes sense, but I don't exactly find it to be absolutely necessary [spoiler Garland Chaos]GarlandChaos: (Spirit Infested Armor of DeVille)Total Score: 31Originality: 10Balance: 10Usability: 3Flavor: 8So I don't have a lot to say on this one. I looked onto this and I really wanted this to be particularly good, the mechanics with this could have been really interesting, but too high of costs and mismanagement of power really made this card kinda fell off. The flavor is somewhat awkward considering Mazera, but nothing too notable. I don't know. It's definitely original and has some balance, but it just is not that realistically usable, even considering a gimmicky deck or two. [spoiler Next Tuesday]Tuesday: (Entache DeVille of Noir)Total Score: 44Originality: 10Balance: 9Usability: 10Flavor: 10Bonus: 5So this one I actually really like. I feel a certain way about being able to straight up Normal Summon this card for controlling a Field Spell, but considering it doesn't advance your gamestate heavily a lot of times, I don't 100% mind this. The flavor for this is quite nice, being a literal French take (Which is the language by which the name Deville the cadillac originates from) on a literal counterpart to Tethys namewise. However, the effect is quite a bit different and has some more interesting applications to it. Instead of becoming a possible loop card like Tethys, Entache gives you the chance to replish a few resources after exhausting cards to put out a card like Mazera or whatever boss you put in your Deck with Pandemonium, which could take 3+ cards. It makes it a really useful card, and really one I would love to see in the game to give the Decks it would work in a standing chance without giving a tiered Deck like Infernoids that could use it too much to work with. [spoiler Wildflame]Wildflame: (DeVille, Archfiend Dictator)Total Score: 34Originality: 8Balance: 4Usability: 10Flavor: 7Bonus: 5This is the one on here that I believe does a bit too much. Let's start with the positive. The Kristya requirement is neat, and the foolish effect is perfect for such a card to go with Fiends. The stats make it a formidable boss on its too feet, so it all is a nice combination. However, the second half of it is where it gets abusive. The protection is too much, and the float is really what makes it over the top. You already have relatively FEW conventional answers to this card, the most notable coming down to Raigeki, Dark Hole, Diamond Crab King, and backrow like Mirror Force, but then afterwards you have the Towers effect every turn this is VERY strong. It activates from the Graveyard as well, which makes it very tough to stop. While Pandemonium is on the field, it is free and even then, the 1k payment is still not bad at all. Where this card really becomes crazy, however, is Infernoids. Drop this off of Reasoning or Monster Gate, or heck, after milling a few Infernoids, and you are already a bit ahead of the opponent. You can't drop more Infernoids, but you still got a huge field presence and when it gets destroyed, your opponent is on the clock. Infernoids are already pretty potent, so letting them have this is a bit too far imo, and in general that is my feeling about it. It pushed itself over the edge and is a good idea taken a bit too far. Flavor wise, it is pretty awkward with the name being DeVille rather than the DeVille being the trait to it, but I think I understand what is trying to be approached. Link to comment Share on other sites More sharing options...
BatMed Posted July 20, 2015 Author Report Share Posted July 20, 2015 reps and points are distributed ^^ Link to comment Share on other sites More sharing options...
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