Malacoda-Eviltail Posted June 22, 2015 Report Share Posted June 22, 2015 The Fossil-Armor are a series of EARTH Rock-Type monsters with a focus on semi-Flip Effects and bringing out their boss monsters via the classic Contact Fusion, though the monsters used are returned to the hand instead of being shuffled into the Deck or sent to the Graveyard like usual. To note, the inspiration for these does come from the Fossil Fusion monsters that first premiered in the Yu-Gi-Oh! GX anime used by Jim Crocodile Cook. Fossil-Armor Quester TeryxAttribute: EARTHLevel: ** (2)Type: Rock/Tuner/EffectATK: 300DEF: 1300Text: If you take damage by battle or by an opponent's card effect while you control a "Fossil-Armor" monster: You can Special Summon this card in face-down Defense Position (from your hand). If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Quester Teryx"; add it to your hand. You can only use this effect of "Fossil-Armor Quester Teryx" once per turn. Fossil-Armor Fusionist AmmonyAttribute: EARTHLevel: ** (2)Type: Rock/Tuner/EffectATK: 1000DEF: 1000Text: Once, during either of your Main Phases: You can Tribute this face-up card; add 1 "Neo Fossil Fusion" from your Deck to your hand. You cannot Special Summon any monsters the turn you activate this effect, except Fusion Monsters. If this card is destroyed (either by battle or an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Fusionist Ammony"; add it to your hand. You can only use this effect of "Fossil-Armor Fusionist Ammony" once per turn. Fossil-Armor Scout PterranAttribute: EARTHLevel: *** (3)Type: Rock/EffectATK: 1500DEF: 1100Text: When this card is Normal Summoned or flipped face-up: You can add 1 "Fossil-Armor" monster from your Deck to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Scout Pterran"; add it to your hand. You can only use this effect of "Fossil-Armor Scout Pterran" once per turn.Fossil-Armor Sorceress IchthyaAttribute: EARTHLevel: *** (3)Type: Rock/EffectATK: 700DEF: 2000Text: FLIP: Add 1 "Fossil-Armor" Spell/Trap Card from your Deck to your hand.If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Sorceress Ichthya"; add it to your hand. You can only use this effect of "Fossil-Armor Sorceress Ichthya" once per turn.Fossil-Armor Chevalier VelosAttribute: EARTHLevel: **** (4)Type: Rock/EffectATK: 1750DEF: 1400Text: If this card destroys an opponent's monster by battle: You can Special Summon 1 "Fossil-Armor" monster from your Deck in face-down Defense Position. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Chevalier Velos"; add it to your hand. You can only use this effect of "Fossil-Armor Chevalier Velos" once per turn.Fossil-Armor Defender SaichanAttribute: EARTHLevel: **** (4)Type: Rock/EffectATK: 1000DEF: 2100Text: Once per turn: You can target 1 other face-up "Fossil-Armor" monster you control; change that monster into face-down Defense Position. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Defender Saichan"; add it to your hand. You can only use this effect of "Fossil-Armor Defender Saichan" once per turn.Fossil-Armor Summoner ParasAttribute: EARTHLevel: **** (4)Type: Rock/EffectATK: 1200DEF: 1600Text: When this card is Normal Summoned or flipped face-up: You can Special Summon 1 "Fossil-Armor" monster from your Graveyard. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Summoner Paras"; add it to your hand. You can only use this effect of "Fossil-Armor Summoner Paras" once per turn.Fossil-Armor Sentinel StegonAttribute: EARTHLevel: **** (4)Type: Rock/EffectATK: 1200DEF: 1900Text: When this card is Normal Summoned or flipped face-up: You can add 1 Rock-Type Tuner monster from your Deck or Graveyard to your hand. If this card is destroyed (either by battle or by an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Sentinel Stegon"; add it to your hand. You can only use this effect of "Fossil-Armor Sentinel Stegon" once per turn.Fossil-Armor Gunman DilophosAttribute: EARTHLevel: **** (4)Type: Rock/EffectATK: 1600DEF: 1300Text: Once per turn: You can change the battle position of 1 face-up "Fossil-Armor" monster you control; inflict 800 damage to your opponent. If this card is destroyed (either by battle or an opponent's card effect) and sent to the Graveyard: You can target 1 "Fossil-Armor" monster in your Graveyard, except "Fossil-Armor Gunman Dilophos"; add it to your hand. You can only use this effect of "Fossil-Armor Gunman Dilophos" once per turn. Fossil-Armor Chariot StyracoAttribute: EARTHLevel: **** (4)Type: Dinosaur/Fusion/EffectATK: 2100DEF: 800Text: 1 "Fossil-Armor" monster + 1 Rock-Type monsterMust be first Special Summoned (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization"). Once per turn, you can either: Target 1 other "Fossil-Armor" monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if that target battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by battle and sends it to the Graveyard: Destroy 1 Spell/Trap Card on the field.Fossil-Armor Shieldmaiden ArchelonaAttribute: EARTHLevel: ***** (5)Type: Rock/Fusion/EffectATK: 1200DEF: 2300Text: 2 "Fossil-Armor" monstersMust be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways.● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization").This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn: You can send 1 "Fossil-Armor" card from your hand to the Graveyard, then target 1 face-up monster on the field; change that target into face-down Defense Position. The monster that got changed to Defense Position by this effect cannot change its Battle Position.Fossil-Armor Lancer DriceralAttribute: EARTHLevel: ****** (6)Type: Rock/Fusion/EffectATK: 2400DEF: 1500Text: 2 "Fossil-Armor" monstersMust be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways.● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization").Once per turn: You can target 1 face-up Attack Position monster on the field; change that monster into face-down Defense Position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.Fossil-Armor Vanguard TyrannonAttribute: EARTHLevel: ******* (7)Type: Rock/Fusion/EffectATK: 2600DEF: 1800Text: 2 "Fossil-Armor" monstersMust be Fusion Summoned OR Special Summoned by the following method, and cannot be Special Summoned by other ways.● You can Special Summon this card (from your Extra Deck) by returning the above cards you control to your hand (you do not use "Polymerization").Once per turn: You can target 1 "Fossil-Armor" monster you control; that monster can attack your opponent directly, but when it does so by using this effect, the battle damage inflicted to your opponent is halved.Fossil-Armor High General BrachiorAttribute: EARTHLevel: ******** (8)Type: Rock/Fusion/EffectATK: 1500DEF: 3000Text: 3 "Fossil-Armor" monstersMust be Special Summoned (from your Extra Deck) by returning the above cards you control to your hand, and cannot be Special Summoned by other ways. Cannot be used as a Fusion Material. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Special Summoned: Change all other monsters on the field into face-down Defense Position. If this card would be destroyed, you can send 1 "Fossil-Armor" card from your hand to the Graveyard instead.Fossil-Armor Dragoon CoatlusAttribute: EARTHLevel: ****** (6)Type: Rock/Synchro/EffectATK: 2500DEF: 1200Text: 1 Rock-Type Tuner + 1 or more non-Tuner "Fossil-Armor" monstersOnce per turn: You can add 1 "Fossil-Armor" card from your Graveyard to your hand, then send 1 "Fossil-Armor" card from your Deck to the Graveyard. When this card leaves the field: You can Special Summon 1 Level 7 or lower "Fossil-Armor" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.Fossil-Armor BedrockAttribute: SPELLType: Normal SpellText: If your opponent controls a monster and you control no monsters: Set 1 "Fossil-Armor" monster directly from your Deck. You can only activate 1 "Fossil-Armor Bedrock" per turn.Fossil-Armor ForgingAttribute: SPELLType: Normal SpellText: Add 1 "Fossil-Armor" monster from your Deck to your hand, then change 1 Rock-Type monster you control to face-down Defense Position. You can only activate 1 "Fossil-Armor Forging" per turn.Fossil-Armor SpiritsAttribute: SPELLType: Quick-Play SpellText: Target 1 Rock-Type monster you control; Special Summon 1 "Fossil-Armor" monster from your Graveyard in face-down Defense Position whose Level is equal to or less than the target's Level, then change the target into face-down Defense Position. You can only activate 1 "Fossil-Armor Spirits" per turn.Fossil-Armor Amber ArrowAttribute: TRAPType: Normal TrapText: Select and activate 1 of these effects.• Change the battle position of 1 "Fossil-Armor" monster you control; inflict 700 damage to your opponent.• Change the battle position of 1 "Fossil-Armor" monster you control; destroy 1 card on the field.Fossil-Armor Primal SurgeAttribute: TRAPType: Normal TrapText: Once, during the Battle Phase of either player's turn, when a "Fossil-Armor" monster you control is attacking or being attacked: That monster gains 1000 ATK or DEF until the End Phase. You can only activate 1 "Fossil-Armor Primal Surge" per turn.Fossil-Armor Primal RoarAttribute: TRAPType: Counter TrapText: When a Spell/Trap Card, or monster effect, is activated while you control a "Fossil-Armor" or face-down Rock-Type monster: Negate that activation, and if you do, destroy that card. After this card's effect is resolved: Change 1 face-up Rock-Type monster you control into face-down Defense Position. Related:Neo Fossil FusionAttribute: SPELLType: Normal SpellText: Fusion Summon 1 Rock-Type Fusion Monster from your Extra Deck by shuffling monsters you control on your side of the field or in your Graveyard into your Deck. During either player's Standby Phase, you can banish this card from your Graveyard; all face-up Rock-Type monsters you currently control cannot targeted by your opponent's card effects, until the End Phase. Link to comment Share on other sites More sharing options...
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