VCR_CAT Posted June 20, 2015 Report Share Posted June 20, 2015 Don't ask; I felt it fit the deck.[spoiler= Deck Picture] Monsters:Pot of Taboos x1Tarotray the Sibylla x3Crystalundine the Sibyl x1Arrowsylph the Sibyl x1Manju x3Coingnoma the Sibyl x3Shaddoll Beast x2Shaddoll Squadalah, We're off! x2Shaddoll Dragon x1Shaddoll the Hedgehog x3Shaddoll Falco x2 Spells:Ritual of Sibylla x3MST Negates x3Raigeki x1Book of Moon x1Shaddoll Fusion x3El Shaddoll Fusion x2Foolish Burial x1 Traps:Sinister Shadow Games x2Shaddoll Core x2 Extra Deck:El Shaddoll Shekky x2El Shaddoll Construct x3El Shaddoll Anonymous x1El Shaddoll Winda x2Black Wing No Tongue x1Catastor x1Chainz x1Exciton x1Castel x1Rank 9 Mecha Phantom Beast Thing x1Dank Strike Fighter x1 I really!! Like this deck!!! Unfortunately it's not as consistent as I would like, but it's still really fun to play and REALLY dangerous if it gets going! The end-game strategy is complete and utter field control using Tarotray and Pot of Taboos. This can be achieved if Taboos is in my grave, hand, or on my field when I summon Tarotray; and this isn't hard using Shaddolls as an engine or with Coingnoma. The Shaddolls have really good synergy with the deck as well; letting me use the fusions as tributes if I want, and being able to make effective use of Coingnoma and Tarotray's effects, as well as still getting the Shaddoll effects when they're tributed for a ritual. On paper, it's a match made in heaven. In practice, it suffers with consistency as getting the ritual pieces in hand is a lot harder than it looks; this isn't Nekroz after all! Manju is good in the deck, but he's not as live as I would like, and it really sucks not having any kind of Preparation of Rights spell to take advantage of for Sibyls. Alas, this will be what I have to deal with. Fortunately it's still pretty good! Thoughts and CnC? Link to comment Share on other sites More sharing options...
VCR_CAT Posted June 22, 2015 Author Report Share Posted June 22, 2015 Bunp. I made a couple changes to the Extra Deck; just some toolbox things that I felt needed to be added to make sure my bases were covered. Link to comment Share on other sites More sharing options...
VCR_CAT Posted June 23, 2015 Author Report Share Posted June 23, 2015 Buunnnnp! Link to comment Share on other sites More sharing options...
Brandis72 Posted August 12, 2015 Report Share Posted August 12, 2015 Okay decklist, but you should probably cut most of the Sibyl engine (save for the Rituals)-2 Coinorma (actually, on second thought, you could keep one, since it brings out taboos)-1 Crystalundine-1 Arrowsylph-1 Shaddoll Hedgehog (not needed at 3, especially if you aren't even maxing out the spells)-1/2 MST (remember, shaddolls have denko XD)+1 Pot of Taboos (it's good at 2 because it can even be used as full tribute for Tarotrei)+1/2 Denko Sekka (card is broken, and if it's dead, just fuse it away)+1 El Shaddoll Fusion (because it lets you fuse, and, well... fusing is good)+1 Shaddoll Dragon (Backrow is annoying, and Tarotrei is somewhat vulnerable to it) Link to comment Share on other sites More sharing options...
VCR_CAT Posted August 13, 2015 Author Report Share Posted August 13, 2015 - Coinorma enables both Crystalundine and Arrowsylph which does help make Tarotray much more live. I just need to not play dumb and that ensures other effects don't get messed up.- Shaddoll Hedgehog is a consistency call, and is very, very useful at 3. I've played Shaddolls enough to develop this preference.- Again, preference. - Pot of Taboos at 2 is unnecessary. The deck is perfectly able getting one in the Graveyard or on the field. Any more risks being cloggy and hurts other monster techs. Besides, Shaddoll Core is a much better ritual tribute for Tarotray.- 3 El Shaddoll Fusions feels unnecessary to me. Having two is good enough being able to draw into it, and the card is mostly used for OTK plays or protecting my own monsters from opponent plays. Shaddoll Fusion is the one that's more often used for actually setting up plays (as it's going to be more live as a card regardless of mats in hand even if there are some matchups that don't run ED monsters), and with how Shaddolls recycle fusion spells I'll be recycling El Shaddoll Fusion more often. Because Squamata can send it to the grave and make it live for recycling, and because I want to minimize my chances of opening more Fusions than monsters, running 3/2 Shaddoll Fusion/El Fusion has been a good set of numbers for me.- 1 Dragon is enough. At most I'll side an additional for pendulum matchups.A lot of this deck has been proven very effective in playtesting on my part; so you're very much late to the party (word of advice: don't comment on threads posted close to a month ago). Link to comment Share on other sites More sharing options...
Brandis72 Posted August 13, 2015 Report Share Posted August 13, 2015 Sorry about "Necroing" (I think that's what they call it) this thread.I guess I'll test your build, as you seem pretty confident in it.Also, about the 3 Hedgehog, I actually kinda like him at 3, but I still find it odd that you would play 3 copies of a very slow searcher, over actual fusion spells.Since this is the only Tarotrei Shaddoll deck that I could find in this section, I thought bringing it back might be good, especially since no one payed attention to it, and you clearly tried getting it. Link to comment Share on other sites More sharing options...
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