Resident Fascist Posted June 13, 2015 Report Share Posted June 13, 2015 2 Zefraniu3 Suanni2 Bi'an2 Zefrafuxi2 Bixi3 Jiatou1 Pulao3 Chiwen2 Veiler 1 Raigeki3 Yang Zing Path1 Mind Control2 Dark Hole1 Soul Charge3 Upstart Hoban 2 Mind Crush1 Torrential 1 Vanity's3 Yang Zing Creation2 Call of the Haunted Note I don't have access to Galaxy Storm and won't for about a month or so. Link to comment Share on other sites More sharing options...
Althemia Posted June 13, 2015 Report Share Posted June 13, 2015 Where are your floodgates? The reason to play this deck is mainly for its access to things that stop other decks from playing so that it can continue to play. Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 13, 2015 Author Report Share Posted June 13, 2015 Where are your floodgates? The reason to play this deck is mainly for its access to things that stop other decks from playing so that it can continue to play. I had considered maining Mistakes. I'm probably missing another one worth maining though. Link to comment Share on other sites More sharing options...
Althemia Posted June 13, 2015 Report Share Posted June 13, 2015 I had considered maining Mistakes. I'm probably missing another one worth maining though.Mistake and Lose a Turn Also you only really need 2 Chiwen, but you do need 3 Bixi. Link to comment Share on other sites More sharing options...
Spinny Posted June 13, 2015 Report Share Posted June 13, 2015 I had considered maining Mistakes. I'm probably missing another one worth maining though.Lose 1 turn. Link to comment Share on other sites More sharing options...
Wildflame Posted June 13, 2015 Report Share Posted June 13, 2015 Skill Drain tho' You can play Beelze in here, and double Yazi is also worth running if you have access to it. I prefer Fiendish over Veiler, but the deck looks fine overall. Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 13, 2015 Author Report Share Posted June 13, 2015 Lose a Turn *Groan*Yes, this is planned to be irl. Like Galaxy Storm, I won't have access to Lose £40 for a while. Link to comment Share on other sites More sharing options...
ihop Posted June 13, 2015 Report Share Posted June 13, 2015 They're only 25 :/ Honestly if you want to play Yang Zing properly you have to sink some money into it. Between Paths and Creations and Jiaotus and Chiwens the deck's already annoyingly expensive. But about the actual deck (I'm not expert on Yang Zing, but I think I know a thing or two)-1 Chiwen (level's so low it's not always going to let you make good synchros)-1 Soul Charge (mehh)-2 Mind Crush (unbelievable coming from me, I know)-1 Pulao (idk, is this played? Its level seems so crappy)+1 Bixi (because Koko says so)+3 Mistake (this one's absolutely essential. L1T is awfully good and pretty useful but you reeeally need Mistake)+1 Skill Drain (MVP) -1 Armory Arm (card's so lame)-1 Formula (you cut Pulao, plus making formula with Pulao and Chiwen is lame anyway)+2 Herald of the Arc Light! Card's amazing against Shaddoll and, well, anything since you can make it during their turn with Bi'an and Chiwen so that it can't be destroyed in battle and is basically a free negate that messes up stuff like Mathematician and Shaddoll Fusion. Like I say, I'm hardly an expert and most of my knowledge of the deck is based off watching people playing it at nats, but I think the changes I suggested are all reasonable. Link to comment Share on other sites More sharing options...
Progenitor Posted June 13, 2015 Report Share Posted June 13, 2015 Never cut pulao. Its too good in a lot of situations. By itself its garbage but when you get your engine rolling and can actually start boardspamming hard pulao can make some nearly invincible synchros. Yes floodgates should be utilized, but they aren't uber important. Throw in a Mistake or two, Skill Drain, and maybe a Lose 1 Turn and you're fine An interesting tech to help speed up your stuff is Nefarious Archfiend Eater of Nefariousness. Helps trigger your stuff Link to comment Share on other sites More sharing options...
Blake Posted June 13, 2015 Report Share Posted June 13, 2015 Never cut pulao. Its too good in a lot of situations. By itself its garbage but when you get your engine rolling and can actually start boardspamming hard pulao can make some nearly invincible synchros. Yes floodgates should be utilized, but they aren't uber important. Throw in a Mistake or two, Skill Drain, and maybe a Lose 1 Turn and you're fine An interesting tech to help speed up your stuff is Nefarious Archfiend Eater of Nefariousness. Helps trigger your stuffPulao's not as worth it without Snatch Steal existing, despite really helping you ladder into Chaofeng. It's a decent card to side at 0-1. floodgates are the entire reason to play the deck... And if you run any "eater", Level Eater is better, and it's still just okay. Archfiend Eater is too damn slow in every sense. As for OP, run 2 Oracl of the Zefra, 1 more Quiniu, and 0-1 more Zefraxi. You can tech a Zefra-Thuban over Zefraxi. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted June 13, 2015 Report Share Posted June 13, 2015 Run Herald of the Arc Light 1 Nekroz Clausolus1 Nekroz Cycle its a common 3 card tech engine in OCG to stop castel cockblocking Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 14, 2015 Author Report Share Posted June 14, 2015 decklist updated. edit: oops, forgot to put another baxia and yazi in. -1 goyo -1 clausolas +1 Yazi+1 Baxia Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 14, 2015 Report Share Posted June 14, 2015 I say drop that 3rd baxia for a second chaofeng. Having a second one is more helpful than you think, especially when dealing with engine based decks like clown blade and the like Link to comment Share on other sites More sharing options...
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