DsCardz Posted June 11, 2015 Report Share Posted June 11, 2015 Hi everyone. I wanted to let you guys know that i am working on a new Ygopro Client that is centered on custom cards, or a CCG meta game. we need coders, artists,programmers. and more users. We want to have a client where custom cards are developed enough that they can be run alongside the current cardlist. This would be one of the first Ygopro clients made by the community, for the community. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 11, 2015 Report Share Posted June 11, 2015 Just keep in mind that advertising your site is restricted to profile fields only; please do not do so in a post. At the time of me looking, your forum is rather bare at the moment. Why don't you bring your client over here, where we're established and are likely to draw more members. -------- That being said, I am interested in this sort of thing, considering that I have a fair bit of cards I'd like to add to YGOPro on my own. Only problem is that I'm still relatively new to coding stuff (and certainly trying to work in C for collegiate assignments didn't help). Link to comment Share on other sites More sharing options...
DsCardz Posted June 11, 2015 Author Report Share Posted June 11, 2015 I apologize. I haven't posted in this forum before, normally i just make cards in the card maker, but even then i'm starting to use MSE. I didn't mean to advertise either, i have no intention of diverting users to using other forum etc. I was just referencing it as all our research/coders/artists will be creating content there. Other than that, this project builds onto YugiohCardMaker as people can even use this platform to bring their cards to life, as even you said you were interest. I am just trying to spread awareness so we get coders and artists who don't just think this is a theory, but that we are actually developing and working towards this client. If you can tell me a section of the YCM forums i can ask for coders and artists that would be great. Link to comment Share on other sites More sharing options...
lecc_XD Posted June 11, 2015 Report Share Posted June 11, 2015 I apologize. I haven't posted in this forum before, normally i just make cards in the card maker, but even then i'm starting to use MSE. I didn't mean to advertise either, i have no intention of diverting users to using other forum etc. I was just referencing it as all our research/coders/artists will be creating content there. Other than that, this project builds onto YugiohCardMaker as people can even use this platform to bring their cards to life, as even you said you were interest. I am just trying to spread awareness so we get coders and artists who don't just think this is a theory, but that we are actually developing and working towards this client. If you can tell me a section of the YCM forums i can ask for coders and artists that would be great. well, we already have Duel Portal anyway, the main thing is that the codes to create each card is kinda hard to understand and idk if you can manage to get enough amount of ppl to create our cards Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 11, 2015 Report Share Posted June 11, 2015 There is copy+pasting the text from other cards, but yeah coding in Lua can be a bitch at times. I say this from having to code in C for my engineering degree, and that pissed me off A LOT. YGOPro is very much similar to coding things for a video game (although we have advance OCG notices, courtesy of YGOHacks). Duel Portal is like Dueling Network, except you have access to change the cards as you see fit. ------------ Basically speaking, this section's meant for those of you who want to do your projects here (and/or play around with new cards). It's also meant as a section to get coding help if needed. The subforum's only nested within DP because it'd look messy as hell to give it a separate area in CC. Link to comment Share on other sites More sharing options...
DsCardz Posted July 19, 2015 Author Report Share Posted July 19, 2015 There is copy+pasting the text from other cards, but yeah coding in Lua can be a b**** at times.I say this from having to code in C for my engineering degree, and that pissed me off A LOT. YGOPro is very much similar to coding things for a video game (although we have advance OCG notices, courtesy of YGOHacks).Duel Portal is like Dueling Network, except you have access to change the cards as you see fit. ------------Basically speaking, this section's meant for those of you who want to do your projects here (and/or play around with new cards). It's also meant as a section to get coding help if needed. The subforum's only nested within DP because it'd look messy as hell to give it a separate area in CC.I understand why its like this, Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 19, 2015 Report Share Posted July 19, 2015 In any case, how is progress with getting new members for the group?For card stuff, you could ask some of the members in this forum if you can get permission to do so. Of course, that in mind, coding stuff in Lua is a bit of a challenge for most people. Link to comment Share on other sites More sharing options...
VCR_CAT Posted July 19, 2015 Report Share Posted July 19, 2015 I would be more interested if an easier method of coding cards was made, through a third-party program or something. Otherwise, it's just going to be way too much work for the people who do code. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 19, 2015 Report Share Posted July 19, 2015 I know there are a few members here who can code in Lua; such as I Hate Snatch Steal and maybe a few others.But yeah, if it were easier to do the coding, then perhaps more interest would be shown. As I've noted earlier in this thread, I have some knowledge of coding in C, but that doesn't guarantee that I can do stuff in YGOPro (even after reading the tutorials). Link to comment Share on other sites More sharing options...
Lord Bard Posted July 19, 2015 Report Share Posted July 19, 2015 I wanted to rush in in this project, I am applying as either a coder and an artist. Coding is not hard for me since i Did DevC++ for 4 years, and i've seen the codes and I understand them pretty good. So now I just need some more info on this. Link to comment Share on other sites More sharing options...
DsCardz Posted July 19, 2015 Author Report Share Posted July 19, 2015 I wanted to rush in in this project, I am applying as either a coder and an artist. Coding is not hard for me since i Did DevC++ for 4 years, and i've seen the codes and I understand them pretty good. So now I just need some more info on this.Do you need more info on the porject? Also the idea would be that eventually the project would only use custom cards with some generic cards from the offical game. If the project gets lots of card coders then they can code cards for people who don't know how. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 19, 2015 Report Share Posted July 19, 2015 That might be helpful.Maybe I can get Snatch Steal to join this if he's interested. But if you want the project to take off, there's going to be a need for coders for people who can't do it.(I can technically do some YGOPro coding, but most of it is rather simplistic.) In the long run, it might also help with doing proxies for upcoming set stuff. Link to comment Share on other sites More sharing options...
Progenitor Posted July 19, 2015 Report Share Posted July 19, 2015 As far as I've seen Lua is very similar to Java. Once you know all the directories and what they mean, it becomes just like going to the Library Encylapedias for a reaserch paper; you just have to use the right book for what you need, and turn to the right page (oh god does ANYONE use encyclopedias anymore?) That hard part is learning all the directories and what each of them do, and when to apply them, which is why most people just Copy Paste what they need and learn through trial and error for Lua. If I ever get the time and motivation to learn Lua, since I'm ready fairly sufficient in Java, I could potentially help if need be. That's a pretty big if though. Link to comment Share on other sites More sharing options...
☪©h@ÐØÖk.exe☪ Posted July 19, 2015 Report Share Posted July 19, 2015 I know there are a few members here who can code in Lua; such as I Hate Snatch Steal and maybe a few others.But yeah, if it were easier to do the coding, then perhaps more interest would be shown. As I've noted earlier in this thread, I have some knowledge of coding in C, but that doesn't guarantee that I can do stuff in YGOPro (even after reading the tutorials).I can code cards too.Also, i'm with this project ^^, i can consider making graphics/scripts for it ^^. Link to comment Share on other sites More sharing options...
DsCardz Posted July 20, 2015 Author Report Share Posted July 20, 2015 I believe that if we work really hard we can get this done. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 20, 2015 Report Share Posted July 20, 2015 I might be able to help out here and there with Lua. I'm still pretty much a beginner, but I tend to have a good ability to string things together decently well. Give me a load of little/repetitive tasks and I'll get 'em done. Link to comment Share on other sites More sharing options...
DsCardz Posted July 20, 2015 Author Report Share Posted July 20, 2015 This custom card project would have its own banlist. Also eventually i would want it to run only on custom cards. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 20, 2015 Report Share Posted July 20, 2015 I believe that if we work really hard we can get this done. Indeed, it looks like you might actually pull this off. I might be able to help out here and there with Lua. I'm still pretty much a beginner, but I tend to have a good ability to string things together decently well. Give me a load of little/repetitive tasks and I'll get 'em done. Same here.As noted earlier, I can do small pieces here and there (if any complicated stuff comes around, usually ends up being c/p'd from existing stuff). Ideally, that's what some tutorials said to do (but it helps to be able to write from scratch, because certain card mechanics and stuff aren't existent in real cards at the moment) This custom card project would have its own banlist. Also eventually i would want it to run only on custom cards. Let's see how things turn out before a banlist is created; namely what sorts of cards will be in here. Link to comment Share on other sites More sharing options...
☪©h@ÐØÖk.exe☪ Posted July 20, 2015 Report Share Posted July 20, 2015 For those are interested, we have a Skype Group for This. Link to comment Share on other sites More sharing options...
DsCardz Posted July 21, 2015 Author Report Share Posted July 21, 2015 Update put in op. Look at the decks new cards1-3 for the new cards. Link to comment Share on other sites More sharing options...
Lord Bard Posted July 21, 2015 Report Share Posted July 21, 2015 I would not rush this project that much. For it to be stand alone, we need some staples, and also some generic supports. And we want them to be designed right and correct way, totally unlike KONAMI does its stuff. Since I am assuming you want a stable and fun game, that is what all of us want so. I will try to toss some of the staples later, since now I am in some set things. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 21, 2015 Report Share Posted July 21, 2015 I suppose we can borrow some of the concepts that currently exist for the DP metagame, and use them here.Essentially implement a card pool of stuff that can be used for whatever games we decide to do, and then figure out an appropriate banlist given the cards. I have some staples in progress; just need to check on some coding things. Link to comment Share on other sites More sharing options...
darkmaner Posted July 22, 2015 Report Share Posted July 22, 2015 I think this is project is a good idea,but first we need programmers. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted July 22, 2015 Report Share Posted July 22, 2015 There's already a few of them here; some of them are pro at doing it, others (like myself) can do small bits and pieces. But yeah, if you guys have cards you want to add in the game; just post them in this section. Link to comment Share on other sites More sharing options...
Dramatic Crossroad Posted July 22, 2015 Report Share Posted July 22, 2015 Got plenty of time on my hands and would love to help. Sadly i don't have any proper programming skills, except some beginner JS, i do have aptitude for graphics though.I do draw the art for most of my created cards (which is a slow, but rewarding process), if that could be of some use... :) Link to comment Share on other sites More sharing options...
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