Βyakuya Posted June 9, 2015 Report Share Posted June 9, 2015 x1 Djinn Releaser x1 Glow-Up Bulb x2 Heroic Halberd x1 Heroic Blades x2 Manju x2 Mathematician x2 Maxx "C" x3 Mithra the Vassal x2 Tricklown x3 Mega Zaborg x3 Saffira x2 Eccentric Archfiend x1 Foolish x2 Hymn of Light x2 Miracle Synchro Fusion x2 Photon Sanctuary x1 Raigeki x2 RotA x3 Tenacity of the Monarchs x2 The Monarchs Stormforth x1 Judgment Scales ================== x3 Elder God N'tss x2 Elder God Norden x1 Naturia Exterio x3 Herald of the Arc Light x1 Naturia Beast x1 Naturia Barkion x1 Castel x1 Constellar Pleiades x1 Lavalval Chain x1 Ptolemaeus So I've been messing around with things like Infernoid Tierra and whatnot dealing with Extra Deck removal, until I encountered a guy on Devpro that used an ingenious way to remove Extra Deck monsters using Mega Zaborg, and made interesting use with the dumping as well as Ritual Synergy. In this case, I put my own spin on it with Clownblades. Not sure if there are more people who are aware of this, but the norm for this build is: -Activate Photon Sanctuary/Summon Mithra or Tricklown/Monarchs Stormforth using a LIGHT attribute material -Tribute Summon Mega Zaborg, use eff to target self -You select 8 monsters to send from both player's Extra Decks; Send x3 Arclight, and other crap -Activate x3 Arclight, adding x2 Saffira & x1 Hymn of Light -Activate Hymn of Light, use spare Saffira for material From there you could try to rely on the Clownblade engine to go somewhere, or make good use of Miracle Synchro Fusion, since you will mill both Naturias, and have Exterio available, or Norden being another option. You can also use Dragon Knight Equiste and then use its eff on some Dragon Synchros like Stardust Chronicle or Michael, but that's another time to test. Math/Glow Up = Arclight tech is minor to help draws and get Arclight if Zaborg doesn't pull off. Eccentric Archfiend added for S/T removal and is Zaborg fodder if there's an Extra Deck sending deficit. Judgment Scales is in testing to see how truly inconsistent this deck is and if its acorrect source of draw power. The Clownblade engine itself is a bit iffy, since there's only 4 Xyzs, so if anyone is a true Clownblade expert or at least knows I need a better Xyz lineup, do tell. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.