Trebuchet MS Posted June 8, 2015 Report Share Posted June 8, 2015 Source: http://magic.wizards.com/en/articles/archive/making-magic/evergreen-eggs-ham-2015-06-08 Essentially, if a keyword is evergreen, it will become increasingly common and appear on cards much more often. "Cannot be blocked except by 2 or more creatures" is becoming an evergreen keyword, Menace. Prowess is becoming an evergreen keyword. Scry is becoming an evergreen keyword action. Intimidate and landwalk are being retired, with Menace taking their place. Protection is just no longer evergreen, but it will still appear - just less frequently. Link to comment Share on other sites More sharing options...
CLG Klavier Posted June 8, 2015 Report Share Posted June 8, 2015 What?! So Wizards [i]actually[/i] made an evergreen keyword for blue/red and Scry is finally evergreen as well?! [b]Scry is finally evergreen?[/b] I...I need a moment. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 8, 2015 Author Report Share Posted June 8, 2015 I'm personally pleased that I no longer have to refer to Menace as "the Madcap effect". Link to comment Share on other sites More sharing options...
.Rai Posted June 8, 2015 Report Share Posted June 8, 2015 Genuinely surprised about Prowess myself. I was one of those who thought it was too specific for an evergreen. Other changes are fairly expected and good. But look at the pretty cards. It hadn't occurred to me that we get to see planes illustrated by artists that have never done the plane before. Lorwyn looks properly funky, in Kierylek's style. Link to comment Share on other sites More sharing options...
Flame Dragon Posted June 8, 2015 Report Share Posted June 8, 2015 I'm actually not at ALL surprised by prowess getting evergreened. I'm pretty sure its come up on Maro's blog before and I know I just wrote him saying exactly what he said in the article, that its the perfect fit for Blue combat mechanic and U/R crossover keyword. War Drums getting keyworded also isn't that shocking since they've been using it more as of late. Scry is the mechanic that shocked me. The function of it is kind of catch all and mechanics like cycling can also fill that space. Going to assume Scry 1 will be the norm. Interesting thing I found was the bit about "untargetable" since it seems like had that been used both Shroud and Hexproof could exist at the same time. Since "untargetable by spells controlled by you or your opponent" and "untargetable by spells controlled by your opponent" being spells out should prevent the confuse. But, I could be wrong.Also found it funny how Maro gave away Menace and Prowess by listing it early. Link to comment Share on other sites More sharing options...
.Rai Posted June 8, 2015 Report Share Posted June 8, 2015 MaRo mentioned prowess tons on a Blogatog, but I figured they scrapped it by now. Prowess definitely forces a particular archetype in sets, which other keywords don't do. Link to comment Share on other sites More sharing options...
Flame Dragon Posted June 8, 2015 Report Share Posted June 8, 2015 While Prowess does need some work to be really good, it plays into the major themes of Blue and Red, that they are easily the most spell based. Honestly, the way I evaluate Prowess is as not being their, but still threatening to possibly make something happen. The burden is on your opponent to decide if they should try to play around the possibility of you having something. Though I could be overvaluing the simple threat of activation. Though I do think Jhessian Thief is a great example of how Prowess can be used since the question of, do you block it with a 2/2 seems like a really interesting one. Link to comment Share on other sites More sharing options...
Rodrigo Posted June 8, 2015 Report Share Posted June 8, 2015 Very happy with those changes, even though I kinda wish Cycling was made evergreen (in the ideal world both Scry and Cycling would be evergreen). Link to comment Share on other sites More sharing options...
bury the year Posted June 8, 2015 Report Share Posted June 8, 2015 Well, now we have a better explanation for why Serum Visions wasn't included in MM2.I'm pretty pleased with these changes overall. Bit sad that landwalk's getting the axe, because imho it's such a flavorful ability, but I can see why: it makes the game too swingy if you chose the wrong color to draft. Same with intimidate, although that has its own barrel of worms with which to contend. (For example, morphed creatures can't block a creature with intimidate, which is counterintuitive.) The replacements all make sense - I've noticed more and more War Drum-abilitied creatures popping up in recent sets, so it's obvious Wizards likes the idea, and prowess has been hinted at for a while now.(Also, dat Jhessian Thief art. So pretty.) Link to comment Share on other sites More sharing options...
.Rai Posted June 8, 2015 Report Share Posted June 8, 2015 Jhessian Thief's artist seems to be a new addition to the MtG roster. Talented guy, by the looks of his social media.Only 22 as well. Might genuinely be the youngest MtG artist. Link to comment Share on other sites More sharing options...
Simping For Hina Posted June 8, 2015 Report Share Posted June 8, 2015 Does this institute Serum Visions reprint, though? I wouldn't mind if it was good art. Link to comment Share on other sites More sharing options...
.Rai Posted June 8, 2015 Report Share Posted June 8, 2015 Does this institute Serum Visions reprint, though? I wouldn't mind if it was good art.They did say they they're not going to print another 1-mana cantrip in Standard, but, I dunno, exceptions can happen. Link to comment Share on other sites More sharing options...
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