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Girls & dolls [Shaddoll Traptrix]


Darj

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https://www.youtube.com/watch?v=zevZ5Sp4SS0

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[spoiler=Decklist]
Monsters
Shaddoll
x3 Beast
x1 Dragon
x2 Falcon
x2 Hedgehog
x3 Lizard
 
EARTH
x1 Glow-Up
x1 Peropero
x2 Dionaea
x3 Myrmeleo
 
Other
x1 Rai-Oh
 
Spells
x3 El Shaddoll Fusion
x1 Foolish Burial
x1 Raigeki
x3 Shaddoll Fusion
 
Traps
x1 BTH
x3 Mind Crush
x1 Ring of Destruction
x2 Shaddoll Roots
x3 Shadow Games
x1 Trap Hole Nightmare
x1 Emptiness
x1 Void Trap Hole
 
Extra:
x1 Anomalilith
x2 Nephilim
x2 Shekhinaga
x2 Midrash
 
x1 Arcanite
x1 Armades
x1 Nothung
x1 Leoh
x1 Naturia Beast
 
x1 Dweller
x1 Castel
x1 Verzbuth (Exciton)
 
Side:
x2 Veiler
x2 Maxx C
x1 Rai-Oh
x2 Vanity's Fiend
x3 MST
x1 Crush Card Virus
x2 Imperial Iron Wall
x3 Mistake[/spoiler]
I don't even know if this Shaddoll variant is even as good as the others, but this is me just having fun with Traptrix engine and I believe more backrow than the standard Shaddoll variants. Posting the deck because I still have some doubts on cards that I could main, namely Warning or Chaos Trap Hole (after reading its thread in TCG section); also, wondering if there are any cards to main to stand against Qlips on Duel #1 since, although I have yet to test/fight against them, I suspect they would have the upper hand as they are barely affected by the Trap Holes and whatnot.
 
By the way, no Mathman because the goal/gimmick of this deck is the Traptrix engine, and I feel that maining both would be iffy as they all want to be Normal Summoned, plus I wouldn't know what to drop to make space for the Mathman. Not saying Mathman is bad, its just that I would rather stick with the Traptrix gimmick instead.
 
Any suggestions, ideas or comments?

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