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The /angel Set - Rapid Summoning


Umbra

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/angel/coatlicue

LIGHT

Fairy

4 / 1300 / 1500

If this card is drawn by a card effect, you can Special Summon it to your side of the field by showing it to your opponent when you draw. When this card inflicts damage to your opponent's Life Points by attacking directly, place 1 "Synthetic Angel Counter" on this card. You can remove 2 "Synthetic Angel Counters" from this card to draw 1 card.

Can

/angel/flora

LIGHT

Warrior

6 / 1900 / 1700

If this card is drawn by a card effect, you can Special Summon it to your side of the field by showing it to your opponent when you draw. Whenever you draw a card by a card effect,(except by this card's effect) you can draw 1 more.

you

/angel/ulysses

LIGHT

Spellcaster

5 / 2200 / 1600

If this card is drawn by a card effect, you can Special Summon it to your side of the field by showing it to your opponent when you draw. Whenever a Spell Card is destroyed by the effect of a Spell Card, draw 1 card for every 2 Spell Cards destroyed.

find

/angel/procne

WIND

Winged Beast

7 / 2700 / 2100

If this card is drawn by a card effect, you can Special Summon it to your side of the field by showing it to your opponent when you draw. Whenever a ”/angel” monster is destroyed as a result of battle, draw 1 card.

the

world/heaven

Field Spell Card

Whenever a ”/angel” monster is Special Summoned by it's own effect, draw 1 card.

references

Synthetic Magistrate

Continuous Spell Card

Whenever a ”/angel” monster is Special Summoned by it's own effect, place 1 ”Synthetic Angel Counter” on this card. You can remove any number of ”Synthetic Angel Counters” from this card to select ”/angel” monsters from your Deck and place them on top of your deck in any order.

in

/angel/atalanta

LIGHT

Fairy

2 / 800 / 900

If this card is drawn by a card effect, you can Special Summon it to your side of the field by showing it to your opponent when you draw. During your Standby Phase, select 1 of these effects. This card gains the selected effect until your next Standby Phase.

- This card can attack your opponent directly.

- Any Battle Damage you take from a battle involving this card is added to your Life Points instead.

- You can Tribute this card during your End Phase to increase the ATK of 1 ”/angel” monster on your side of the field by 800 points.

this

/angel/iris

LIGHT

Fairy

10 / 4000 / 4000

This card can not be Normal Summoned or Set. This card can only be Special Summoned by tributing 2 ”/angel” monsters when this card is drawn by a card effect. When this card is Special Summoned, draw 3 cards. If any of the drawn cards were ”/angel” monsters, draw 1 more card for each ”/angel” monster. When this card is sent to the Graveyard, Special Summon 1 ”/angel” monster from your Graveyard.

set?

Life Gambler

Spell Card

Tribute 1 ”/angel” monster on your side of the field. Flip a coin. If the result was Heads, increase your Life Points equal to the Tributed monster's ATK. If the result was Tails, your Life Points become equal to the Tributed monster's ATK.

 

/angel/ravenform

WIND

Winged Beast

1 / 400 / 300

If this card is drawn by a card effect, you can Special Summon it to your side of the field by showing it to your opponent when you draw. You can equip this card to a ”/angel” monster on your side of the field. Whenever the equipped monster destroys a monster as a result of battle, draw 1 card.

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The cards that I considered needed to be changed have now been changed. Remember that these cards might not be as easy to summon as you think. If you draw them normally, you're pretty much screwed. If you draw /iris normally, it's a dead draw.

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