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https://www.youtube.com/watch?v=CEiX1Ji0YzE
 
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1 Black Luster Soldier - Envoy of the Beginning
1 Glow-Up Bulb
2 Gwenhwyfar, Queen of Noble Arms
1 Ignoble Knight of Black Laundsallyn
3 Maxx "C"
3 Merlin
1 Noble Knight Bedwyr
3 Noble Knight Borz
3 Noble Knight Medraut
1 Unknown Synchron
 
1 Book of Moon
1 Foolish Burial
3 Last Chapter of the Noble Knights
1 Noble Arms - Arfeudutyr
2 Noble Arms - Caliburn
2 Noble Arms - Excaliburn
1 Noble Arms - Gallatin
3 Noble Arms of Destiny
1 Raigeki
3 Reinforcement of the Army
 
2 Solemn Scolding
1 Vanity's Emptiness
 
1 Armades, Keeper of Boundaries
2 Ignoble Knight of High Laundsallyn
1 Abyss Dweller
2 Artorigus, King of Noble Knights
1 Castel, the Skyblaster Musketeer
1 Dark Rebellion Xyz Dragon
1 Evilswarm Exciton Knight
1 Lavalval Chain
1 Number 86: Heroic Champion - Rhongomyniad
2 Sacred Noble Knight of King Artorigus
1 Stellarknight Constellar Diamond
1 Tellarknight Ptolemaeus
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I'll just run through the decklist with bullet points and stuff.

 

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1. BLS is not needed.

2. 3 Borz isn't needed.

3. Glow-Up Bulb isn't needed.

4. Foolish Burial doesn't do enough.

5. Bedwyr isn't needed.

6. Maxx C is better off being Veilers.

7. You only really need 1 Queen, second one is better off in the Side if anything.

8. Unknown Synchron isn't needed.

9. 2 Gallatin 1 Caliburn > 1 Gallatin 2 Caliburn

10. Last Chapter clogs; only need 1.

 

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1. Noble Knight Brothers is a good card to have at 2; it can wall off Dark Law, Unicore, etc. Also it can summon out your Ignoble Knight for a search.

2. Kaiser Coloseum with Brothers is funny as hell, such as vs HERO with Dark Law and Nekroz with Unicore.

3. Hoban.

4. Forbidden Lance.

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I'll just run through the decklist with bullet points and stuff.
 
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1. BLS is not needed.
But it's nice.
2. 3 Borz isn't needed.
2 is fine but I like 3.
3. Glow-Up Bulb isn't needed.
It kinda is.
4. Foolish Burial doesn't do enough.
It kinda does.
5. Bedwyr isn't needed.
It's good.
6. Maxx C is better off being Veilers.
Maxx "C" draws cards which this deck desperately needs.
7. You only really need 1 Queen, second one is better off in the Side if anything.
Consistency.
8. Unknown Synchron isn't needed.
High Laundsallyn is kinda broken though.
9. 2 Gallatin 1 Caliburn > 1 Gallatin 2 Caliburn
Caliburn gains you easily 2500 life per loop, it's really good.
10. Last Chapter clogs; only need 1.
It's a Monster Reborn and this deck is really weak to being kicked out of the field.
 
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1. Noble Knight Brothers is a good card to have at 2; it can wall off Dark Law, Unicore, etc. Also it can summon out your Ignoble Knight for a search.
Why would I want to wall in this deck.
2. Kaiser Coloseum with Brothers is funny as hell, such as vs HERO with Dark Law and Nekroz with Unicore.
Sure, granted your backrow isn't clogged to death with all those equips.
3. Hoban.
aka?
4. Forbidden Lance.
It's good.


edit: never-fucking-mind, Lance makes your Equips fall off.
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1. You have...1 target for it, excluding the Extra Deck? That....doesn't look too consistent.

2. Dead drawing Borz sucks, and with all the Medraut fetching, you don't really need more than 2 to see him live.

3. I run a pure Xyz variant, so disregard removing Glow-Up Bulb.

4. Foolish Burial can dump either Queen or Glow-Up Bulb, which doesn't really sound that good.

5. Bedwyr doesn't advance the Deck's overall goal; all it does is ditch an Equip which Borz already does pretty well. Re-equipping is niche at best.

6. Running Maxx "C" is reasonable, I just use Veiler since Deck is pretty susceptible to stuff.

7. No comment.

8. Reasonable enough.

9. I like 2 Gallatin over 2 Caliburn cause Medraut with Gallatin can get over much more than with Caliburn, especially if they have stuff like Dark Law, Shek (in ATK lol), Unicore, etc.

10. Last Chapter is really good, but drawing more than 1 turn one-two sucks, which is why I recommend dropping it down from 3.

 

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1. Noble Knight Brothers gives you an option if you don't draw Medraut turn 1. If you don't get Medraut fast, you're pretty much screwed; Brothers can help mitigate bad hands where you don't draw Medraut stuff.

2. Reasonable enough, Colosseum does work in the early phases of the game when you don't get a Medraut though. 

3. Upstart Goblin.

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1. I'd gladly banish a Merlin for it a lot of the time. It's just a power play to randomly win games out of nowhere. It's not NEEDED, sure, but running it isn't that harmful.
2. As I said, 2 copies are perfectly fine, I might end up cutting one. I'd just rather start with 3 and then trim.
3. As I said, High Laud is really good.
4. Or Merlin for an OTK.
5. Re-equipping moves Destiny's protection to something or gives you 1000 more damage with Gallatin to push for an OTK. Plus dumping Excaliburn out of nowhere if you lack other Noble Arms to turn on Borz is good.
6. It kinda is, but Maxx draws you so many cards.
7. *shrugs*
9. That's fair, but they are so highly tutorable with 1 Caliburn is alright. Swapping numbers around work though.
10. But drawing into it at any point of the game makes you either don't care since you're already winning or lets you recoup from a seemingly lost game.

1. I can agree with that. I just said the "wall" argument is silly.
2. Still.
3. Maxx "C" takes care of draws.

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1. Merlin is a DARK...wow...nvm.

2. No comment.

3. No comment.

4. Sounds reasonable.

5. Makes sense, but it doesn't really advance you further into the game unless you're set up, which, if you don't draw Medraut etc., you usually aren't.

6. Sounds reasonable.

7. *Shrugs back*

 

Rest I don't really have a comment right now. You have a Side Deck?

 

EDIT: Lance makes your equips fall off? Huh. That's not what Pojo says *shot*

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Play Mind Crush!

There, ihop I fixed what you really meant. ( Ihop what has happened to you recently D: )
Side deck btw. L1T is a genuinely good card here, hook up an NS'd monster with destiny and it can win games single handedly.
Side mind crush, galaxy cyclone, veiler, and something else that I'm forgetting.
I'm not great at side decks, just pointing some things out.

The deck itself looks pretty solid tho.
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