Armoire Posted June 1, 2015 Report Share Posted June 1, 2015 1 Dragon's Mirror because I think it is more reliable and flexible than Red-Eyes Fusion to get the Fusion Monsters out. 2 Tracer Dragons because it offers protection. (It is a lot better than I thought; many times better than when I called it "useless" in its thread several weeks ago.) 1 Kinka to revive Black Stone/Black Metal to go into either a Red-Eyes monster or Beast-Eyes. 3 Carboneddon to get Red-Eyes out faster to hopefully go into a Rank 7 (usually Flare Metal). 2 Mathematicians for easier Carboneddon plays. 1 Protector of the Shrine for a recurring Tribute fodder. Wonderful tech. 1 Gaia in the Extra because it helps push for game when there are monsters that cannot be destroyed by battle. 1 First of the Dragons because it is a safe monster to make; versatile. Been debating on whether to run either of the Rituals, but I am too unsure about how much they can do. Your thoughts? Link to comment Share on other sites More sharing options...
Mugendramon Posted June 1, 2015 Report Share Posted June 1, 2015 fgd is a slot that could be better used tbh. Link to comment Share on other sites More sharing options...
Armoire Posted June 1, 2015 Author Report Share Posted June 1, 2015 fgd is a slot that could be better used tbh. I figured. But I am having a hard time choosing what to replace it with. A second Dracosac? Replaced it with a second First of the Dragons. Link to comment Share on other sites More sharing options...
Armoire Posted June 2, 2015 Author Report Share Posted June 2, 2015 Bumping for help from people who are more familiar with Red-Eyes decks and combos. Link to comment Share on other sites More sharing options...
Progenitor Posted June 2, 2015 Report Share Posted June 2, 2015 Lord of the red is only really good in hieratics cuz you can plus off the tributes. Dark dragon on the other hand, is stupid good. Its a 1 card free REDMD that can use manju to satisfy its summon, AND you get a free Red-eyes Spirit or Red-eyes Fusion next turn Also I think the Red-Eyes Spirit should be run either over or in tandem with Return of Red-eyes, simply because Spirit can get back REDMD, which is Return inherently. Also Red-eyes fusion is better than Dragons Mirror in most situations because you can search it. For that reason alone there's no harm in running 1 of each Link to comment Share on other sites More sharing options...
Aix Posted June 2, 2015 Report Share Posted June 2, 2015 Can't call myself an expert but I see no reason why you are running what's essentially 6 Vanilla Red-Eyes, especially since Black Stone acts as a recycler. They are terrible to draw into unless you draw the Red-Eyes Trade-In thing. In all likelihood, you'll get terrible hands. Also note that Carboneddon can't Special Summon Gemini Monsters, since they are still treated as Effect Monsters in the Deck. Red-Eyes Spirit is amazing, run 3, especially with all the Grave dumping you have. I can see 1 way in this Deck of dumping Red-Eyes Archfiend, and that is Foolish Burial. Not sure how you're going to Summon Black Skull like that. Beast-Eyes looks like a bad choice considering you have a grand total of 1 Beast that doesn't easily go into the Graveyard. Link to comment Share on other sites More sharing options...
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