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My answer to DAD: The Dark Creator


Will this deck be able to defeat Dark Armed Dragon Return?  

1 member has voted

  1. 1. Will this deck be able to defeat Dark Armed Dragon Return?

    • Yes. This deck will be the downfall of DADR.
      2
    • The deck holds potential, but needs revising/not the best option out there.
      3
    • No. The deck is good, but will not be able to beat DADR with any consistency.
      5
    • No. The deck is not good, and will not be a viable counter to DADR.
      0


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Well, I read the new Metagame article about the Dark Creator, and decided to try my hand at creating a deck around him.

 

Monsters: 18

3 The Dark Creator

1 Dark Magician of Chaos

1 Darklord Zerato

2 Dark Nephthys

2 Destiny Hero- Plasma

1 Destiny Hero- Dasher

1 Destiny Hero- Disk Commander

1 Elemental Hero- Stratos

2 Armageddon Knight

2 Phantom of Chaos

1 Sangan

1 Snipe Hunter

 

Spells: 14

2 Trade In

2 Destiny Draw

3 Allure of Darkness

1 Heavy Storm

1 Mystical Space Typhoon

1 Monster Reborn

1 Premature Burial

2 Reinforcements of the Army

1 Dimension Fusion

 

Traps: 8

1 Mirror Force

1 Torrential Tribute

2 Wabaku

2 Threatening Roar

2 Return from the Different Dimension

 

Deck Total: 40

 

 

Ok, so the general purpose is to make use of the deck's massive amount of draw power to draw into a Wabaku or Threatening Roar in the first turn. This should be easy, as I am running 3 copies each. Then, I screw over my opponent's Return Strategy by keeping them from attacking. If my opponent used Return, they just completely wasted half their life points. With Dimension Fusion, it's a bit harder.

 

I'll have been discarding/removing power cards like Darklord Zerato to fuel my search engines. At this point I should easily have enough monsters in the Graveyard to Summon TDC. It would be easy enough to Special Summon Darklord with TDC, nuke all my opponent's monsters if they used Dimension Fusion, and start attacking. I can discard TDC for Trade In and use Phantom of Chaos, or I can use POC on my discarded Darklord if I wanted to get another target with TDC. (eg. Disk Commander, it is abusable beyond belief here.)

 

I'm packing 2 copies of Return from the Different Dimension to make use of the cards removed by Allure of Darkness and TDC. Obviously, it would be stupid to run Dimension Fusion in a deck designed to counter Dark Armed Dragon.

 

Other than that...Dark Nephthys is useful here because he can remove 2 monsters to set up for a Return, and send himself to the Graveyard, to be revived by TDC, earning another removed from play monster, and a free destruction of a Spell/Trap, which could very easily be a Return waiting to be flipped, etc. He's also compatible with both Trade In and Allure of Darkness.

 

Now, the deck is fairly large, at 43 cards, but I'm really not sure what to cut. Any suggestions would be highly appreciated. (This sentence is no longer valid)

 

EDIT: I decided to add a poll.

 

EDIT2: I took out 1 D-Draw, 1 Trade In, 1 Wabaku, and 1 Threatening Roar, and added 1 Escape.

 

EDIT3: I took out Escape, and added Dimension Fusion.

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I did want to use Lightning Vortex, but I couldn't quite justify it. There were just too many other cards I needed to fit into this deck. As you can see, it's already oversized.

 

The Problem with Dark World Dealings is the fact that my opponent gets the effect too. That would just be fueling his search engine, as well as helping set him up for a Dark Armed Dragon summon, which is, though a more specific cost than TDC, cheaper. Also, it's inherently a -1. I'd consider it if I had extra space, but, again, I'm already overflowing.

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3 Trade-In + 3 Allure + 3 D-Draw seems a little much for my tastes. Eh.

 

Why? Speed is a necessity when playing in a format with Dark Armed Dragon. And due to The Dark Creator's less specific summoning conditions' date=' I can support more draw cards. Trade In is a vital part of this deck. I could take out the 3 Allures, bringing me down to 40 cards, but I think I'd be better off with them then without. The fact is, even though TDC has an easier summoning condition than DAD, it still requires more monsters. I want this deck to be [i']faster[/i] than Dark Armed Dragon Return. I don't expect it to go off before Daddy hits the field, but I want to make sure I have what it takes to survive every time.

 

The only thing I am concerned about is the possibility of D-Draw meaning Dead Draw rather than Destiny Draw. I only have 4 Destiny Heroes. they are searchable by Stratos, who is searchable by RotA, but they aren't quite as well supported as Allure (every monster in the deck besides Stratos) or Trade In. (9 targets)

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Drop 1 Roar 1 Waboku

 

Drop all 3 Trade In

 

Add 1 Escape and 1 Fires of Doomsday

 

Drop a Nephtys for a Brain Control

 

Quick skim if you want my reasonings ask.

 

Yes, I'd very much like your reasonings. Especially about the Trade In bit. It's one of the main reasons this deck is playable, in my opinion. It serves a more useful purpose in this deck than Allure does.

 

Now, dropping the Roar/Wabakus, that's a possibility. I wanted to make sure that I was able to draw 1 every game before DAD hit the field, but with all 9 Draw engines, I think I can probably achieve that with 4.

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3 Trade In

3 Allure of Darkness

3 Destiny Draw

 

Reeks of horrible inconsistency. Good idea in theory to get that many draws, but the lack of consistency is what really hinders this many draw cards.

 

Lack of consistency is going to be a problem when dealing with Dark Armed Dragon decks, and these level of cards conflict with what you're trying to achieve.

 

Not sure if you playtested but so many draw cards while drawing is good (we all know this) consistent good opening hands luck far and few.

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Hmm. I see what you mean now by overdoing the draw cards. In case I draw 6 draw cards without any of the required cards to make them work?

 

So, I think it would make more sense to keep Trade In over Allure, as it fills the Graveyard for use with TDC. But then the question begs, are my Returns worth it? And even if so, would Escape be a better option considering the lack of swarm capability?

 

 

You're right, I haven't tested it yet. I'll have to do that.

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Except Trade In serves one hugely invaluable purpose that Allure cannot fulfill. It dumps monsters into my Graveyard. Not only does this allow me to more easily summon TDC, and then have more targets with which to utilize his effect, but it also allows Phantom of Chaos to be utilized to its maximum potential. My deck really isn't based around the Removed from play pile. It just has Return in there as a neat win condition should the right cards be removed. Obviously, I have no problem with Allure, otherwise I wouldn't be running it. But really, why would I be running TDC instead of DAD if the cards that speed it up aren't in the deck? Also, I could probably change the deck up a bit to provide more targets, if you guys think it's needed.

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Also,

Obviously, it would be stupid to run Dimension Fusion in a deck designed to counter Dark Armed Dragon.

This isn't making any sense to me. Why would it be stupid to run D-fusion?

 

It's not like DAD decks don't consistently beat other DAD decks with D-fusion. You setup, you win; what they have in RFP is complete irrelevent if you play your cards right.

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Also' date='

Obviously, it would be stupid to run Dimension Fusion in a deck designed to counter Dark Armed Dragon.

This isn't making any sense to me. Why would it be stupid to run D-fusion?

 

It's not like DAD decks don't consistently beat other DAD decks with D-fusion. You setup, you win; what they have in RFP is complete irrelevent if you play your cards right.

 

Eh...perhaps. This deck isn't as good at manipulating the field as a DAD deck is. If you think I should be running 1 Return and 1 Fusion, I may try it out, but I admit I'm hesitant.

 

Also, this deck is unfortunately rather reactive. I draw at the beginning, than I go off after my DADR opponent goes off. Because of that, I'm rather nervous about how this deck would fare against other types. Any suggestions on that front?

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I think my DDT style Creator/Norleras deck could combat DAD very well. DAD decks packing 3 Allures and 3 Destiny Draws usually are combo dependent. Norleras forcing them into topdeck mode while Creator providing a reborn every turn as well as Diamond Dude hoarding magics puts them into a tough spot.

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