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Polymirror Fusion


Atypical-Abbie

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A Fusion card, quite powerful, but also locks you down for Special Summons for the rest of the turn.

 

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Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or side of the field as Fusion Materials. If your opponent controls a face-up Spell/Trap Card, you can also use monsters from your Deck up to the number of face-up Spell/Trap Cards your opponent controls. After you activate this card, you cannot Special Summon other monsters for the rest of the turn. You can only activate 1 "Polymirror Fusion" per turn.
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I was going to say "For the rest of the turn" is a little too good, but I think this is stil a little hard to trigger. It is easier in DP than TCG since we have a few Decks that can put Field Spells on board and a Continuous Spell or two. This probably isn't mainboard material though, but as a Side Deck option it is REALLY good. Not quite broken, but really good, like Dweller good perhaps

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