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My sacred beast deck, how can I improve it?


Mighdas

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Monsters (16)

3x Renge, Gatekeeper of Dark World

3x Giant Germ

2x Hamon, Lord of Striking Thunder

3x Kuriboh

2x Raviel, Lord of Phantasms

1x Slate Warrior

2x Uria, Lord of Searing Flames

 

Spells (13)

2x Banner of Courage

2x Burden of the Mighty

1x Infinite Cards

2x Multiply

3x Spell Absorption

1x Swords of Revealing Light

1x Wave-Motion Cannon

1x Yellow Luster Shield

 

Traps (11)

3x DNA Surgery

3x Embodiment of Apophis

3x Metal Reflect Slime

1x Skull Zoma

1x Wall of Revealing Light

 

Fusions (3)

3x Armityle the Chaos Phantom

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unfortunatly the deck fails. firstly you have no phantom of chaos, no Elemental Hero Prisma, secondly its next to impossible with this deck to be able to summon all three sacred beasts to summon Armityle. heres a better deck fix which allows you to special summon Armityle quickly.

 

2| Uria, Lord of Searing Flames

2| Raviel, Lord of Phantasms

2| Hamon, Lord of Striking Thunder

 

3| Elemental Hero Prisma

3| Phantom Of Chaos

3| Armageddon Knight

3| Mystic Tomato

3| Giant Germ

 

3| Cold Wave

1| Heavy Storm

1| Giant Germ

1| Mystical Space Typhoon

2| Foolish Burial

1| Fissure

1| Smashing Ground

3| Lightning Vortex

1| Swords Of Revealing Light

1| Monster Reborn

3| Inferno Reckless Summon

2| Double summon

 

1| Mirror Force

 

3| Armityle the Chaos Phantom

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Ok, the most obvious way to fix your deck would be this

 

-1 Your deck

+1 My deck.

 

But that isn't necessarily helpful to you. I will start by warning you that the Sacred Beasts are not at all playable cards. I would consider creating a deck of another type, if possible. If you are, however, determined to follow through with the Sacred Beasts, then I would have to insist that you only use 1 of them. They are not at all compatible.

 

I have only seen Hamon successfully used in a modified Crystal Beast deck, though it really is better off with a Crystal Abundance OTK setup. However, you may want to experiment with it.

 

Uria, obviously, would go in a Trap heavy deck. Though he is perhaps the best of the 3 at staying on the field, he is also not easy to get on the field in the first place, without running less than ideal cards.

 

Raviel is obviously only playable in a Fiend deck, though he is really just a crappier version of The Wicked Dreadroute, which is also a bad card. I would suggest staying away from him.

 

ANd give up any hope of summoning Armityle, it's practically impossible, and he can be taken care of quite easily by your opponent.

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