DuelSpectre Posted May 9, 2015 Report Share Posted May 9, 2015 Cause why not? 19 --------- 3 Cat of Ill Omen (Stack Jar of Avarice) 3 Cardcar D 3 Effect Veiler (Protection for Destiny Board) 3 Swift Scarecrow 2 Card Guard (Protection for Destiny Board) 2 Magician of Faith (Salvage Spirit Message, etc.) 2 Marshmallon (Stall) 1 Electromagnetic Turtle (Stall) 14 -------- 3 Chicken Race 3 Pot of Duality 3 Upstart Goblin 1 One Day of Peace 4 Spirit Messages 7 ------- 3 Destiny Board 2 Jar of Avarice (Salvaging) 1 Ring of Destruction 1 Compulsory Evacuation Device Link to comment Share on other sites More sharing options...
cardffreakxx Posted May 9, 2015 Report Share Posted May 9, 2015 3 cat of ill omen is a little over board i think, flip effects are just slow in general and then you lose your next draw only to get a jar that you have to wait another turn to activate. +battle faiders -Card guard +messenger of peace + reckless greed Link to comment Share on other sites More sharing options...
DuelSpectre Posted May 10, 2015 Author Report Share Posted May 10, 2015 See, the thing is though is that if they pop Destiny Board, you REALLY need to get Jar of Avarice to get your Spirit Messages back. Card Guard, I can take out. Any recommendations on what to swap it with? Messenger is counter-productive as it fills up a S/T zone, and even if you pop it with 3 messages on board, they still have an extra turn to take you down. I can swap out Race for Reckless. -3 Race +3 Reckless -2 Card Guard +2 Something Link to comment Share on other sites More sharing options...
Trebuchet MS Posted May 10, 2015 Report Share Posted May 10, 2015 Considered Threatening Roar as another defensive measure? Link to comment Share on other sites More sharing options...
Lady Elysia Posted May 10, 2015 Report Share Posted May 10, 2015 Might be worthwhile to add Final Countdown, so you have a backup plan. It synergizes very well with your current deck build, and you don't need to rely on drawing it since Destiny Board is your plan A. Here's my suggestion: +3 Reckless Greed +1 Final Countdown -2 Card Guard -1 Ring of Destruction -1 Compulsory Evacuation Device You could also run Hope for Escape (possibly even with Gift Cards) but I'm honestly not sure what I'd drop for those. Just something to consider. Link to comment Share on other sites More sharing options...
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