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Bujinji!


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I have never played Bujins...ever. So take my suggestions with a grain of salt.

I like regular Mirror Force over the bounce version, but if you're facing Shaddoll all the time, then don't change.
------------------------------------
-2 Storming Mirror Force
+2 Mirror Force

Hare can be dropped to 2, since you can already dump it into the Grave pretty quickly, not to mention 3 may clog your hand.
------------------------------------
-1 Hare
+1 Bear (You can run 1 as a tech; it's an out to the Djinn lock, and is basically another copy of Yamato the way it searches out Tenki/Tensu.

Duality can be dropped to 2, since you run the risk of drawing into multiples; also, deck already has good search power.
------------------------------------
-1 Duality
+1 Ring of Destruction

I don't really like 1-for-1 cards anymore unless its Ring of Destruction, you can swap them out with better cards.
------------------------------------
-1 Solemn
-1 Compulsory
-1 Bottomless

+2/3 Mind Crush
+0/1 Tenken (This is a tech that can possibly be used instead of Lance. Also, 300ATK buff is nice.)

As for the ED, Kagutsuchi can be dropped to 1 for staples. M7 can also be dropped.
------------------------------------
-1 Kagu
-1 M7

+1 Abyss Dweller
+1 Giant Hand/Rhapsody in Berserk

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I have never played Bujins...ever. So take my suggestions with a grain of salt.

I like regular Mirror Force over the bounce version, but if you're facing Shaddoll all the time, then don't change.
------------------------------------
-2 Storming Mirror Force
+2 Mirror Force

Hare can be dropped to 2, since you can already dump it into the Grave pretty quickly, not to mention 3 may clog your hand.
------------------------------------
-1 Hare
+1 Bear (You can run 1 as a tech; it's an out to the Djinn lock, and is basically another copy of Yamato the way it searches out Tenki/Tensu.

Duality can be dropped to 2, since you run the risk of drawing into multiples; also, deck already has good search power.
------------------------------------
-1 Duality
+1 Ring of Destruction

I don't really like 1-for-1 cards anymore unless its Ring of Destruction, you can swap them out with better cards.
------------------------------------
-1 Solemn
-1 Compulsory
-1 Bottomless

+2/3 Mind Crush
+0/1 Tenken (This is a tech that can possibly be used instead of Lance. Also, 300ATK buff is nice.)

As for the ED, Kagutsuchi can be dropped to 1 for staples. M7 can also be dropped.
------------------------------------
-1 Kagu
-1 M7

+1 Abyss Dweller
+1 Giant Hand/Rhapsody in Berserk

This will probably just be my entire Side deck lol

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The thing with Tensu here is that... well, there's only 5 things you can Tensu here (6 when Bear gets added). Granted, the Decklist still is running three of the really slow Sword still so you can just get Yamato back a few times. But if you want to keep the Tensu+Swords, then you probably won't need to worry about clogging Hares; you can just Normal Summon it+Yamato/Mika and R4 (or NS it and SS Hirume to R4 without even using up Yamato). But really, sitting on Yamato is really good, especially against Dolls since normal Fusion can't be double Foolish if you sit on Yamato, and it can smack Construct with the help of Crane/Sinyou.

 

As for the 141 Traps (BTH, Compulse, etc.), they help you protect Yamato early on whereas Mind Crush snipes stuff from the opponent's hand. Not saying Mind Crush is bad (it's really good), but it's like the staple Traps are a wee bit more useful in Bujins because your earlygame goal is to get and sit on Yamato, and the one Hare/Turtle you dropped isn't going to keep it alive.ED

 

 

EDIT: Speaking of the early game: FOOLISH BURIAL!!! Why have I forgot this, I don't know, but free Hare/Turtle setup is really nice.

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The thing with Tensu here is that... well, there's only 5 things you can Tensu here (6 when Bear gets added). Granted, the Decklist still is running three of the really slow Sword still so you can just get Yamato back a few times. But if you want to keep the Tensu+Swords, then you probably won't need to worry about clogging Hares; you can just Normal Summon it+Yamato/Mika and R4 (or NS it and SS Hirume to R4 without even using up Yamato). But really, sitting on Yamato is really good, especially against Dolls since normal Fusion can't be double Foolish if you sit on Yamato, and it can smack Construct with the help of Crane/Sinyou.

 

As for the 141 Traps (BTH, Compulse, etc.), they help you protect Yamato early on whereas Mind Crush snipes stuff from the opponent's hand. Not saying Mind Crush is bad (it's really good), but it's like the staple Traps are a wee bit more useful in Bujins because your earlygame goal is to get and sit on Yamato, and the one Hare/Turtle you dropped isn't going to keep it alive.ED

 

 

EDIT: Speaking of the early game: FOOLISH BURIAL!!! Why have I forgot this, I don't know, but free Hare/Turtle setup is really nice.

You know that Tensu allows you to NS another Animal with the Warrior and that's what makes it good?

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