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Infernity (Endless Summons)


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I always enjoyed Infernity, and their amazing combos. Because of this it makes me wonder why Archfiend is still limited, considering that decks like Nekroz are running around pretty much at full force, and are just as powerful. On the bright side, at least Ritual Beast are similar to infernities, but I can't help but miss full force infernities. Anyways, I welcome all advice and commentary.

 

Monsters:

1x Infernity Archfiend

2x Dark Grepher

3x Stygian Street Patrol

1x Armegaddon

1x Goblindbergh

2x Summoner Monk

1x Archfiend Heiress

2x Infernity Necromancer

1x Infernity Avenger

2x Infernity Mirage
 

Spell/Trap:

2x Instant Fusion

1x One for One

1x Raigeki

2x Reinforcement of the Army
1x Soul Charge

3x Upstart Goblin

2x Mystical Space Typhoon

1x Forbidden Lance

1x Infernity Launcher

1x Infernity Inferno

3x Infernity Break

2x Breakthrough Skill

2x Call of the Haunted

1x Infernity Barrier

1x Solemn Warning

 

Extra Deck

2x Elder God Noden

1x Void Ogre Dragon

2x Hundred-Eyes Dragon

1x Infernity Doom Dragon

1x Great Old One Chthugha

1x Number 101: Silent Honor Ark

1x Castel, the Skyblaster Musketeer

1x Evilswarm Exciton Knight

3x Lavalval Chain

1x Leviair, the Sea Dragon

1x Number F0: Futuric Hope

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With regard to the whole Archfiend being limited thing, Infernity at their prime were far more broken and degenerate than Nekroz.

As for the deck, I'm no expert on current Infernity builds, but I know that Tin Goldfish outclasses Goblindbergh because Goblin makes Archfiend miss timing, I believe. Also, take out that random Lance for a Foolish.

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