Face McShooty Posted May 4, 2015 Report Share Posted May 4, 2015 Hi-Amphibious Bugroth has the effect I always thought Amphibious Bugroth should have, neat concept altogether. I'd like to see what kind of effect you can come up with for Bickuribox Link to comment Share on other sites More sharing options...
Tinkerer Posted May 4, 2015 Author Report Share Posted May 4, 2015 Sure! Hi-Bickuribox is tomorrow's card then. Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 5, 2015 Report Share Posted May 5, 2015 shouldnt meteor b be counted as an archfeind to account with the new support? (hi-musician king..never even realised lolz) Link to comment Share on other sites More sharing options...
Tinkerer Posted May 5, 2015 Author Report Share Posted May 5, 2015 Sorry for the late card (I'd actually written out Hi-Bickuribox on paper in a notebook... but for the life of me I can't remember where I put that notebook. So I simply started from scratch). Hi-Bickuribox added!   shouldnt meteor b be counted as an archfeind to account with the new support? (hi-musician king..never even realised lolz)  Meteor B. Dragon isn't an Archfiend as far as I can tell... I thought the archfiend bit came from summoned skull? Could you have been thinking of B. Skull Dragon? I mean, if it did benefit from being an Archfiend, I'd see what I could do to change it up. Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 6, 2015 Report Share Posted May 6, 2015 so theres hi-bikuribox which is a toon.... how about Hi- flame zombie as a spirit? (the one involving skull servant) Link to comment Share on other sites More sharing options...
ShimoHkun1 Posted May 6, 2015 Report Share Posted May 6, 2015 Hi zombie warrior (battle warrior+skull servant) Link to comment Share on other sites More sharing options...
Tinkerer Posted May 6, 2015 Author Report Share Posted May 6, 2015 Hi-Flame Ghost added! (Posting this late looks like it's going to be a trend now that my morning schedule has changed somewhat.)  Anyway, I couldn't remember exactly what Spirit monsters were, but when I looked them up I saw that they looked to be completely counterproductive to the "Hi" cards. For one thing, Spirits can't be Special Summoned... which is the only way to summon "Hi" monsters. I was going to make some kind of workaround for that, but then I saw that they also return to the hand during the End Phase. With the difficulty of Summoning 1 of these monsters, if it bounced back to the hand during the End Phase, it would be completely pointless to play. Thus, I decided that I'm probably not going to do a Hi-Spirit monster (or if I do, it'll be a high level monster that can nuke the field on-summon). Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 6, 2015 Report Share Posted May 6, 2015 issue- while hi- flame ghost is good- counting it as skull servent in the deck is counter productive.... Link to comment Share on other sites More sharing options...
Tinkerer Posted May 7, 2015 Author Report Share Posted May 7, 2015 Hi-Zombie Warrior added. Was feeling pretty uninspired about it though... @chaotic - is it? I thought allowing it to be counted as Skull Servant while in deck opened up the ability to dump it using Wightprince. How do you see it as counterproductive? Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 7, 2015 Report Share Posted May 7, 2015 because that means that you can't run normal skull servant- since deck law says 'only three of the same name allowed'. meaning that either you have to use the hi-form to bing out the regular for (which makes no sense) or you can't bring out the fusion due to a lack of skull servants XD Link to comment Share on other sites More sharing options...
Tinkerer Posted May 7, 2015 Author Report Share Posted May 7, 2015 Huh, I could've sworn there was a card that did just that... Hmm... What about if I change it (and Zombie Warrior too) to saying "this card is treated as 'Skull Servant' for monster effects" or something along those lines. That way, you cannot use it as a fusion material, but it still has all the important monster interactions for the Wight deck. Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 7, 2015 Report Share Posted May 7, 2015 yeah that makes a lot more sense. Â also a recommendation: hi-kwager hercules. Link to comment Share on other sites More sharing options...
Tinkerer Posted May 7, 2015 Author Report Share Posted May 7, 2015 Sure, I'll do that one tomorrow then. Thanks for pointing that out! Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 7, 2015 Report Share Posted May 7, 2015 you are welcome :D i might work alongside this if i may and revamp some of the materials? Link to comment Share on other sites More sharing options...
Tinkerer Posted May 7, 2015 Author Report Share Posted May 7, 2015 Definitely! I really could use help with this. Thanks again! Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 7, 2015 Report Share Posted May 7, 2015 you are welcome again XD- do you want me to pm any i make or post em up here? Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 7, 2015 Report Share Posted May 7, 2015 heres something for you tinkerer :D Â Â sentinel of the sea water-aqua/effect you can discard this card while Umi is on the field to add one 'Hi' spell card from your deck to your hand. Â 1500 atk 1000DEF Â simple yet effective non? Link to comment Share on other sites More sharing options...
Tinkerer Posted May 8, 2015 Author Report Share Posted May 8, 2015 Hi-Kwagar Hercules added! @chaotic: Cool card, except... Well, it only improves the consistency in the Umi/Amphibious Bugroth variant. Not that that's bad, just... Not always live. In any case, do you think you could PM any cards you make to me? I'll put 'em up in the main post. Also, as a general thing, I'm going to spoiler all the Hi monsters in the first post and sort them out by level (highest to lowest) for an easy way to find the card you're looking for. Link to comment Share on other sites More sharing options...
ShimoHkun1 Posted May 8, 2015 Report Share Posted May 8, 2015 Can I help? Seems cool. Link to comment Share on other sites More sharing options...
Tinkerer Posted May 8, 2015 Author Report Share Posted May 8, 2015 Sure thing! Just PM the cards to me though and I'll put 'em up. Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 8, 2015 Report Share Posted May 8, 2015 Dissolverock monster/effectlevel 3 atk 900/def 1000- type rock atrribute earth when this card is sent to the graveyard as a fusion material-you can return one level 4 or lower 'Hi' monster from your graveyard to your hand. Link to comment Share on other sites More sharing options...
chaoticjexak Posted May 8, 2015 Report Share Posted May 8, 2015 HI-life city spell/field you cannot special summon monsters from your extra deck- except fusion monsters. each Hi monster you control gains 500 attack. if this card is destroyed by a card effect and sent to the graveyard- you can special summon one non-effect fusion monster with 2500 or less ark or def from your deck Link to comment Share on other sites More sharing options...
Tinkerer Posted May 30, 2015 Author Report Share Posted May 30, 2015 Hi-Fusionist added! Going from one of the weakest cards in existence to being the most potent "Hi" card that increases consistency of a "Hi"-based decks tenfold is no mean feat. My question is: is it too much? Link to comment Share on other sites More sharing options...
Tinkerer Posted May 31, 2015 Author Report Share Posted May 31, 2015 Hi-Metal Dragon added! Link to comment Share on other sites More sharing options...
DoctorMiracle Posted May 31, 2015 Report Share Posted May 31, 2015 Finally the non-effect fusion monsters have meaning! How about trying a final form of Sandwitch? The fusion monster for Sangan and Witch of the black forest. Link to comment Share on other sites More sharing options...
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