evil cucumber Posted April 23, 2015 Report Share Posted April 23, 2015 3 Uni-zombie 3 Gogogo Ghost 1 Gogogo Gigas 2 Gogogo Golem 2 Dododo Buster 3 Mezuki 3 Goblin Zombie 1 Zephyros 1 Zombie Master 1 Foolish Burial 3 Call of the Mummy 1 Book of Moon 2 Onomatopaira 2 Recurring Nightmare 2 MST 3 Call of the Haunted 1 Oasis of Dragon Souls 3 Fiendish Chain 2 Mirror Force 1 Compulsory 1 Bujin Amaterasu 2 Daigusto Emeral 2 Lavalval Chain 1 Damond Dire Wolf 1 Castel 1 Number 101 1 Exciton 1 Abyss Dweller 1 Gagaga Cowboy 1 Number 80 1 Constellar Ptolemy M7 2 Beelze of the Diabolic Dragons Link to comment Share on other sites More sharing options...
Blake Posted April 23, 2015 Report Share Posted April 23, 2015 Why would you run a bad card like Gigas but not Gogogo Giant? Only 2 Onomatopaira and only 1 Zombie Master? 3 Mummy, Gigas, Zephyros, and trip GobZom seems less worth it than 3 Giant and max Zombie Master/Ono and better cards in general. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 23, 2015 Report Share Posted April 23, 2015 If you want a Gogogo engine, go for the Gogogo engine. -3 Call of the Mummy -1 Gogogo Gigas -3 Goblin Zombie -2 Recurring Nightmare +2 Zombie Master +1 Onomatopaira +3 Gogogo Giant +1 Oasis of Dragon Souls +2 Magic Planter Magic Planter may not be the best card, but since you use so many Continuous Traps, and both Oasis and Call stay on the field if you use the monster Summoned as an Xyz Material, it would be pretty useful for you to regain some of the hand loss from using the other cards. Link to comment Share on other sites More sharing options...
evil cucumber Posted April 23, 2015 Author Report Share Posted April 23, 2015 @robin I find giant bad bcuz basically every turn i summon ghost via mezuki or mummy, eating ghost ability fron that turn. But im unsure on zombie master. Its a good card, i only put 1 bcz its searchable by goblin(and most of the times i prfer searching for uni instead of it when i have the chance.) Gigas is not that bad. its good on opp turn and for exciton turns. Is there any obvious reason(s) to why onomatopaira should be run at 3? I dont like playing triple dododo buster anyway, it can become dead very often. (I already have problems with it at 2, since i draw it all the fu**in time. Also thats why i put a m7 in there..) Ill take the zombie master advice. But i still think giant is a huge slow normal summon eater. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 23, 2015 Report Share Posted April 23, 2015 @robin I find giant bad bcuz basically every turn i summon ghost via mezuki or mummy, eating ghost ability fron that turn. But im unsure on zombie master. Its a good card, i only put 1 bcz its searchable by goblin(and most of the times i prfer searching for uni instead of it when i have the chance.) Gigas is not that bad. its good on opp turn and for exciton turns. Is there any obvious reason(s) to why onomatopaira should be run at 3? I dont like playing triple dododo buster anyway, it can become dead very often. (I already have problems with it at 2, since i draw it all the fu**in time. Also thats why i put a m7 in there..) Ill take the zombie master advice. But i still think giant is a huge slow normal summon eater. You play Onomatopaira to get rid of Golem or Ghost to add Giant and Buster. And Giant gives you a way to recycle Ghost from the Graveyard. NS Giant -> SS Ghost -> SS Golem. Pair this with Buster, and you can easily get 2 Rank 4s in a turn. Link to comment Share on other sites More sharing options...
Blake Posted April 23, 2015 Report Share Posted April 23, 2015 @robin I find giant bad bcuz basically every turn i summon ghost via mezuki or mummy, eating ghost ability fron that turn. But im unsure on zombie master. Its a good card, i only put 1 bcz its searchable by goblin(and most of the times i prfer searching for uni instead of it when i have the chance.) Gigas is not that bad. its good on opp turn and for exciton turns. Is there any obvious reason(s) to why onomatopaira should be run at 3? I dont like playing triple dododo buster anyway, it can become dead very often. (I already have problems with it at 2, since i draw it all the fu**in time. Also thats why i put a m7 in there..) Ill take the zombie master advice. But i still think giant is a huge slow normal summon eater. You'll run out of Mezukis eventually, and Giant is extremely strong early, so I don't get it. "Eating a normal summon" for a card that can, say... Onomato, discard a Giant to get a Giant and ??? -> giant gets Giant for R4 Can't hurt. It's much better than call of the mummy, gigas, and so forth. If you're playing Gigas in the name of CotH and such, you're playing the deck wrong because that's a dead draw that doesn't do enough unless you use a slow trap... which means you're likely losing, because this deck isn't exactly the best at keeping Tempo without Xyzing fast. And Exciton turns is a terrible justification. Giant gives you access to 3-mats (Ptolemaus, Delteros, 104 if you so desire), or just going Giant -> Ghost -> Golem -> giant+ghost=xyz. Golem's not terrible to leave on the board, anyways. Onomatopaira is a rota. You run 3 because it raises the consistency. You don't have to run triple Buster, but you should be running Monk, especially over so much backrow. Like, why compulse over something like Ring of destruction or BTH? Link to comment Share on other sites More sharing options...
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