Tinkerer Posted April 22, 2015 Report Share Posted April 22, 2015 I'll upload a pic if I can get on my computer at home, but for now here's a deck list. Monsters: 3x Gellenduo 3x SH Samurai Blue Brawler 3x Marshmallon 3x Spirit Reaper 3x Arcana Force 0 - the fool 2x Lava Golem Spells: 3x Upstart 3x Duality 2x Swords of Revealing Light 3x Book of Eclipse 1x One Day of Peace Traps: 3x Fiendish 3x Dark Bribe 3x ***Lose A Turn*** 3x Waboku 1x Solemn Warning Stop your opponent from killing your monsters while slowly decking them out. Lose A Turn is the critical card of the deck. The sooner you get it, the better. Wait until they have multiple monsters then use Book of Eclipse to force them to deck out faster because it doesn't matter what they draw, you should have a counter. Honestly though, the win record of this deck is pretty shoddy. Any thoughts on how to improve it? Link to comment Share on other sites More sharing options...
Catman25 Posted April 22, 2015 Report Share Posted April 22, 2015 You could try Lava Golem/Wave-Motion Cannon, seems faster than decking them out. Scarecrow/Battle Fader might be ok, stopping the OTK if you don't have a Dark Bribe for Raigeki or the Waboku. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 22, 2015 Author Report Share Posted April 22, 2015 Hm. I'll try lava golem, but no more than 2. I used Scarecrow and Fader before, but once I got going, they just ended up dead in hand and it took up spaces that I'd devote to physical blockers/counter cards. As it is, you're right. OTK is really the only way to deal with this deck because if you don't wipe everything, the defenses will be back up pretty quickly. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted April 27, 2015 Report Share Posted April 27, 2015 I would opt for Threatening Roar over SoRL, which is Chainable and resistant to backrow removal. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 27, 2015 Author Report Share Posted April 27, 2015 Good point. Usually I don't have to hold out for 3 turns and I've had some bad situations where I didn't play Swords and the opponent wipes the board and attacks for game. Update: Also tested out Lava Golem and it worked really well @ 2. In the same vein as t-roar, I switched the numbers of Swords vs Wabokus to help during opponent's turns. Link to comment Share on other sites More sharing options...
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