Nathanael D. Striker Posted April 20, 2015 Report Share Posted April 20, 2015 Rules: All Leaderboard rules apply. First to 3 votes or most votes by April 21st, 11:59PM PDT wins. All voters must elaborate on their votes. Both contestants and myself have the right to refuse votes, but must explain why we don't accept it. Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable)Card C Votes are allowed. 3 Card C votes result in a tie. If the deadline passes with Card C leading, then it's a tie. Create a Level 4 or lower DARK monster with a Graveyard-centric effect..Rewards: The winner gets a rep from the loser. All voters get a rep for voting.Card A You can banish 1 "Earthbound Immortal" monster from your hand or Graveyard; Special Summon this card from your hand. While this card is in your Graveyard because its Tributed to Tribute Summon an "Earthbound Immortal" monster: face-up "Earthbound Immortal" monster you control cannot be destroyed by its own effect. If an "Earthbound Immortal" monster you control leaves the field by your opponent's card effect: You can Special Summon this card from your Graveyard. If Special Summoned this way this card cannot be used as a Fusion, Synchro or Xyz Material and banish it when leaves the field. You can only Special Summon "Earthbound Roots" once per turn. Card B Once per turn, during either player's turn: You can target 1 card in either player's Graveyard; banish that target, and if the banished card was a monster, this card gains 500 ATK until the end of this turn. If this card is destroyed by your opponent's card (either by battle or card effect) and sent to the Graveyard: You can target 1 monster in either player's Graveyard; banish that target. Link to comment Share on other sites More sharing options...
~Faytl~ Posted April 20, 2015 Report Share Posted April 20, 2015 Card A brings some support to an archetype that is really cool and needing in support, acting as Tribute fodder while taking away the Earthbound Immortals' main weakness. A tad strong, but it's still thoroughly removable by other effects, which encourages use of Asla Piscu and Charaguauauauaua. Card B is more splashable but less amazing, though banishing any monster in the grave is nice. THing is, it's somewhat slow and underwhelming and easy to kill. Card A gets mah vote. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted April 20, 2015 Author Report Share Posted April 20, 2015 1-0 Card A Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted April 22, 2015 Author Report Share Posted April 22, 2015 Deadline has passed. lightdiversion wins 1-0. Link to comment Share on other sites More sharing options...
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