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NEW Yang Zing Support!


Darklord Draxon

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This is my favorite archetype so I hope everyone likes.

 

Kagayaki, Radiance of the Yang Zing

 

kmnntIL.jpg

 

LORE: [spoiler= Effect]When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck, except "Kagayaki, Radiance of the Yang Zing". You can only use this effect of "Kagayaki, Radiance of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). As long as the Synchro Monster that used this card as a Synchro Material is face-up on the field, select 2 different attributes and that monster is unaffected by the effects of monsters with those selected attributes.[/spoiler]

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I wouldnt say that this card has good design, 4/10 on design.

This card's impact is what makes it's design bad 10/10 impact.

 

This card is similar to Djinn Releaser, which is a card that is known for not being popular with the community, it is simply unfair.

However, the design is made even worse by the fact that you can use Baxia to remove any threats that may affect it, then the lockdown is pretty much complete.

It's level is really good too.

It's basically way too good.

 

I suggest maybe saying that cards cannot be banished?

Would have nice design since that is what the LIGHT attributes specialize in and Flash/Radiance/Some kind of Light in the name would still give flavor.

Also helps Chiwen to an extent.

Would make the design better (Maybe to a 7.5/10?)

And still a good Impact score of 8/10.

 

Hope I helped. ~

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Considering the Flavor text of what the Yang Zings do, this is really not the best in terms of flavor. The thing about the Yang Zing is that they help protect the monster they summon rather than prevent the opponent from playing which this card clearly does. The no SS clause under this card and a Chaofeng under this, Jiatou, Fuxi, and Pualo can essentially lock the opponent from playing the game altogether and only a deck like Nekroz can compete unless they synch with Chiwen, This, Bixi, and Fuxi and lock from there. That and Baxia from this, Jiatou, Pualo, and Bixi makes that thing near indestructible. It needs a revision right away, and under this effect, I would likely put a "This card is unaffected by your opponent's monsters that were SSed from the ED" If you want to keep the Anti-ED motif

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Now the new effect I can get behind. It matches the flavor for Yang Zings quite well and it has an effect that they could really use right about now. My only main concern is it having a perfect lock effect with Chaofeng by Synchro with Fuxi-Zefra eff+Bixi+Pulao+This then declaring Fire and Dark attributes and thus making a Trap/Spell/Fire/Dark immune Chaofeng that the opponent cannot activate effects for Light/Water/Earth/Wind, but considering how Yang Zings are in need of Anti-Monster effect support, I do not mind this even with the perfect lock abilities. Besides, Nekroz still have Decisive Arms just in case and worse comes to shove they can crash or synchro with Shaddolls and use Acid Golem in BA (if they even run that anymore) to battle destroy it. Overall I am fine with the new effect, but if people still find it to be a bit OP, then I suggest reducing the immunity effect to just 1 Attribute

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(FROM: RedEmissaryofDarkness) Now the new effect I can get behind. It matches the flavor for Yang Zings quite well and it has an effect that they could really use right about now. My only main concern is it having a perfect lock effect with Chaofeng by Synchro with Fuxi-Zefra eff+Bixi+Pulao+This then declaring Fire and Dark attributes and thus making a Trap/Spell/Fire/Dark immune Chaofeng that the opponent cannot activate effects for Light/Water/Earth/Wind, but considering how Yang Zings are in need of Anti-Monster effect support, I do not mind this even with the perfect lock abilities. Besides, Nekroz still have Decisive Arms just in case and worse comes to shove they can crash or synchro with Shaddolls and use Acid Golem in BA (if they even run that anymore) to battle destroy it. Overall I am fine with the new effect, but if people still find it to be a bit OP, then I suggest reducing the immunity effect to just 1 Attribute  

 

You make very good points and I agree with "Chaofeng" it would create quite an almost perfect lock. Thanks for your feedback and hopefully its not too broken, but in order to create that lock you have to pull off all 4 of those monsters.

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