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[Leaderboard] Aquatic Ether Zerpant vs Minato Sakai


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Rules:

All Leaderboard rules apply.
First to 3 votes or most votes by April 16th, 11:59PM PDT wins.
All voters must elaborate on their votes.
Both contestants and myself have the right to refuse votes, but must explain why we don't accept it.
Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable)
Card C Votes are allowed. 3 Card C votes result in a tie.

Create a Level 4 or lower WATER monster.

Rewards:
The winner gets a rep from the loser.
All voters get a rep for voting.

Card A

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When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the Graveyard; add 1 Fiend-Type monster from your Deck or Graveyard to your hand. You can banish this card and 1 Fiend-Type monster from your Graveyard: Send 1 WATER monster from your Deck to the Graveyard. You can only use 1 "Frozen Archfiend" effect per turn, and only once that turn.

 

Card B

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You can discard this card to the Graveyard; add 1 "Wetlands" from your Deck to your hand. Once per turn, if you control a face-up "Wetlands": you can target 1 Level 2 WATER Aqua-Type monster you control; that card is unaffected by your opponent's card effects until the End Phase. You can only use 1 "Swamp Sorceress" effect per turn, and only once that turn.
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Card A

A brief search turns up very few WATER Fiends, which makes it very difficult to find cards that easily synergize with it. It'll also mean that you'd end up running it in a Deck that has both WATER monsters and Fiends at the same time - first thing comes to mind is Frognarchs, the next would be Nekroz/Gishki that uses Ritual Djinns.

 

First effect has a good benefit for Frognarchs, allowing them to mill Treeborn/Ronintoadin while picking up Caius on the way. Not as great for Nekroz or Gishki since they want it the other way around. As does the second effect, seeing that not a lot of Ritual Decks want to dump their Ritual Monsters.

 

There is potential in this card, but I'm not exactly seeing enough of it. Maybe in the near future, something might be released that will bump up this card's supporting ability.

 

Card B

Wetlands tutor? Definitely Frog support. Shame that Wetlands isn't always what Frogs build around. They tend to be used more as a Tribute fodder engine.

 

The temporary blanket immunity is nice, but it feels more effective if it could operate on the opponent's turn, making your little things a lot harder to kill and goading the opponent into manually squashing them in battle. Which would be slightly more difficult if you have Wetlands down boosting everything you have.

 

The Verdict

Card B is a nice little boost to a Wetlands-centric Deck, but I feel that Wetlands isn't terribly viable even with the card around. A has potential with Frognarchs and possibly some other combo that I'm missing out on, and they might become a thing should they enter the IRL scene. Vote goes to Card A.

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