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Through the Shinchu Gate - Pendulum Yosenju


~Faytl~

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Mayosenju Daibakaze x2

Yosenju Misak x2

Yosenju Magat

Yosenju Kama 2 x2

Yosenju Kama 1 x3

Yosenju Kama 3 x3

Yosenju Tsujik

Yosenju Shinchu L x3

Yosenju Shinju R x2

Maxx "C" x2

 

Upstart Goblin x3

MST x3

Book of Moon

Yosen Training Grounds x2

Fire Formation Tenki x3

 

Threatening Roar x3

Compulsory Evacuation Device

Yosenju Secret Move x3

 

Constellar Ptolemys M7

Gauntlet Launcher

Satellarknight Delteros

Bujintei Kagutsuchi

Dark Rebellion Xyz Dragon

Cairngorgon

103: Ragnazero

Fire Fist Tiger King x2

101: Silent Honor ARK

Harpie's Pet Phantasmal Dragon

82: Heartlandraco

Castel

Lightning Chidori x2

 

I've always enjoyed the Pendulum variant of Yosenju more than the stun version, even if it's technically not as good. It's been a while since I played Yosenju in any form, and I'm having a bit of trouble optimizing it. I especially am curious if Ooyamabiko is viable in a Pendulum variant. Suggestions for edits?

 

(Note: I didn't realize till I put the picture up that I really probably should have a Gagaga Cowboy in there in place of Phantasmal Dragon or Cairngorgon)

 

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