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[Tournament] Official Duel Portal Pooling and Banlist Thread


Maeriberii Haan

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Given my understanding on this, I would assume that you would need to mention that stuff has been altered (likely in here), and what was changed in terms of the cards.

In terms of the submission stuff, given how things have turned out with the current tournament, just assume that it got canceled and you can start submitting new cards until a new one begins.

 

So yeah, just go ahead. 

Next tournament likely will not be for a while.

 

-----

As for the approval thing, it appears no word on that either.

I'll need to have a talk with Nai about things.

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Can a pair of 1 Ritual Monster and 1 Ritual Spell Card be considered a single card? They can be posted in Singles, after all. I know in Cards & Design this is only logical, and the 15 card limit here serves a different purpose, but it kind of sucks that the more Ritual Monsters with a respective Ritual Spell Card your archetype has, the less real space you have compared to other, non-Ritual archetypes.

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By standard CC stuff, Ritual Monsters + their corresponding Rituals are classed as one card (since it would not make sense if one existed without the other).

You should be fine though with entering them as a single card.

 

(Although it does depend on how many Ritual Monsters you plan to have in here. If it's only one, then fine; otherwise, we'll have to see)

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I'd like to submit 10 cards from this generic retrain gallery of mine.

 

The generics are as follows:

 

*Battle-Hardened M-Warrior

*Stalwart M-Warrior

*Tri-Attacking Yamadron

*Archfiend Emperor of Yamimakai

*Dark Castle of the Archfiends

*The Archfiends' Card Reaper

*Metallic Archfiend Guardian

*Golgoil, the Iron Giant

*Loyal Guardian of the Royal Family

*Grand Mechanized Sentinel

 

Let's see if these retrains get the love that the originals never did.

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So after the last tournament kinda sorta just ended in mid-air I would suggest organizing these a bit more strict. It's not fun for any participant if a tournament you prepare for and focus on just kind of ends without any explanation. That aside though, I want to bring up something about the banlist. As we all know, some of the stuff on there has been more than controversial and not everyone necessarily saw the reason on some of the bans/limits, or might have disagreed to these. That being said, I would suggest having some kind of suspect test, as in, TTT Nai and Giga duel against someone else or themselves to find out if cards really are bad for the DP metagame, or we just have everyone participate and anyone who took part in some duels can vote afterwards. (The exact system can be arranged as you see fit.)

Cards I'd like to see tested are the likes of Denko Sekka (To see if any Deck can go off too much without needing their Normal Summon, which would be the only reason this card is banworthy), The Carrotman (or just have Toyo alter the cards that break it), Number 86 (with Soul Charge banned I don't really see any deck that can abuse it without overcommiting to it), Tellarknight Ptolemaeus (no CyDra infinity could let this come back, i don't know, If diamond is a problem just ban that).

If anyone else has doubts about the correct placement of other cards on the list, they could ofc just say it here.

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I would assume that the tournament ended abruptly due to exams (as I have heard that some of you have had a few in the past couple weeks).

That, and it's probably summer break so you're out doing stuff.

 

Most likely time differences are an issue also for matches.

 

Let's be honest, the first three tournaments went off fine (we got entrants, duels were completed and tournaments ended successfully).

The Deckswap idea isn't considered, because DP got shot down during that time and delays really sucked. 

 

------------

In the case of custom cards that have warranted list attention, indeed just modify the card itself so it isn't overbearing.

 

Now that we have Pendulums, we do need to worry about 86 a bit (although it won't be like Igknights when 5-mat him is common).

 

Ptolemaios is a problem in the real game due to it spamming CyDra Infinity and other R5/6s that it shouldn't be making in the first place; that much is certain.

Infinity can stay banned, because it is a free 101 trigger + negator.

 

---

I cannot say further of other cards on DP that should be given a suspect test to see if they are worthy of the list (or taken down), but that would be a reasonable idea.

Denko could be tested at 1 copy for now; if it's still abusive, then keep it banned. If it doesn't, then just put it at Limited.

 

In terms of the suspect testing, all of you can participate in it and see how things work with certain cards gone/restricted.

Or you can allow Nai/Giga/Darkness or whomever to playtest things.

 

Which would you all prefer?

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I think I'd prefer it if Nai/Giga/Dark did some playtesting, honestly. I'm really not that good at deckbuilding, myself, so I wouldn't be able to tell if I made a good card right away unless I had some friends give me a decklist to test it out with,

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I would assume that the tournament ended abruptly due to exams (as I have heard that some of you have had a few in the past couple weeks).

That, and it's probably summer break so you're out doing stuff.

 

Most likely time differences are an issue also for matches.

 

Let's be honest, the first three tournaments went off fine (we got entrants, duels were completed and tournaments ended successfully).

The Deckswap idea isn't considered, because DP got shot down during that time and delays really sucked. 

 

------------

In the case of custom cards that have warranted list attention, indeed just modify the card itself so it isn't overbearing.

 

Now that we have Pendulums, we do need to worry about 86 a bit (although it won't be like Igknights when 5-mat him is common).

 

Ptolemaios is a problem in the real game due to it spamming CyDra Infinity and other R5/6s that it shouldn't be making in the first place; that much is certain.

Infinity can stay banned, because it is a free 101 trigger + negator.

 

---

I cannot say further of other cards on DP that should be given a suspect test to see if they are worthy of the list (or taken down), but that would be a reasonable idea.

Denko could be tested at 1 copy for now; if it's still abusive, then keep it banned. If it doesn't, then just put it at Limited.

 

In terms of the suspect testing, all of you can participate in it and see how things work with certain cards gone/restricted.

Or you can allow Nai/Giga/Darkness or whomever to playtest things.

 

Which would you all prefer?

Reserving this post to thoroughly explain all of the above decisions to you, since you seem to be interested in the format and deserve to know the workings behind it

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  • 4 weeks later...

Adjusted my submitted Archfiends to have their names, artwork, and current effects/forms be present. In addition, I will be submitting these cards, which currently means I have submitted currently 8 out of a maximum 15:

[spoiler Archfiend]

[spoiler Archfiend Undertaker]

archfiend_undertaker_by_batmed-d92h19q.p

 

 

[spoiler Archfiend Alchemist]

archfiend_s_alchemist_by_batmed-d92eoxj.

 

 

[spoiler Archfiend's Summoner]

archfiend_s_summoner_by_batmed-d92cpy5.p

 

 

[spoiler Kristya'ah DeVille]

kristya_ah_deville_by_batmed-d92ie99.png

 

 

[spoiler Entache DeVille of Noir]

entache_deville_of_noir_by_batmed-d7w2fz

 

 

[spoiler The Gates of Pandemonium]

the_gates_of_pandemonium_by_batmed-d92ih

 

 

[spoiler DeVilleification]

devilleification_by_batmed-d92cvps.png

 

 

 

 

 

[spoiler Generics]

[spoiler Tasigur, Fang of the Tower]

NmrfcZj.png

 

 

 

 

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[spoiler=Was four cards, but then it became more]

ieMsDiP.jpg
FLIP: You can target 1 face-up monster on the field; while this card is on the field, that monster's effects are negated, also it cannot attack.

 

uzX8bqD.jpg
Declare 1 card type (Monster, Spell, or Trap); draw 1 card, and if you do, reveal it, then if it is the declared card type, draw 1 card. You can only activate 1 "Tome of Legendary Knowledge" per turn. You cannot Special Summon during the turn that this card is activated.

8ocflWj.jpg
1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can target 1 card your opponent controls; send it to the Graveyard, and if you do, draw 1 card. Negate the effects of monsters destroyed by battle with this card. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card.

ZH0ET9J.jpg
1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned: You can change all other monsters on the field to face-down Defense Position. Once per turn: You can pay 800 Life Points; Special Summon 1 "Shadow of the Shadowdrake Token" (Wyrm-Type/DARK/Level 9/ATK 0/DEF 2000). When your opponent activates a card or effect that targets this card (and no other cards): You can Tribute 1 "Shadow of the Shadowdrake" Token; negate that effect. At the start of the Damage Step, if this card battles a face-down monster: Banish that monster face-up.

uVFH4cs.jpg
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can activate this effect; your opponent draws 1 card, then look at your opponent's hand and shuffle 1 card from your opponent's hand into the Deck. You can target 1 face-down card your opponent controls; reveal it. Each effect of "Sundrake Guanjiao" can only be activated once per turn.

nfV8JJB.jpg
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; gain 1500 Life Points, then if your Life Points are lower than your opponent's, increase the ATK of this card by 500. While your Life Points are lower than your opponent's, this card cannot be targeted by the effect of Trap Cards. While your Life Points are higher than your opponent's, this card cannot be targeted by the effect of monsters.

 

 

EDIT: Accidentally posted a very stupid version of Shadowdrake.

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