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Elemental HERO. Yeah. Really.


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So, I got bored and made an Elemental HERO deck, because I really liked the GX anime. I know they're not strong and competetive, but I've won quite a few duels with it, and so decided to post it here to get feedback and improvements.

[spoiler=Monsters (20)]

Elemental HERO Avian x2

Elemental HERO Burstinatrix x2

Elemental HERO Clayman x2

Elemental HERO Sparkman x2

Elemental HERO Bladedge x2

Elemental HERO Blazeman x3

Elemental HERO Bubbleman

Elemental HERO Necroshade

Elemental HERO Prisma x2

Elemental HERO Wildheart

King of the Swamp x2

[/spoiler]

 

[spoiler=Spells (14)]

E - Emergency Call x3

Fusion Recovery x2

Miracle Fusion

Polymerization x3

Raigeki

Skyscraper

Skyscraper 2 - Hero City

Swords of Revealing Light x2

[/spoiler]

 

[spoiler=Traps (6)]

Fusion Reserve x2

Mirror Force x2

Scrap-Iron Scarecrow x2

[/spoiler]

 

[spoiler=Extra Deck]

Elemental HERO Core

Elemental HERO Flame Wingman

Elemental HERO Gaia

Elemental HERO Great Tornado

Elemental HERO Mariner

Elemental HERO Necroid Shaman

Elemental HERO Nova Master

Elemental HERO Phoenix Enforcer

Elemental HERO Plasma Vice

Elemental HERO Shining Flare Wingman

Elemental HERO Shining Phoenix Enforcer

Elemental HERO Tempest

Elemental HERO The Shining

Elemental HERO Thunder Giant

Elemental HERO Wildedge

[/spoiler]

 

Yeah, it's old-school HEROs without much else. Obviously, the point of this deck is to get out the appropriate Fusions. Each currently has been useful, except Tempest, so I am thinking of changing that one for something else.

I know I am missing staple cards such as Raigeki, and will edit this topic to add them in when I do. At the moment, I am playing it and seeing what to take out. Will probably add a 3rd Polymerization as well. Raigeki and 3rd Poly added.

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Updated, as the deck changed a bit. So, trying to mix Normal Fusions with banishing fusions didn't work that well for me, so I've gotten rid of Gate/Parallel. Kept Miracle in, in case of emergencies when low on cards in hand/field. Changed a few other cards as well. Focus is still on getting out the appropriate fusions and hitting hard. Generally, I can get Nova Master out on the first turn, which does help with drawing when not killed.

@Armz: Because I didn't know about it. I'm not that knowledgable on cards. xD

Looking at A Hero Lives, I do like it. I'll try it out for a bit. What do you suggest I take out? (Gonna quickly update first post with new layout anyway.)

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